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- /*************************************************************************/
- /* method_bind.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef METHOD_BIND_H
- #define METHOD_BIND_H
- #include "core/list.h"
- #include "core/method_ptrcall.h"
- #include "core/object.h"
- #include "core/variant.h"
- #include <stdio.h>
- #ifdef DEBUG_ENABLED
- #define DEBUG_METHODS_ENABLED
- #endif
- #include "core/type_info.h"
- enum MethodFlags {
- METHOD_FLAG_NORMAL = 1,
- METHOD_FLAG_EDITOR = 2,
- METHOD_FLAG_NOSCRIPT = 4,
- METHOD_FLAG_CONST = 8,
- METHOD_FLAG_REVERSE = 16, // used for events
- METHOD_FLAG_VIRTUAL = 32,
- METHOD_FLAG_FROM_SCRIPT = 64,
- METHOD_FLAG_VARARG = 128,
- METHOD_FLAGS_DEFAULT = METHOD_FLAG_NORMAL,
- };
- template <class T>
- struct VariantCaster {
- static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
- }
- };
- template <class T>
- struct VariantCaster<T &> {
- static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
- }
- };
- template <class T>
- struct VariantCaster<const T &> {
- static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
- }
- };
- #define _VC(m_idx) \
- (VariantCaster<P##m_idx>::cast((m_idx - 1) >= p_arg_count ? get_default_argument(m_idx - 1) : *p_args[m_idx - 1]))
- #ifdef PTRCALL_ENABLED
- #define VARIANT_ENUM_CAST(m_enum) \
- MAKE_ENUM_TYPE_INFO(m_enum) \
- template <> \
- struct VariantCaster<m_enum> { \
- \
- static _FORCE_INLINE_ m_enum cast(const Variant &p_variant) { \
- return (m_enum)p_variant.operator int(); \
- } \
- }; \
- template <> \
- struct PtrToArg<m_enum> { \
- _FORCE_INLINE_ static m_enum convert(const void *p_ptr) { \
- return m_enum(*reinterpret_cast<const int *>(p_ptr)); \
- } \
- _FORCE_INLINE_ static void encode(m_enum p_val, const void *p_ptr) { \
- *(int *)p_ptr = p_val; \
- } \
- };
- #else
- #define VARIANT_ENUM_CAST(m_enum) \
- MAKE_ENUM_TYPE_INFO(m_enum) \
- template <> \
- struct VariantCaster<m_enum> { \
- \
- static _FORCE_INLINE_ m_enum cast(const Variant &p_variant) { \
- return (m_enum)p_variant.operator int(); \
- } \
- };
- #endif
- // Object enum casts must go here
- VARIANT_ENUM_CAST(Object::ConnectFlags);
- template <typename T>
- struct VariantObjectClassChecker {
- static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- return true;
- }
- };
- template <>
- struct VariantObjectClassChecker<Node *> {
- static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- Object *obj = p_variant;
- Node *node = p_variant;
- return node || !obj;
- }
- };
- template <>
- struct VariantObjectClassChecker<Control *> {
- static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- Object *obj = p_variant;
- Control *control = p_variant;
- return control || !obj;
- }
- };
- #define CHECK_ARG(m_arg) \
- if ((m_arg - 1) < p_arg_count) { \
- Variant::Type argtype = get_argument_type(m_arg - 1); \
- if (!Variant::can_convert_strict(p_args[m_arg - 1]->get_type(), argtype) || \
- !VariantObjectClassChecker<P##m_arg>::check(*p_args[m_arg - 1])) { \
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; \
- r_error.argument = m_arg - 1; \
- r_error.expected = argtype; \
- return Variant(); \
- } \
- }
- #define CHECK_NOARG(m_arg) \
- { \
- if (p_arg##m_arg.get_type() != Variant::NIL) { \
- if (r_argerror) *r_argerror = (m_arg - 1); \
- return CALL_ERROR_EXTRA_ARGUMENT; \
- } \
- }
- // some helpers
- VARIANT_ENUM_CAST(Vector3::Axis);
- VARIANT_ENUM_CAST(Error);
- VARIANT_ENUM_CAST(Margin);
- VARIANT_ENUM_CAST(Corner);
- VARIANT_ENUM_CAST(Orientation);
- VARIANT_ENUM_CAST(HAlign);
- VARIANT_ENUM_CAST(VAlign);
- VARIANT_ENUM_CAST(PropertyHint);
- VARIANT_ENUM_CAST(PropertyUsageFlags);
- VARIANT_ENUM_CAST(MethodFlags);
- VARIANT_ENUM_CAST(Variant::Type);
- VARIANT_ENUM_CAST(Variant::Operator);
- template <>
- struct VariantCaster<wchar_t> {
- static _FORCE_INLINE_ wchar_t cast(const Variant &p_variant) {
- return (wchar_t)p_variant.operator int();
- }
- };
- #ifdef PTRCALL_ENABLED
- template <>
- struct PtrToArg<wchar_t> {
- _FORCE_INLINE_ static wchar_t convert(const void *p_ptr) {
- return wchar_t(*reinterpret_cast<const int *>(p_ptr));
- }
- _FORCE_INLINE_ static void encode(wchar_t p_val, const void *p_ptr) {
- *(int *)p_ptr = p_val;
- }
- };
- #endif
- class MethodBind {
- int method_id;
- uint32_t hint_flags;
- StringName name;
- Vector<Variant> default_arguments;
- int default_argument_count;
- int argument_count;
- bool _const;
- bool _returns;
- protected:
- #ifdef DEBUG_METHODS_ENABLED
- Variant::Type *argument_types;
- Vector<StringName> arg_names;
- #endif
- void _set_const(bool p_const);
- void _set_returns(bool p_returns);
- #ifdef DEBUG_METHODS_ENABLED
- virtual Variant::Type _gen_argument_type(int p_arg) const = 0;
- virtual PropertyInfo _gen_argument_type_info(int p_arg) const = 0;
- void _generate_argument_types(int p_count);
- #endif
- void set_argument_count(int p_count) { argument_count = p_count; }
- public:
