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- /*************************************************************************/
- /* interpolated_camera.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "interpolated_camera.h"
- void InterpolatedCamera::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- if (get_tree()->is_editor_hint() && enabled)
- set_fixed_process(false);
- } break;
- case NOTIFICATION_PROCESS: {
- if (!enabled)
- break;
- if (has_node(target)) {
- Spatial *node = get_node(target)->cast_to<Spatial>();
- if (!node)
- break;
- float delta = speed * get_process_delta_time();
- Transform target_xform = node->get_global_transform();
- Transform local_transform = get_global_transform();
- local_transform = local_transform.interpolate_with(target_xform, delta);
- set_global_transform(local_transform);
- if (node->cast_to<Camera>()) {
- Camera *cam = node->cast_to<Camera>();
- if (cam->get_projection() == get_projection()) {
- float new_near = Math::lerp(get_znear(), cam->get_znear(), delta);
- float new_far = Math::lerp(get_zfar(), cam->get_zfar(), delta);
- if (cam->get_projection() == PROJECTION_ORTHOGONAL) {
- float size = Math::lerp(get_size(), cam->get_size(), delta);
- set_orthogonal(size, new_near, new_far);
- } else {
- float fov = Math::lerp(get_fov(), cam->get_fov(), delta);
- set_perspective(fov, new_near, new_far);
- }
- }
- }
- }
- } break;
- }
- }
- void InterpolatedCamera::_set_target(const Object *p_target) {
- ERR_FAIL_NULL(p_target);
- set_target(p_target->cast_to<Spatial>());
- }
- void InterpolatedCamera::set_target(const Spatial *p_target) {
- ERR_FAIL_NULL(p_target);
- target = get_path_to(p_target);
- }
- void InterpolatedCamera::set_target_path(const NodePath &p_path) {
- target = p_path;
- }
- NodePath InterpolatedCamera::get_target_path() const {
- return target;
- }
- void InterpolatedCamera::set_interpolation_enabled(bool p_enable) {
- if (enabled == p_enable)
- return;
- enabled = p_enable;
- if (p_enable) {
- if (is_inside_tree() && get_tree()->is_editor_hint())
- return;
- set_process(true);
- } else
- set_process(false);
- }
- bool InterpolatedCamera::is_interpolation_enabled() const {
- return enabled;
- }
- void InterpolatedCamera::set_speed(real_t p_speed) {
- speed = p_speed;
- }
- real_t InterpolatedCamera::get_speed() const {
- return speed;
- }
- void InterpolatedCamera::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_target_path", "target_path"), &InterpolatedCamera::set_target_path);
- ObjectTypeDB::bind_method(_MD("get_target_path"), &InterpolatedCamera::get_target_path);
- ObjectTypeDB::bind_method(_MD("set_target", "target:Camera"), &InterpolatedCamera::_set_target);
- ObjectTypeDB::bind_method(_MD("set_speed", "speed"), &InterpolatedCamera::set_speed);
- ObjectTypeDB::bind_method(_MD("get_speed"), &InterpolatedCamera::get_speed);
- ObjectTypeDB::bind_method(_MD("set_interpolation_enabled", "target_path"), &InterpolatedCamera::set_interpolation_enabled);
- ObjectTypeDB::bind_method(_MD("is_interpolation_enabled"), &InterpolatedCamera::is_interpolation_enabled);
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target"), _SCS("set_target_path"), _SCS("get_target_path"));
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed"), _SCS("set_speed"), _SCS("get_speed"));
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), _SCS("set_interpolation_enabled"), _SCS("is_interpolation_enabled"));
- }
- InterpolatedCamera::InterpolatedCamera() {
- enabled = false;
- speed = 1;
- }
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