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- /*************************************************************************/
- /* particles.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "particles.h"
- #include "scene/resources/surface_tool.h"
- #include "servers/visual_server.h"
- /*
- static const char* _var_names[Particles::VAR_MAX]={
- "vars/lifetime",
- "vars/spread",
- "vars/gravity",
- "vars/linear_vel",
- "vars/angular_vel",
- "vars/linear_accel",
- "vars/radial_accel",
- "vars/tan_accel",
- "vars/initial_size",
- "vars/final_size",
- "vars/initial_angle",
- "vars/height",
- "vars/height_speed_scale",
- };
- */
- static const char *_rand_names[Particles::VAR_MAX] = {
- "rand/lifetime",
- "rand/spread",
- "rand/gravity",
- "rand/linear_vel",
- "rand/angular_vel",
- "rand/linear_accel",
- "rand/radial_accel",
- "rand/tan_accel",
- "rand/damping",
- "rand/initial_size",
- "rand/final_size",
- "rand/initial_angle",
- "rand/height",
- "rand/height_speed_scale",
- };
- static const Particles::Variable _var_indices[Particles::VAR_MAX] = {
- Particles::VAR_LIFETIME,
- Particles::VAR_SPREAD,
- Particles::VAR_GRAVITY,
- Particles::VAR_LINEAR_VELOCITY,
- Particles::VAR_ANGULAR_VELOCITY,
- Particles::VAR_LINEAR_ACCELERATION,
- Particles::VAR_DRAG,
- Particles::VAR_TANGENTIAL_ACCELERATION,
- Particles::VAR_DAMPING,
- Particles::VAR_INITIAL_SIZE,
- Particles::VAR_FINAL_SIZE,
- Particles::VAR_INITIAL_ANGLE,
- Particles::VAR_HEIGHT,
- Particles::VAR_HEIGHT_SPEED_SCALE,
- };
- AABB Particles::get_aabb() const {
- return AABB(Vector3(-1, -1, -1), Vector3(2, 2, 2));
- }
- DVector<Face3> Particles::get_faces(uint32_t p_usage_flags) const {
- return DVector<Face3>();
- }
- void Particles::set_amount(int p_amount) {
- ERR_FAIL_INDEX(p_amount, 1024);
- amount = p_amount;
- VisualServer::get_singleton()->particles_set_amount(particles, p_amount);
- }
- int Particles::get_amount() const {
- return amount;
- }
- void Particles::set_emitting(bool p_emitting) {
- emitting = p_emitting;
- VisualServer::get_singleton()->particles_set_emitting(particles, p_emitting);
- setup_timer();
- }
- bool Particles::is_emitting() const {
- return emitting;
- }
- void Particles::set_visibility_aabb(const AABB &p_aabb) {
- visibility_aabb = p_aabb;
- VisualServer::get_singleton()->particles_set_visibility_aabb(particles, p_aabb);
- update_gizmo();
- }
- AABB Particles::get_visibility_aabb() const {
- return visibility_aabb;
- }
- void Particles::set_emission_points(const DVector<Vector3> &p_points) {
- using_points = p_points.size();
- VisualServer::get_singleton()->particles_set_emission_points(particles, p_points);
- }
- DVector<Vector3> Particles::get_emission_points() const {
- if (!using_points)
- return DVector<Vector3>();
- return VisualServer::get_singleton()->particles_get_emission_points(particles);
- }
- void Particles::set_emission_half_extents(const Vector3 &p_half_extents) {
- emission_half_extents = p_half_extents;
- VisualServer::get_singleton()->particles_set_emission_half_extents(particles, p_half_extents);
- }
- Vector3 Particles::get_emission_half_extents() const {
- return emission_half_extents;
- }
- void Particles::set_emission_base_velocity(const Vector3 &p_base_velocity) {
- emission_base_velocity = p_base_velocity;
- VisualServer::get_singleton()->particles_set_emission_base_velocity(particles, p_base_velocity);
- }
- Vector3 Particles::get_emission_base_velocity() const {
- return emission_base_velocity;
- }
- void Particles::set_gravity_normal(const Vector3 &p_normal) {
- gravity_normal = p_normal;
- VisualServer::get_singleton()->particles_set_gravity_normal(particles, p_normal);
- }
- Vector3 Particles::get_gravity_normal() const {
- return gravity_normal;
- }
- void Particles::set_variable(Variable p_variable, float p_value) {
- ERR_FAIL_INDEX(p_variable, VAR_MAX);
- var[p_variable] = p_value;