- Vector<Variant> get_default_arguments() const { return default_arguments; }
- _FORCE_INLINE_ int get_default_argument_count() const { return default_argument_count; }
- _FORCE_INLINE_ Variant has_default_argument(int p_arg) const {
- int idx = argument_count - p_arg - 1;
- if (idx < 0 || idx >= default_arguments.size())
- return false;
- else
- return true;
- }
- _FORCE_INLINE_ Variant get_default_argument(int p_arg) const {
- int idx = argument_count - p_arg - 1;
- if (idx < 0 || idx >= default_arguments.size())
- return Variant();
- else
- return default_arguments[idx];
- }
- #ifdef DEBUG_METHODS_ENABLED
- _FORCE_INLINE_ Variant::Type get_argument_type(int p_argument) const {
- ERR_FAIL_COND_V(p_argument < -1 || p_argument > argument_count, Variant::NIL);
- return argument_types[p_argument + 1];
- }
- PropertyInfo get_argument_info(int p_argument) const;
- PropertyInfo get_return_info() const;
- void set_argument_names(const Vector<StringName> &p_names); //set by class, db, can't be inferred otherwise
- Vector<StringName> get_argument_names() const;
- virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const = 0;
- #endif
- void set_hint_flags(uint32_t p_hint) { hint_flags = p_hint; }
- uint32_t get_hint_flags() const { return hint_flags | (is_const() ? METHOD_FLAG_CONST : 0) | (is_vararg() ? METHOD_FLAG_VARARG : 0); }
- virtual String get_instance_class() const = 0;
- _FORCE_INLINE_ int get_argument_count() const { return argument_count; };
- virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Variant::CallError &r_error) = 0;
- #ifdef PTRCALL_ENABLED
- virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) = 0;
- #endif
- StringName get_name() const;
- void set_name(const StringName &p_name);
- _FORCE_INLINE_ int get_method_id() const { return method_id; }
- _FORCE_INLINE_ bool is_const() const { return _const; }
- _FORCE_INLINE_ bool has_return() const { return _returns; }
- virtual bool is_vararg() const { return false; }
- void set_default_arguments(const Vector<Variant> &p_defargs);
- MethodBind();
- virtual ~MethodBind();
- };
- template <class T>
- class MethodBindVarArg : public MethodBind {
- public:
- typedef Variant (T::*NativeCall)(const Variant **, int, Variant::CallError &);
- protected:
- NativeCall call_method;
- #ifdef DEBUG_METHODS_ENABLED
- MethodInfo arguments;
- #endif
- public:
- #ifdef DEBUG_METHODS_ENABLED
- virtual PropertyInfo _gen_argument_type_info(int p_arg) const {
- if (p_arg < 0) {
- return arguments.return_val;
- } else if (p_arg < arguments.arguments.size()) {
- return arguments.arguments[p_arg];
- } else {
- return PropertyInfo(Variant::NIL, "arg_" + itos(p_arg), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT);
- }
- }
- virtual Variant::Type _gen_argument_type(int p_arg) const {
- return _gen_argument_type_info(p_arg).type;
- }
- virtual GodotTypeInfo::Metadata get_argument_meta(int) const {
- return GodotTypeInfo::METADATA_NONE;
- }
- #else
- virtual Variant::Type _gen_argument_type(int p_arg) const {
- return Variant::NIL;
- }
- #endif
- virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Variant::CallError &r_error) {
- T *instance = static_cast<T *>(p_object);
- return (instance->*call_method)(p_args, p_arg_count, r_error);
- }
- void set_method_info(const MethodInfo &p_info, bool p_return_nil_is_variant) {
- set_argument_count(p_info.arguments.size());
- #ifdef DEBUG_METHODS_ENABLED
- Variant::Type *at = memnew_arr(Variant::Type, p_info.arguments.size() + 1);
- at[0] = p_info.return_val.type;
- if (p_info.arguments.size()) {
- Vector<StringName> names;
- names.resize(p_info.arguments.size());
- for (int i = 0; i < p_info.arguments.size(); i++) {
- at[i + 1] = p_info.arguments[i].type;
- names.write[i] = p_info.arguments[i].name;
- }
- set_argument_names(names);
- }
- argument_types = at;
- arguments = p_info;
- if (p_return_nil_is_variant) {
- arguments.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
- }
- #endif
- }
- #ifdef PTRCALL_ENABLED
- virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) {
- ERR_FAIL(); //can't call
- } //todo
- #endif
- void set_method(NativeCall p_method) { call_method = p_method; }
- virtual bool is_const() const { return false; }
- virtual String get_instance_class() const { return T::get_class_static(); }
- virtual bool is_vararg() const { return true; }
- MethodBindVarArg() {
- call_method = NULL;
- _set_returns(true);
- }
- };
- template <class T>
- MethodBind *create_vararg_method_bind(Variant (T::*p_method)(const Variant **, int, Variant::CallError &), const MethodInfo &p_info, bool p_return_nil_is_variant) {
- MethodBindVarArg<T> *a = memnew((MethodBindVarArg<T>));
- a->set_method(p_method);
- a->set_method_info(p_info, p_return_nil_is_variant);
- return a;
- }
- /** This amazing hack is based on the FastDelegates theory */
- // tale of an amazing hack.. //
- // if you declare a nonexistent class..
- class __UnexistingClass;
- #include "method_bind.gen.inc"
- #endif
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