http_client_javascript.cpp 9.4 KB

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  1. /*************************************************************************/
  2. /* http_client_javascript.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "core/io/http_client.h"
  31. #include "http_request.h"
  32. Error HTTPClient::connect_to_host(const String &p_host, int p_port, bool p_ssl, bool p_verify_host) {
  33. close();
  34. if (p_ssl && !p_verify_host) {
  35. WARN_PRINT("Disabling HTTPClient's host verification is not supported for the HTML5 platform, host will be verified");
  36. }
  37. port = p_port;
  38. use_tls = p_ssl;
  39. host = p_host;
  40. String host_lower = host.to_lower();
  41. if (host_lower.begins_with("http://")) {
  42. host = host.substr(7, host.length() - 7);
  43. } else if (host_lower.begins_with("https://")) {
  44. use_tls = true;
  45. host = host.substr(8, host.length() - 8);
  46. }
  47. ERR_FAIL_COND_V(host.length() < HOST_MIN_LEN, ERR_INVALID_PARAMETER);
  48. if (port < 0) {
  49. if (use_tls) {
  50. port = PORT_HTTPS;
  51. } else {
  52. port = PORT_HTTP;
  53. }
  54. }
  55. status = host.is_valid_ip_address() ? STATUS_CONNECTING : STATUS_RESOLVING;
  56. return OK;
  57. }
  58. void HTTPClient::set_connection(const Ref<StreamPeer> &p_connection) {
  59. ERR_FAIL_MSG("Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
  60. }
  61. Ref<StreamPeer> HTTPClient::get_connection() const {
  62. ERR_FAIL_V_MSG(REF(), "Accessing an HTTPClient's StreamPeer is not supported for the HTML5 platform.");
  63. }
  64. Error HTTPClient::prepare_request(Method p_method, const String &p_url, const Vector<String> &p_headers) {
  65. ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
  66. ERR_FAIL_COND_V_MSG(p_method == METHOD_TRACE || p_method == METHOD_CONNECT, ERR_UNAVAILABLE, "HTTP methods TRACE and CONNECT are not supported for the HTML5 platform.");
  67. ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
  68. ERR_FAIL_COND_V(host.empty(), ERR_UNCONFIGURED);
  69. ERR_FAIL_COND_V(port < 0, ERR_UNCONFIGURED);
  70. ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
  71. String url = (use_tls ? "https://" : "http://") + host + ":" + itos(port) + p_url;
  72. godot_xhr_reset(xhr_id);
  73. godot_xhr_open(xhr_id, _methods[p_method], url.utf8().get_data(),
  74. username.empty() ? NULL : username.utf8().get_data(),
  75. password.empty() ? NULL : password.utf8().get_data());
  76. for (int i = 0; i < p_headers.size(); i++) {
  77. int header_separator = p_headers[i].find(": ");
  78. ERR_FAIL_COND_V(header_separator < 0, ERR_INVALID_PARAMETER);
  79. godot_xhr_set_request_header(xhr_id,
  80. p_headers[i].left(header_separator).utf8().get_data(),
  81. p_headers[i].right(header_separator + 2).utf8().get_data());
  82. }
  83. response_read_offset = 0;
  84. status = STATUS_REQUESTING;
  85. return OK;
  86. }
  87. Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const PoolVector<uint8_t> &p_body) {
  88. Error err = prepare_request(p_method, p_url, p_headers);
  89. if (err != OK)
  90. return err;
  91. PoolByteArray::Read read = p_body.read();
  92. godot_xhr_send_data(xhr_id, read.ptr(), p_body.size());
  93. return OK;
  94. }
  95. Error HTTPClient::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body) {
  96. Error err = prepare_request(p_method, p_url, p_headers);
  97. if (err != OK)
  98. return err;
  99. godot_xhr_send_string(xhr_id, p_body.utf8().get_data());
  100. return OK;
  101. }
  102. void HTTPClient::close() {
  103. host = "";
  104. port = -1;
  105. use_tls = false;
  106. status = STATUS_DISCONNECTED;
  107. polled_response.resize(0);
  108. polled_response_code = 0;
  109. polled_response_header = String();
  110. godot_xhr_reset(xhr_id);
  111. }
  112. HTTPClient::Status HTTPClient::get_status() const {
  113. return status;
  114. }
  115. bool HTTPClient::has_response() const {
  116. return !polled_response_header.empty();
  117. }
  118. bool HTTPClient::is_response_chunked() const {
  119. // TODO evaluate using moz-chunked-arraybuffer, fetch & ReadableStream
  120. return false;
  121. }
  122. int HTTPClient::get_response_code() const {
  123. return polled_response_code;