- VisualServer::get_singleton()->particles_set_variable(particles, (VS::ParticleVariable)p_variable, p_value);
- if (p_variable == VAR_SPREAD)
- update_gizmo();
- }
- float Particles::get_variable(Variable p_variable) const {
- ERR_FAIL_INDEX_V(p_variable, VAR_MAX, -1);
- return var[p_variable];
- }
- void Particles::set_randomness(Variable p_variable, float p_randomness) {
- ERR_FAIL_INDEX(p_variable, VAR_MAX);
- var_random[p_variable] = p_randomness;
- VisualServer::get_singleton()->particles_set_randomness(particles, (VS::ParticleVariable)p_variable, p_randomness);
- }
- float Particles::get_randomness(Variable p_variable) const {
- ERR_FAIL_INDEX_V(p_variable, VAR_MAX, -1);
- return var_random[p_variable];
- }
- void Particles::set_color_phase_pos(int p_phase, float p_pos) {
- ERR_FAIL_INDEX(p_phase, VS::MAX_PARTICLE_COLOR_PHASES);
- color_phase[p_phase].pos = p_pos;
- VisualServer::get_singleton()->particles_set_color_phase_pos(particles, p_phase, p_pos);
- }
- float Particles::get_color_phase_pos(int p_phase) const {
- ERR_FAIL_INDEX_V(p_phase, VS::MAX_PARTICLE_COLOR_PHASES, -1);
- return color_phase[p_phase].pos;
- }
- void Particles::set_color_phase_color(int p_phase, const Color &p_color) {
- ERR_FAIL_INDEX(p_phase, VS::MAX_PARTICLE_COLOR_PHASES);
- color_phase[p_phase].color = p_color;
- VisualServer::get_singleton()->particles_set_color_phase_color(particles, p_phase, p_color);
- }
- Color Particles::get_color_phase_color(int p_phase) const {
- ERR_FAIL_INDEX_V(p_phase, VS::MAX_PARTICLE_COLOR_PHASES, Color());
- return color_phase[p_phase].color;
- }
- void Particles::set_material(const Ref<Material> &p_material) {
- material = p_material;
- if (material.is_null()) {
- VisualServer::get_singleton()->particles_set_material(particles, RID());
- } else {
- VisualServer::get_singleton()->particles_set_material(particles, material->get_rid());
- }
- }
- void Particles::setup_timer() {
- if (emitting && emit_timeout > 0) {
- timer->set_wait_time(emit_timeout);
- timer->start();
- timer->set_one_shot(true);
- };
- };
- void Particles::set_emit_timeout(float p_timeout) {
- emit_timeout = p_timeout;
- setup_timer();
- };
- float Particles::get_emit_timeout() const {
- return emit_timeout;
- };
- Ref<Material> Particles::get_material() const {
- return material;
- }
- void Particles::set_height_from_velocity(bool p_enable) {
- height_from_velocity = p_enable;
- VisualServer::get_singleton()->particles_set_height_from_velocity(particles, height_from_velocity);
- }
- bool Particles::has_height_from_velocity() const {
- return height_from_velocity;
- }
- void Particles::set_color_phases(int p_phases) {
- color_phase_count = p_phases;
- VisualServer::get_singleton()->particles_set_color_phases(particles, p_phases);
- }
- int Particles::get_color_phases() const {
- return color_phase_count;
- }
- bool Particles::_can_gizmo_scale() const {
- return false;
- }
- void Particles::set_use_local_coordinates(bool p_use) {
- local_coordinates = p_use;
- VisualServer::get_singleton()->particles_set_use_local_coordinates(particles, local_coordinates);
- }
- bool Particles::is_using_local_coordinates() const {
- return local_coordinates;
- }
- RES Particles::_get_gizmo_geometry() const {
- Ref<SurfaceTool> surface_tool(memnew(SurfaceTool));
- Ref<FixedMaterial> mat(memnew(FixedMaterial));
- mat->set_parameter(FixedMaterial::PARAM_DIFFUSE, Color(0.0, 0.6, 0.7, 0.2));
- mat->set_parameter(FixedMaterial::PARAM_EMISSION, Color(0.5, 0.7, 0.8));
- mat->set_blend_mode(Material::BLEND_MODE_ADD);
- mat->set_flag(Material::FLAG_DOUBLE_SIDED, true);
- // mat->set_hint(Material::HINT_NO_DEPTH_DRAW,true);
- surface_tool->begin(Mesh::PRIMITIVE_TRIANGLES);
- surface_tool->set_material(mat);
- int sides = 16;
- int sections = 24;
- // float len=1;
- float deg = Math::deg2rad(var[VAR_SPREAD] * 180);
