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- /*************************************************************************/
- /* area_pair_2d_sw.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "area_pair_2d_sw.h"
- #include "collision_solver_2d_sw.h"
- bool AreaPair2DSW::setup(real_t p_step) {
- bool result = false;
- if (area->is_shape_set_as_disabled(area_shape) || body->is_shape_set_as_disabled(body_shape)) {
- result = false;
- } else if (area->test_collision_mask(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), Vector2(), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), Vector2(), NULL, this)) {
- result = true;
- }
- if (result != colliding) {
- if (result) {
- if (area->get_space_override_mode() != Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED)
- body->add_area(area);
- if (area->has_monitor_callback())
- area->add_body_to_query(body, body_shape, area_shape);
- } else {
- if (area->get_space_override_mode() != Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED)
- body->remove_area(area);
- if (area->has_monitor_callback())
- area->remove_body_from_query(body, body_shape, area_shape);
- }
- colliding = result;
- }
- return false; //never do any post solving
- }
- void AreaPair2DSW::solve(real_t p_step) {
- }
- AreaPair2DSW::AreaPair2DSW(Body2DSW *p_body, int p_body_shape, Area2DSW *p_area, int p_area_shape) {
- body = p_body;
- area = p_area;
- body_shape = p_body_shape;
- area_shape = p_area_shape;
- colliding = false;
- body->add_constraint(this, 0);
- area->add_constraint(this);
- if (p_body->get_mode() == Physics2DServer::BODY_MODE_KINEMATIC) //need to be active to process pair
- p_body->set_active(true);
- }
- AreaPair2DSW::~AreaPair2DSW() {
- if (colliding) {
- if (area->get_space_override_mode() != Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED)
- body->remove_area(area);
- if (area->has_monitor_callback())
- area->remove_body_from_query(body, body_shape, area_shape);
- }
- body->remove_constraint(this);
- area->remove_constraint(this);
- }
- //////////////////////////////////
- bool Area2Pair2DSW::setup(real_t p_step) {
- bool result = false;
- if (area_a->is_shape_set_as_disabled(shape_a) || area_b->is_shape_set_as_disabled(shape_b)) {
- result = false;
- } else if (area_a->test_collision_mask(area_b) && CollisionSolver2DSW::solve(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), Vector2(), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), Vector2(), NULL, this)) {
- result = true;
- }
- if (result != colliding) {
- if (result) {
- if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
- area_b->add_area_to_query(area_a, shape_a, shape_b);
- if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
- area_a->add_area_to_query(area_b, shape_b, shape_a);
- } else {
- if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
- area_b->remove_area_from_query(area_a, shape_a, shape_b);
- if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
- area_a->remove_area_from_query(area_b, shape_b, shape_a);
- }
- colliding = result;
- }
- return false; //never do any post solving
- }
- void Area2Pair2DSW::solve(real_t p_step) {
- }
- Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a, int p_shape_a, Area2DSW *p_area_b, int p_shape_b) {
- area_a = p_area_a;
- area_b = p_area_b;
- shape_a = p_shape_a;
- shape_b = p_shape_b;
- colliding = false;
- area_a->add_constraint(this);
- area_b->add_constraint(this);
- }
- Area2Pair2DSW::~Area2Pair2DSW() {
- if (colliding) {
- if (area_b->has_area_monitor_callback())
- area_b->remove_area_from_query(area_a, shape_a, shape_b);
- if (area_a->has_area_monitor_callback())
- area_a->remove_area_from_query(area_b, shape_b, shape_a);
- }
- area_a->remove_constraint(this);
- area_b->remove_constraint(this);
- }
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