123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213 |
- /*************************************************************************/
- /* os_android.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef OS_ANDROID_H
- #define OS_ANDROID_H
- #include "audio_driver_jandroid.h"
- #include "audio_driver_opensl.h"
- #include "core/os/input.h"
- #include "core/os/main_loop.h"
- #include "drivers/unix/os_unix.h"
- #include "main/input_default.h"
- //#include "power_android.h"
- #include "servers/audio_server.h"
- #include "servers/visual/rasterizer.h"
- class GodotJavaWrapper;
- class GodotIOJavaWrapper;
- class OS_Android : public OS_Unix {
- public:
- struct TouchPos {
- int id;
- Point2 pos;
- };
- enum {
- JOY_EVENT_BUTTON = 0,
- JOY_EVENT_AXIS = 1,
- JOY_EVENT_HAT = 2
- };
- struct JoypadEvent {
- int device;
- int type;
- int index;
- bool pressed;
- float value;
- int hat;
- };
- private:
- Vector<TouchPos> touch;
- Point2 hover_prev_pos; // needed to calculate the relative position on hover events
- Point2 scroll_prev_pos; // needed to calculate the relative position on scroll events
- bool use_gl2;
- bool use_apk_expansion;
- bool use_16bits_fbo;
- VisualServer *visual_server;
- mutable String data_dir_cache;
- //AudioDriverAndroid audio_driver_android;
- AudioDriverOpenSL audio_driver_android;
- const char *gl_extensions;
- InputDefault *input;
- VideoMode default_videomode;
- MainLoop *main_loop;
- GodotJavaWrapper *godot_java;
- GodotIOJavaWrapper *godot_io_java;
- //PowerAndroid *power_manager_func;
- int video_driver_index;
- public:
- // functions used by main to initialize/deinitialize the OS
- virtual int get_video_driver_count() const;
- virtual const char *get_video_driver_name(int p_driver) const;
- virtual int get_audio_driver_count() const;
- virtual const char *get_audio_driver_name(int p_driver) const;
- virtual int get_current_video_driver() const;
- virtual void initialize_core();
- virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
- virtual void set_main_loop(MainLoop *p_main_loop);
- virtual void delete_main_loop();
- virtual void finalize();
- typedef int64_t ProcessID;
- static OS *get_singleton();
- GodotJavaWrapper *get_godot_java();
- GodotIOJavaWrapper *get_godot_io_java();
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
- virtual bool request_permission(const String &p_name);
- virtual bool request_permissions();
- virtual Vector<String> get_granted_permissions() const;
- virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
- virtual void set_mouse_show(bool p_show);
- virtual void set_mouse_grab(bool p_grab);
- virtual bool is_mouse_grab_enabled() const;
- virtual Point2 get_mouse_position() const;
- virtual int get_mouse_button_state() const;
- virtual void set_window_title(const String &p_title);
- virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
- virtual VideoMode get_video_mode(int p_screen = 0) const;
- virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
- virtual void set_keep_screen_on(bool p_enabled);
- virtual Size2 get_window_size() const;
- virtual String get_name() const;
- virtual MainLoop *get_main_loop() const;
- virtual bool can_draw() const;
- void main_loop_begin();
- bool main_loop_iterate();
- void main_loop_request_go_back();
- void main_loop_end();
- void main_loop_focusout();
- void main_loop_focusin();
- virtual bool has_touchscreen_ui_hint() const;
- virtual bool has_virtual_keyboard() const;
- virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
- virtual void hide_virtual_keyboard();
- virtual int get_virtual_keyboard_height() const;
- void set_opengl_extensions(const char *p_gl_extensions);
- void set_display_size(Size2 p_size);
- void set_context_is_16_bits(bool p_is_16);
- virtual void set_screen_orientation(ScreenOrientation p_orientation);
- virtual Error shell_open(String p_uri);
- virtual String get_user_data_dir() const;
- virtual String get_resource_dir() const;
- virtual String get_locale() const;
- virtual void set_clipboard(const String &p_text);
- virtual String get_clipboard() const;
- virtual String get_model_name() const;
- virtual int get_screen_dpi(int p_screen = 0) const;
- virtual String get_unique_id() const;
- virtual String get_system_dir(SystemDir p_dir) const;
- void process_accelerometer(const Vector3 &p_accelerometer);
- void process_gravity(const Vector3 &p_gravity);
- void process_magnetometer(const Vector3 &p_magnetometer);
- void process_gyroscope(const Vector3 &p_gyroscope);
- void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points);
- void process_hover(int p_type, Point2 p_pos);
- void process_double_tap(Point2 p_pos);
- void process_scroll(Point2 p_pos);
- void process_joy_event(JoypadEvent p_event);
- void process_event(Ref<InputEvent> p_event);
- void init_video_mode(int p_video_width, int p_video_height);
- virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
- virtual bool native_video_is_playing() const;
- virtual void native_video_pause();
- virtual void native_video_stop();
- virtual bool is_joy_known(int p_device);
- virtual String get_joy_guid(int p_device) const;
- void joy_connection_changed(int p_device, bool p_connected, String p_name);
- void vibrate_handheld(int p_duration_ms);
- virtual bool _check_internal_feature_support(const String &p_feature);
- OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion);
- ~OS_Android();
- };
- #endif
|