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- /*************************************************************************/
- /* image_loader_svg.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef IMAGE_LOADER_SVG_H
- #define IMAGE_LOADER_SVG_H
- #include "core/io/image_loader.h"
- #include "core/ustring.h"
- #include <nanosvg.h>
- #include <nanosvgrast.h>
- /**
- @author Daniel Ramirez <djrmuv@gmail.com>
- */
- class SVGRasterizer {
- NSVGrasterizer *rasterizer;
- public:
- void rasterize(NSVGimage *p_image, float p_tx, float p_ty, float p_scale, unsigned char *p_dst, int p_w, int p_h, int p_stride);
- SVGRasterizer();
- ~SVGRasterizer();
- };
- class ImageLoaderSVG : public ImageFormatLoader {
- static struct ReplaceColors {
- List<uint32_t> old_colors;
- List<uint32_t> new_colors;
- } replace_colors;
- static SVGRasterizer rasterizer;
- static void _convert_colors(NSVGimage *p_svg_image);
- static Error _create_image(Ref<Image> p_image, const PoolVector<uint8_t> *p_data, float p_scale, bool upsample, bool convert_colors = false);
- public:
- static void set_convert_colors(Dictionary *p_replace_color = NULL);
- static Error create_image_from_string(Ref<Image> p_image, const char *p_svg_str, float p_scale, bool upsample, bool convert_colors = false);
- virtual Error load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- ImageLoaderSVG();
- };
- #endif
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