- if (deg == 180)
- deg = 179.5;
- Vector3 to = Vector3(0, 0, -1);
- for (int j = 0; j < sections; j++) {
- Vector3 p1 = Matrix3(Vector3(1, 0, 0), deg * j / sections).xform(to);
- Vector3 p2 = Matrix3(Vector3(1, 0, 0), deg * (j + 1) / sections).xform(to);
- for (int i = 0; i < sides; i++) {
- Vector3 p1r = Matrix3(Vector3(0, 0, 1), Math_PI * 2 * float(i) / sides).xform(p1);
- Vector3 p1s = Matrix3(Vector3(0, 0, 1), Math_PI * 2 * float(i + 1) / sides).xform(p1);
- Vector3 p2s = Matrix3(Vector3(0, 0, 1), Math_PI * 2 * float(i + 1) / sides).xform(p2);
- Vector3 p2r = Matrix3(Vector3(0, 0, 1), Math_PI * 2 * float(i) / sides).xform(p2);
- surface_tool->add_normal(p1r.normalized());
- surface_tool->add_vertex(p1r);
- surface_tool->add_normal(p1s.normalized());
- surface_tool->add_vertex(p1s);
- surface_tool->add_normal(p2s.normalized());
- surface_tool->add_vertex(p2s);
- surface_tool->add_normal(p1r.normalized());
- surface_tool->add_vertex(p1r);
- surface_tool->add_normal(p2s.normalized());
- surface_tool->add_vertex(p2s);
- surface_tool->add_normal(p2r.normalized());
- surface_tool->add_vertex(p2r);
- if (j == sections - 1) {
- surface_tool->add_normal(p2r.normalized());
- surface_tool->add_vertex(p2r);
- surface_tool->add_normal(p2s.normalized());
- surface_tool->add_vertex(p2s);
- surface_tool->add_normal(Vector3(0, 0, 1));
- surface_tool->add_vertex(Vector3());
- }
- }
- }
- Ref<Mesh> mesh = surface_tool->commit();
- Ref<FixedMaterial> mat_aabb(memnew(FixedMaterial));
- mat_aabb->set_parameter(FixedMaterial::PARAM_DIFFUSE, Color(0.8, 0.8, 0.9, 0.7));
- mat_aabb->set_line_width(3);
- mat_aabb->set_flag(Material::FLAG_UNSHADED, true);
- surface_tool->begin(Mesh::PRIMITIVE_LINES);
- surface_tool->set_material(mat_aabb);
- for (int i = 0; i < 12; i++) {
- Vector3 f, t;
- visibility_aabb.get_edge(i, f, t);
- surface_tool->add_vertex(f);
- surface_tool->add_vertex(t);
- }
- return surface_tool->commit(mesh);
- }
- void Particles::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_amount", "amount"), &Particles::set_amount);
- ObjectTypeDB::bind_method(_MD("get_amount"), &Particles::get_amount);
- ObjectTypeDB::bind_method(_MD("set_emitting", "enabled"), &Particles::set_emitting);
- ObjectTypeDB::bind_method(_MD("is_emitting"), &Particles::is_emitting);
- ObjectTypeDB::bind_method(_MD("set_visibility_aabb", "aabb"), &Particles::set_visibility_aabb);
- ObjectTypeDB::bind_method(_MD("get_visibility_aabb"), &Particles::get_visibility_aabb);
- ObjectTypeDB::bind_method(_MD("set_emission_half_extents", "half_extents"), &Particles::set_emission_half_extents);
- ObjectTypeDB::bind_method(_MD("get_emission_half_extents"), &Particles::get_emission_half_extents);
- ObjectTypeDB::bind_method(_MD("set_emission_base_velocity", "base_velocity"), &Particles::set_emission_base_velocity);
- ObjectTypeDB::bind_method(_MD("get_emission_base_velocity"), &Particles::get_emission_base_velocity);
- ObjectTypeDB::bind_method(_MD("set_emission_points", "points"), &Particles::set_emission_points);
- ObjectTypeDB::bind_method(_MD("get_emission_points"), &Particles::get_emission_points);
- ObjectTypeDB::bind_method(_MD("set_gravity_normal", "normal"), &Particles::set_gravity_normal);
- ObjectTypeDB::bind_method(_MD("get_gravity_normal"), &Particles::get_gravity_normal);
- ObjectTypeDB::bind_method(_MD("set_variable", "variable", "value"), &Particles::set_variable);
- ObjectTypeDB::bind_method(_MD("get_variable", "variable"), &Particles::get_variable);
- ObjectTypeDB::bind_method(_MD("set_randomness", "variable", "randomness"), &Particles::set_randomness);
- ObjectTypeDB::bind_method(_MD("get_randomness", "variable"), &Particles::get_randomness);
- ObjectTypeDB::bind_method(_MD("set_color_phase_pos", "phase", "pos"), &Particles::set_color_phase_pos);
- ObjectTypeDB::bind_method(_MD("get_color_phase_pos", "phase"), &Particles::get_color_phase_pos);
