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- /*************************************************************************/
- /* grid_map_editor_plugin.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GRID_MAP_EDITOR_PLUGIN_H
- #define GRID_MAP_EDITOR_PLUGIN_H
- #include "editor/editor_node.h"
- #include "editor/editor_plugin.h"
- #include "editor/pane_drag.h"
- #include "grid_map.h"
- /**
- @author Juan Linietsky <reduzio@gmail.com>
- */
- class SpatialEditorPlugin;
- class GridMapEditor : public VBoxContainer {
- GDCLASS(GridMapEditor, VBoxContainer);
- enum {
- GRID_CURSOR_SIZE = 50
- };
- enum InputAction {
- INPUT_NONE,
- INPUT_PAINT,
- INPUT_ERASE,
- INPUT_COPY,
- INPUT_SELECT,
- INPUT_DUPLICATE,
- };
- enum ClipMode {
- CLIP_DISABLED,
- CLIP_ABOVE,
- CLIP_BELOW
- };
- enum DisplayMode {
- DISPLAY_THUMBNAIL,
- DISPLAY_LIST
- };
- UndoRedo *undo_redo;
- InputAction input_action;
- Panel *panel;
- MenuButton *options;
- SpinBox *floor;
- double accumulated_floor_delta;
- ToolButton *mode_thumbnail;
- ToolButton *mode_list;
- LineEdit *search_box;
- HSlider *size_slider;
- HBoxContainer *spatial_editor_hb;
- ConfirmationDialog *settings_dialog;
- VBoxContainer *settings_vbc;
- SpinBox *settings_pick_distance;
- Label *spin_box_label;
- struct SetItem {
- Vector3 pos;
- int new_value;
- int new_orientation;
- int old_value;
- int old_orientation;
- };
- List<SetItem> set_items;
- GridMap *node;
- MeshLibrary *last_mesh_library;
- ClipMode clip_mode;
- bool lock_view;
- Transform grid_xform;
- Transform edit_grid_xform;
- Vector3::Axis edit_axis;
- int edit_floor[3];
- Vector3 grid_ofs;
- RID grid[3];
- RID grid_instance[3];
- RID cursor_instance;
- RID selection_mesh;
- RID selection_instance;
- RID selection_level_mesh[3];
- RID selection_level_instance[3];
- RID duplicate_mesh;
- RID duplicate_instance;
- Ref<SpatialMaterial> indicator_mat;
- Ref<SpatialMaterial> inner_mat;
- Ref<SpatialMaterial> outer_mat;
- Ref<SpatialMaterial> selection_floor_mat;
- bool updating;
- struct Selection {
- Vector3 click;
- Vector3 current;
- Vector3 begin;
- Vector3 end;
- int duplicate_rot;
- bool active;
- } selection;
- bool cursor_visible;
- Transform cursor_transform;
- Vector3 cursor_origin;
- Vector3 last_mouseover;
- int display_mode;
- int selected_palette;
- int cursor_rot;
- enum Menu {
- MENU_OPTION_CONFIGURE,
- MENU_OPTION_NEXT_LEVEL,
- MENU_OPTION_PREV_LEVEL,
- MENU_OPTION_LOCK_VIEW,
- MENU_OPTION_CLIP_DISABLED,
- MENU_OPTION_CLIP_ABOVE,
- MENU_OPTION_CLIP_BELOW,
- MENU_OPTION_X_AXIS,
- MENU_OPTION_Y_AXIS,
- MENU_OPTION_Z_AXIS,
- MENU_OPTION_CURSOR_ROTATE_Y,
- MENU_OPTION_CURSOR_ROTATE_X,
- MENU_OPTION_CURSOR_ROTATE_Z,
- MENU_OPTION_CURSOR_BACK_ROTATE_Y,
- MENU_OPTION_CURSOR_BACK_ROTATE_X,
- MENU_OPTION_CURSOR_BACK_ROTATE_Z,
- MENU_OPTION_CURSOR_CLEAR_ROTATION,
- MENU_OPTION_DUPLICATE_SELECTS,
- MENU_OPTION_SELECTION_MAKE_AREA,
- MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR,
- MENU_OPTION_SELECTION_DUPLICATE,
- MENU_OPTION_SELECTION_CLEAR,
- MENU_OPTION_SELECTION_FILL,
- MENU_OPTION_REMOVE_AREA,
- MENU_OPTION_GRIDMAP_SETTINGS
- };
- SpatialEditorPlugin *spatial_editor;
- struct AreaDisplay {
- RID mesh;
- RID instance;
- };
- void update_grid();
- void _configure();
- void _menu_option(int);
- void update_palette();
- void _set_display_mode(int p_mode);
- ItemList *mesh_library_palette;
- void _item_selected_cbk(int idx);
- void _update_cursor_transform();
- void _update_cursor_instance();
- void _update_clip();
- void _text_changed(const String &p_text);
- void _sbox_input(const Ref<InputEvent> &p_ie);
- void _icon_size_changed(float p_value);
- void _update_duplicate_indicator();
- void _duplicate_paste();
- void _update_selection_transform();
- void _validate_selection();
- void _floor_changed(float p_value);
- void _delete_selection();
- void _fill_selection();
- EditorNode *editor;
- bool do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click);
- friend class GridMapEditorPlugin;
- protected:
- void _notification(int p_what);
- void _node_removed(Node *p_node);
- static void _bind_methods();
- public:
- bool forward_spatial_input_event(Camera *p_camera, const Ref<InputEvent> &p_event);
- void edit(GridMap *p_gridmap);
- GridMapEditor() {}
- GridMapEditor(EditorNode *p_editor);
- ~GridMapEditor();
- };
- class GridMapEditorPlugin : public EditorPlugin {
- GDCLASS(GridMapEditorPlugin, EditorPlugin);
- GridMapEditor *grid_map_editor;
- EditorNode *editor;
- protected:
- void _notification(int p_what);
- public:
- virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); }
- virtual String get_name() const { return "GridMap"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
- GridMapEditorPlugin(EditorNode *p_node);
- ~GridMapEditorPlugin();
- };
- #endif // CUBE_GRID_MAP_EDITOR_PLUGIN_H
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