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- name: 🤖 Android Builds
- on:
- workflow_call:
- # Global Settings
- env:
- # Only used for the cache key. Increment version to force clean build.
- GODOT_BASE_BRANCH: 3.2
- SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no
- ANDROID_HOME: /home/runner/work/godot/godot/android-sdk
- ANDROID_NDK_ROOT: /home/runner/work/godot/godot/android-sdk/ndk/21.1.6352462
- ANDROID_NDK_VERSION: 21.1.6352462
- concurrency:
- group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-android
- cancel-in-progress: true
- jobs:
- android-template:
- runs-on: "ubuntu-20.04"
- name: Template (target=release, tools=no)
- steps:
- - uses: actions/checkout@v4
- - name: Set up Java 8, Android SDK and NDK
- run: |
- # Not using actions/setup-java and android-actions/setup-android as I couldn't make them work for such old Java/SDK/NDK combination.
- # Azure repositories are flaky, remove them.
- sudo rm -f /etc/apt/sources.list.d/{azure,microsoft}*
- sudo apt-get update
- sudo apt-get install openjdk-8-jdk
- sudo update-alternatives --set java /usr/lib/jvm/java-8-openjdk-amd64/jre/bin/java
- mkdir -p ${{env.ANDROID_HOME}}
- cd ${{env.ANDROID_HOME}}
- # Using an old version to be compatible with older Java.
- curl -LO https://dl.google.com/android/repository/commandlinetools-linux-8512546_latest.zip
- unzip commandlinetools-linux-8512546_latest.zip
- yes | ./cmdline-tools/bin/sdkmanager --sdk_root=${{env.ANDROID_HOME}} --licenses
- # https://github.com/godotengine/build-containers/blob/3.2/Dockerfile.android
- ./cmdline-tools/bin/sdkmanager --sdk_root=${{env.ANDROID_HOME}} 'build-tools;28.0.3' 'platforms;android-28' 'cmake;3.10.2.4988404' 'ndk;${{env.ANDROID_NDK_VERSION}}'
- - name: Restore Godot build cache
- uses: ./.github/actions/godot-cache-restore
- continue-on-error: true
- - name: Setup python and scons
- uses: ./.github/actions/godot-deps
- - name: Compilation (armv7)
- uses: ./.github/actions/godot-build
- with:
- sconsflags: ${{ env.SCONSFLAGS }} android_arch=armv7
- platform: android
- target: release
- tools: false
- - name: Compilation (arm64v8)
- uses: ./.github/actions/godot-build
- with:
- sconsflags: ${{ env.SCONSFLAGS }} android_arch=arm64v8
- platform: android
- target: release
- tools: false
- - name: Save Godot build cache
- uses: ./.github/actions/godot-cache-save
- continue-on-error: true
- - name: Generate Godot templates
- run: |
- cd platform/android/java
- ./gradlew generateGodotTemplates
- cd ../../..
- ls -l bin/
- - name: Upload artifact
- uses: ./.github/actions/upload-artifact
|