- ObjectTypeDB::bind_method(_MD("set_color_phase_color", "phase", "color"), &Particles::set_color_phase_color);
- ObjectTypeDB::bind_method(_MD("get_color_phase_color", "phase"), &Particles::get_color_phase_color);
- ObjectTypeDB::bind_method(_MD("set_material", "material:Material"), &Particles::set_material);
- ObjectTypeDB::bind_method(_MD("get_material:Material"), &Particles::get_material);
- ObjectTypeDB::bind_method(_MD("set_emit_timeout", "timeout"), &Particles::set_emit_timeout);
- ObjectTypeDB::bind_method(_MD("get_emit_timeout"), &Particles::get_emit_timeout);
- ObjectTypeDB::bind_method(_MD("set_height_from_velocity", "enable"), &Particles::set_height_from_velocity);
- ObjectTypeDB::bind_method(_MD("has_height_from_velocity"), &Particles::has_height_from_velocity);
- ObjectTypeDB::bind_method(_MD("set_use_local_coordinates", "enable"), &Particles::set_use_local_coordinates);
- ObjectTypeDB::bind_method(_MD("is_using_local_coordinates"), &Particles::is_using_local_coordinates);
- ObjectTypeDB::bind_method(_MD("set_color_phases", "count"), &Particles::set_color_phases);
- ObjectTypeDB::bind_method(_MD("get_color_phases"), &Particles::get_color_phases);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "Material"), _SCS("set_material"), _SCS("get_material"));
- ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_RANGE, "1,1024,1"), _SCS("set_amount"), _SCS("get_amount"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), _SCS("set_emitting"), _SCS("is_emitting"));
- ADD_PROPERTY(PropertyInfo(Variant::_AABB, "visibility"), _SCS("set_visibility_aabb"), _SCS("get_visibility_aabb"));
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_extents"), _SCS("set_emission_half_extents"), _SCS("get_emission_half_extents"));
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_base_velocity"), _SCS("set_emission_base_velocity"), _SCS("get_emission_base_velocity"));
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3_ARRAY, "emission_points"), _SCS("set_emission_points"), _SCS("get_emission_points"));
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "gravity_normal"), _SCS("set_gravity_normal"), _SCS("get_gravity_normal"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), _SCS("set_use_local_coordinates"), _SCS("is_using_local_coordinates"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "emit_timeout", PROPERTY_HINT_RANGE, "0,256,0.01"), _SCS("set_emit_timeout"), _SCS("get_emit_timeout"));
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/lifetime", PROPERTY_HINT_RANGE, "0.1,60,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LIFETIME);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/spread", PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_SPREAD);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/gravity", PROPERTY_HINT_RANGE, "-48,48,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_GRAVITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/linear_vel", PROPERTY_HINT_RANGE, "-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LINEAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/angular_vel", PROPERTY_HINT_RANGE, "-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_ANGULAR_VELOCITY);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/linear_accel", PROPERTY_HINT_RANGE, "-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_LINEAR_ACCELERATION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/radial_accel", PROPERTY_HINT_RANGE, "-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_DRAG);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/tan_accel", PROPERTY_HINT_RANGE, "-100,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_TANGENTIAL_ACCELERATION);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/damping", PROPERTY_HINT_RANGE, "0,128,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_DAMPING);