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- /*************************************************************************/
- /* node_dock.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "node_dock.h"
- #include "editor_node.h"
- void NodeDock::show_groups() {
- groups_button->set_pressed(true);
- connections_button->set_pressed(false);
- groups->show();
- connections->hide();
- }
- void NodeDock::show_connections() {
- groups_button->set_pressed(false);
- connections_button->set_pressed(true);
- groups->hide();
- connections->show();
- }
- void NodeDock::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("show_groups"), &NodeDock::show_groups);
- ObjectTypeDB::bind_method(_MD("show_connections"), &NodeDock::show_connections);
- }
- void NodeDock::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE) {
- connections_button->set_icon(get_icon("Connect", "EditorIcons"));
- groups_button->set_icon(get_icon("Groups", "EditorIcons"));
- }
- }
- NodeDock *NodeDock::singleton = NULL;
- void NodeDock::set_node(Node *p_node) {
- connections->set_node(p_node);
- groups->set_current(p_node);
- if (p_node) {
- if (connections_button->is_pressed())
- connections->show();
- else
- groups->show();
- mode_hb->show();
- select_a_node->hide();
- } else {
- connections->hide();
- groups->hide();
- mode_hb->hide();
- select_a_node->show();
- }
- }
- NodeDock::NodeDock() {
- singleton = this;
- set_name(TTR("Node"));
- mode_hb = memnew(HBoxContainer);
- add_child(mode_hb);
- mode_hb->hide();
- connections_button = memnew(ToolButton);
- connections_button->set_text(TTR("Signals"));
- connections_button->set_toggle_mode(true);
- connections_button->set_pressed(true);
- connections_button->set_h_size_flags(SIZE_EXPAND_FILL);
- mode_hb->add_child(connections_button);
- connections_button->connect("pressed", this, "show_connections");
- groups_button = memnew(ToolButton);
- groups_button->set_text(TTR("Groups"));
- groups_button->set_toggle_mode(true);
- groups_button->set_pressed(false);
- groups_button->set_h_size_flags(SIZE_EXPAND_FILL);
- mode_hb->add_child(groups_button);
- groups_button->connect("pressed", this, "show_groups");
- connections = memnew(ConnectionsDock(EditorNode::get_singleton()));
- connections->set_undoredo(EditorNode::get_singleton()->get_undo_redo());
- add_child(connections);
- connections->set_v_size_flags(SIZE_EXPAND_FILL);
- connections->hide();
- groups = memnew(GroupsEditor);
- groups->set_undo_redo(EditorNode::get_singleton()->get_undo_redo());
- add_child(groups);
- groups->set_v_size_flags(SIZE_EXPAND_FILL);
- groups->hide();
- select_a_node = memnew(Label);
- select_a_node->set_text(TTR("Select a Node to edit Signals and Groups."));
- select_a_node->set_v_size_flags(SIZE_EXPAND_FILL);
- select_a_node->set_valign(Label::VALIGN_CENTER);
- select_a_node->set_align(Label::ALIGN_CENTER);
- select_a_node->set_autowrap(true);
- add_child(select_a_node);
- }
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