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- /*************************************************************************/
- /* audio_stream_speex.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef AUDIO_STREAM_SPEEX_H
- #define AUDIO_STREAM_SPEEX_H
- #include "io/resource_loader.h"
- #include "os/file_access.h"
- #include "os/thread_safe.h"
- #include "scene/resources/audio_stream.h"
- #include <speex/speex.h>
- #include <speex/speex_callbacks.h>
- #include <speex/speex_header.h>
- #include <speex/speex_stereo.h>
- // (akien) Prevents unbundling properly, but it's only for 2.1.x as speex
- // is dropped in 3.0+, so don't want to lose too much time on this.
- // Needed for speex_free (internal).
- #include "thirdparty/speex/os_support.h"
- #include <ogg/ogg.h>
- class AudioStreamPlaybackSpeex : public AudioStreamPlayback {
- OBJ_TYPE(AudioStreamPlaybackSpeex, AudioStreamPlayback);
- void *st;
- SpeexBits bits;
- Vector<uint8_t> data;
- int read_ofs;
- bool active;
- String filename;
- int loop_count;
- bool loops;
- int page_size;
- bool playing;
- bool packets_available;
- void unload();
- void reload();
- ogg_sync_state oy;
- ogg_page og;
- ogg_packet op;
- ogg_stream_state os;
- int nframes;
- int frame_size;
- int packet_no;
- ogg_int64_t page_granule, last_granule;
- int skip_samples, page_nb_packets;
- int stream_channels;
- int stream_srate;
- int stream_minbuff_size;
- void *process_header(ogg_packet *op, int *frame_size, int *rate, int *nframes, int *channels, int *extra_headers);
- static void _bind_methods();
- protected:
- //virtual bool _can_mix() const;
- Dictionary _get_bundled() const;
- void _set_bundled(const Dictionary &dict);
- public:
- void set_data(const Vector<uint8_t> &p_data);
- virtual void play(float p_from_pos = 0);
- virtual void stop();
- virtual bool is_playing() const;
- virtual void set_loop(bool p_enable);
- virtual bool has_loop() const;
- virtual float get_length() const;
- virtual String get_stream_name() const;
- virtual int get_loop_count() const;
- virtual float get_pos() const;
- virtual void seek_pos(float p_time);
- virtual int get_channels() const { return stream_channels; }
- virtual int get_mix_rate() const { return stream_srate; }
- virtual int get_minimum_buffer_size() const { return stream_minbuff_size; }
- virtual int mix(int16_t *p_bufer, int p_frames);
- virtual void set_loop_restart_time(float p_time) {} //no loop restart, ignore
- AudioStreamPlaybackSpeex();
- ~AudioStreamPlaybackSpeex();
- };
- class AudioStreamSpeex : public AudioStream {
- OBJ_TYPE(AudioStreamSpeex, AudioStream);
- Vector<uint8_t> data;
- String file;
- public:
- Ref<AudioStreamPlayback> instance_playback() {
- Ref<AudioStreamPlaybackSpeex> pb = memnew(AudioStreamPlaybackSpeex);
- pb->set_data(data);
- return pb;
- }
- void set_file(const String &p_file);
- };
- class ResourceFormatLoaderAudioStreamSpeex : public ResourceFormatLoader {
- public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
- };
- #endif // AUDIO_STREAM_SPEEX_H
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