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/initial_size", PROPERTY_HINT_RANGE, "0,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_INITIAL_SIZE);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/final_size", PROPERTY_HINT_RANGE, "0,100,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_FINAL_SIZE);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/initial_angle", PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_INITIAL_ANGLE);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vars/height_from_velocity"), _SCS("set_height_from_velocity"), _SCS("has_height_from_velocity"));
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/height", PROPERTY_HINT_RANGE, "0,4096,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_HEIGHT);
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "vars/height_speed_scale", PROPERTY_HINT_RANGE, "0,4096,0.01"), _SCS("set_variable"), _SCS("get_variable"), VAR_HEIGHT_SPEED_SCALE);
- for (int i = 0; i < VAR_MAX; i++)
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, _rand_names[i], PROPERTY_HINT_RANGE, "-16.0,16.0,0.01"), _SCS("set_randomness"), _SCS("get_randomness"), _var_indices[i]);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "color_phases/count", PROPERTY_HINT_RANGE, "0,4,1"), _SCS("set_color_phases"), _SCS("get_color_phases"));
- for (int i = 0; i < VS::MAX_PARTICLE_COLOR_PHASES; i++) {
- String phase = "phase_" + itos(i) + "/";
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, phase + "pos", PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_color_phase_pos"), _SCS("get_color_phase_pos"), i);
- ADD_PROPERTYI(PropertyInfo(Variant::COLOR, phase + "color"), _SCS("set_color_phase_color"), _SCS("get_color_phase_color"), i);
- }
- BIND_CONSTANT(VAR_LIFETIME);
- BIND_CONSTANT(VAR_SPREAD);
- BIND_CONSTANT(VAR_GRAVITY);
- BIND_CONSTANT(VAR_LINEAR_VELOCITY);
- BIND_CONSTANT(VAR_ANGULAR_VELOCITY);
- BIND_CONSTANT(VAR_LINEAR_ACCELERATION);
- BIND_CONSTANT(VAR_DRAG);
- BIND_CONSTANT(VAR_TANGENTIAL_ACCELERATION);
- BIND_CONSTANT(VAR_INITIAL_SIZE);
- BIND_CONSTANT(VAR_FINAL_SIZE);
- BIND_CONSTANT(VAR_INITIAL_ANGLE);
- BIND_CONSTANT(VAR_HEIGHT);
- BIND_CONSTANT(VAR_HEIGHT_SPEED_SCALE);
- BIND_CONSTANT(VAR_MAX);
- }
- Particles::Particles() {
- particles = VisualServer::get_singleton()->particles_create();
- timer = memnew(Timer);
- add_child(timer);
- emit_timeout = 0;
- set_amount(64);
- set_emitting(true);
- set_visibility_aabb(AABB(Vector3(-4, -4, -4), Vector3(8, 8, 8)));
- for (int i = 0; i < VAR_MAX; i++) {
- set_randomness((Variable)i, 0.0);
- }
- set_variable(VAR_LIFETIME, 5.0);
- set_variable(VAR_SPREAD, 0.2);
- set_variable(VAR_GRAVITY, 9.8);
- set_variable(VAR_LINEAR_VELOCITY, 0.2);
- set_variable(VAR_ANGULAR_VELOCITY, 0.0);
- set_variable(VAR_LINEAR_ACCELERATION, 0.0);
- set_variable(VAR_DRAG, 0.0);
- set_variable(VAR_TANGENTIAL_ACCELERATION, 0.0);
- set_variable(VAR_DAMPING, 0.0);
- set_variable(VAR_INITIAL_SIZE, 1.0);
- set_variable(VAR_FINAL_SIZE, 1.0);
- set_variable(VAR_INITIAL_ANGLE, 0.0);
- set_variable(VAR_HEIGHT, 1.0);
- set_variable(VAR_HEIGHT_SPEED_SCALE, 0.0);
- color_phase_count = 0;
- set_color_phase_pos(0, 0.0);
- set_color_phase_pos(1, 1.0);
- set_color_phase_pos(2, 1.0);
- set_color_phase_pos(3, 1.0);
- set_color_phase_color(0, Color(1, 1, 1));
- set_color_phase_color(1, Color(0, 0, 0));
- set_color_phase_color(2, Color(0, 0, 0));
- set_color_phase_color(3, Color(0, 0, 0));
- set_gravity_normal(Vector3(0, -1.0, 0));
- set_emission_half_extents(Vector3(0.1, 0.1, 0.1));
- height_from_velocity = false;
- Vector<Variant> pars;
- pars.push_back(false);
- timer->connect("timeout", this, "set_emitting", pars);
- set_base(particles);
- local_coordinates = false;
- }
- Particles::~Particles() {
- VisualServer::get_singleton()->free(particles);
- }
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