  124. }
  125. Error HTTPClient::get_response_headers(List<String> *r_response) {
  126. if (polled_response_header.empty())
  127. return ERR_INVALID_PARAMETER;
  128. Vector<String> header_lines = polled_response_header.split("\r\n", false);
  129. for (int i = 0; i < header_lines.size(); ++i) {
  130. r_response->push_back(header_lines[i]);
  131. }
  132. polled_response_header = String();
  133. return OK;
  134. }
  135. int HTTPClient::get_response_body_length() const {
  136. return polled_response.size();
  137. }
  138. PoolByteArray HTTPClient::read_response_body_chunk() {
  139. ERR_FAIL_COND_V(status != STATUS_BODY, PoolByteArray());
  140. int to_read = MIN(read_limit, polled_response.size() - response_read_offset);
  141. PoolByteArray chunk;
  142. chunk.resize(to_read);
  143. PoolByteArray::Write write = chunk.write();
  144. PoolByteArray::Read read = polled_response.read();
  145. memcpy(write.ptr(), read.ptr() + response_read_offset, to_read);
  146. write = PoolByteArray::Write();
  147. read = PoolByteArray::Read();
  148. response_read_offset += to_read;
  149. if (response_read_offset == polled_response.size()) {
  150. status = STATUS_CONNECTED;
  151. polled_response.resize(0);
  152. godot_xhr_reset(xhr_id);
  153. }
  154. return chunk;
  155. }
  156. void HTTPClient::set_blocking_mode(bool p_enable) {
  157. ERR_FAIL_COND_MSG(p_enable, "HTTPClient blocking mode is not supported for the HTML5 platform.");
  158. }
  159. bool HTTPClient::is_blocking_mode_enabled() const {
  160. return false;
  161. }
  162. void HTTPClient::set_read_chunk_size(int p_size) {
  163. read_limit = p_size;
  164. }
  165. int HTTPClient::get_read_chunk_size() const {
  166. return read_limit;
  167. }
  168. Error HTTPClient::poll() {
  169. switch (status) {
  170. case STATUS_DISCONNECTED:
  171. return ERR_UNCONFIGURED;
  172. case STATUS_RESOLVING:
  173. status = STATUS_CONNECTING;
  174. return OK;
  175. case STATUS_CONNECTING:
  176. status = STATUS_CONNECTED;
  177. return OK;
  178. case STATUS_CONNECTED:
  179. case STATUS_BODY:
  180. return OK;
  181. case STATUS_CONNECTION_ERROR:
  182. return ERR_CONNECTION_ERROR;
  183. case STATUS_REQUESTING: {
  184. #ifdef DEBUG_ENABLED
  185. if (!has_polled) {
  186. has_polled = true;
  187. } else {
  188. // forcing synchronous requests is not possible on the web
  189. if (last_polling_frame == Engine::get_singleton()->get_idle_frames()) {
  190. WARN_PRINT("HTTPClient polled multiple times in one frame, "
  191. "but request cannot progress more than once per "
  192. "frame on the HTML5 platform.");
  193. }
  194. }
  195. last_polling_frame = Engine::get_singleton()->get_idle_frames();
  196. #endif
  197. polled_response_code = godot_xhr_get_status(xhr_id);
  198. if (godot_xhr_get_ready_state(xhr_id) != XHR_READY_STATE_DONE) {
  199. return OK;
  200. } else if (!polled_response_code) {
  201. status = STATUS_CONNECTION_ERROR;
  202. return ERR_CONNECTION_ERROR;
  203. }
  204. status = STATUS_BODY;
  205. PoolByteArray bytes;
  206. int len = godot_xhr_get_response_headers_length(xhr_id);
  207. bytes.resize(len + 1);
  208. PoolByteArray::Write write = bytes.write();
  209. godot_xhr_get_response_headers(xhr_id, reinterpret_cast<char *>(write.ptr()), len);
  210. write[len] = 0;
  211. write = PoolByteArray::Write();
  212. PoolByteArray::Read read = bytes.read();
  213. polled_response_header = String::utf8(reinterpret_cast<const char *>(read.ptr()));
  214. read = PoolByteArray::Read();
  215. polled_response.resize(godot_xhr_get_response_length(xhr_id));
  216. write = polled_response.write();
  217. godot_xhr_get_response(xhr_id, write.ptr(), polled_response.size());
  218. write = PoolByteArray::Write();
  219. break;
  220. }
  221. default:
  222. ERR_FAIL_V(ERR_BUG);
  223. }
  224. return OK;
  225. }
  226. HTTPClient::HTTPClient() {
  227. xhr_id = godot_xhr_new();
  228. read_limit = 4096;
  229. status = STATUS_DISCONNECTED;
  230. port = -1;
  231. use_tls = false;
  232. polled_response_code = 0;
  233. #ifdef DEBUG_ENABLED
  234. has_polled = false;
  235. last_polling_frame = 0;
  236. #endif
  237. }
  238. HTTPClient::~HTTPClient() {
  239. godot_xhr_free(xhr_id);
  240. }