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- /*************************************************************************/
- /* editor_mesh_import_plugin.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "editor_mesh_import_plugin.h"
- #include "editor/editor_dir_dialog.h"
- #include "editor/editor_file_dialog.h"
- #include "editor/editor_node.h"
- #include "editor/property_editor.h"
- #include "io/marshalls.h"
- #include "io/resource_saver.h"
- #include "os/file_access.h"
- #include "scene/resources/sample.h"
- #include "scene/resources/surface_tool.h"
- class _EditorMeshImportOptions : public Object {
- OBJ_TYPE(_EditorMeshImportOptions, Object);
- public:
- bool generate_tangents;
- bool generate_normals;
- bool flip_faces;
- bool smooth_shading;
- bool weld_vertices;
- bool import_material;
- bool import_textures;
- float weld_tolerance;
- bool _set(const StringName &p_name, const Variant &p_value) {
- String n = p_name;
- if (n == "generate/tangents")
- generate_tangents = p_value;
- else if (n == "generate/normals")
- generate_normals = p_value;
- else if (n == "import/materials")
- import_material = p_value;
- else if (n == "import/textures")
- import_textures = p_value;
- else if (n == "force/flip_faces")
- flip_faces = p_value;
- else if (n == "force/smooth_shading")
- smooth_shading = p_value;
- else if (n == "force/weld_vertices")
- weld_vertices = p_value;
- else if (n == "force/weld_tolerance")
- weld_tolerance = p_value;
- else
- return false;
- return true;
- }
- bool _get(const StringName &p_name, Variant &r_ret) const {
- String n = p_name;
- if (n == "generate/tangents")
- r_ret = generate_tangents;
- else if (n == "generate/normals")
- r_ret = generate_normals;
- else if (n == "import/materials")
- r_ret = import_material;
- else if (n == "import/textures")
- r_ret = import_textures;
- else if (n == "force/flip_faces")
- r_ret = flip_faces;
- else if (n == "force/smooth_shading")
- r_ret = smooth_shading;
- else if (n == "force/weld_vertices")
- r_ret = weld_vertices;
- else if (n == "force/weld_tolerance")
- r_ret = weld_tolerance;
- else
- return false;
- return true;
- }
- void _get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::BOOL, "generate/tangents"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "generate/normals"));
- //not for nowp
- //p_list->push_back(PropertyInfo(Variant::BOOL,"import/materials"));
- //p_list->push_back(PropertyInfo(Variant::BOOL,"import/textures"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "force/flip_faces"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "force/smooth_shading"));
- p_list->push_back(PropertyInfo(Variant::BOOL, "force/weld_vertices"));
- p_list->push_back(PropertyInfo(Variant::REAL, "force/weld_tolerance", PROPERTY_HINT_RANGE, "0.00001,16,0.00001"));
- //p_list->push_back(PropertyInfo(Variant::BOOL,"compress/enable"));
- //p_list->push_back(PropertyInfo(Variant::INT,"compress/bitrate",PROPERTY_HINT_ENUM,"64,96,128,192"));
- }
- static void _bind_methods() {
- ADD_SIGNAL(MethodInfo("changed"));
- }
- _EditorMeshImportOptions() {
- generate_tangents = true;
- generate_normals = false;
- flip_faces = false;
- smooth_shading = false;
- weld_vertices = true;
- weld_tolerance = 0.0001;
- import_material = false;
- import_textures = false;
- }
- };
- class EditorMeshImportDialog : public ConfirmationDialog {
- OBJ_TYPE(EditorMeshImportDialog, ConfirmationDialog);
- EditorMeshImportPlugin *plugin;
- LineEdit *import_path;
- LineEdit *save_path;
- EditorFileDialog *file_select;
- EditorDirDialog *save_select;
- AcceptDialog *error_dialog;
- PropertyEditor *option_editor;
- _EditorMeshImportOptions *options;
- public:
- void _choose_files(const Vector<String> &p_path) {
- String files;
- for (int i = 0; i < p_path.size(); i++) {
- if (i > 0)
- files += ",";
- files += p_path[i];
- }
- /*
- if (p_path.size()) {
- String srctex=p_path[0];
- String ipath = EditorImportDB::get_singleton()->find_source_path(srctex);
- if (ipath!="")
- save_path->set_text(ipath.get_base_dir());
- }*/
- import_path->set_text(files);
- }
- void _choose_save_dir(const String &p_path) {
- save_path->set_text(p_path);
- }
- void _browse() {
- file_select->popup_centered_ratio();
- }
- void _browse_target() {
- save_select->popup_centered_ratio();
- }
- void popup_import(const String &p_path) {
- popup_centered(Size2(400, 400) * EDSCALE);
- if (p_path != "") {
- Ref<ResourceImportMetadata> rimd = ResourceLoader::load_import_metadata(p_path);
- ERR_FAIL_COND(!rimd.is_valid());
- save_path->set_text(p_path.get_base_dir());
- List<String> opts;
- rimd->get_options(&opts);
- for (List<String>::Element *E = opts.front(); E; E = E->next()) {
- options->_set(E->get(), rimd->get_option(E->get()));
- }
- String src = "";
- for (int i = 0; i < rimd->get_source_count(); i++) {
- if (i > 0)
- src += ",";
- src += EditorImportPlugin::expand_source_path(rimd->get_source_path(i));
- }
- import_path->set_text(src);
- }
- }
- void _import() {
- Vector<String> meshes = import_path->get_text().split(",");
- if (meshes.size() == 0) {
- error_dialog->set_text(TTR("No meshes to import!"));
- error_dialog->popup_centered_minsize();
- return;
- }
- String dst = save_path->get_text();
- if (dst == "") {
- error_dialog->set_text(TTR("Save path is empty!"));
- error_dialog->popup_centered_minsize();
- return;
- }
- for (int i = 0; i < meshes.size(); i++) {
- Ref<ResourceImportMetadata> imd = memnew(ResourceImportMetadata);
- List<PropertyInfo> pl;
- options->_get_property_list(&pl);
- for (List<PropertyInfo>::Element *E = pl.front(); E; E = E->next()) {
- Variant v;
- String opt = E->get().name;
- options->_get(opt, v);
- imd->set_option(opt, v);
- }
- imd->add_source(EditorImportPlugin::validate_source_path(meshes[i]));
- String file_path = dst.plus_file(meshes[i].get_file().basename() + ".msh");
- plugin->import(file_path, imd);
- }
- hide();
- }
- void _notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE) {
- option_editor->edit(options);
- }
- }
- static void _bind_methods() {
- ObjectTypeDB::bind_method("_choose_files", &EditorMeshImportDialog::_choose_files);
- ObjectTypeDB::bind_method("_choose_save_dir", &EditorMeshImportDialog::_choose_save_dir);
- ObjectTypeDB::bind_method("_import", &EditorMeshImportDialog::_import);
- ObjectTypeDB::bind_method("_browse", &EditorMeshImportDialog::_browse);
- ObjectTypeDB::bind_method("_browse_target", &EditorMeshImportDialog::_browse_target);
- }
- EditorMeshImportDialog(EditorMeshImportPlugin *p_plugin) {
- plugin = p_plugin;
- set_title(TTR("Single Mesh Import"));
- set_hide_on_ok(false);
- VBoxContainer *vbc = memnew(VBoxContainer);
- add_child(vbc);
- set_child_rect(vbc);
- HBoxContainer *hbc = memnew(HBoxContainer);
- vbc->add_margin_child(TTR("Source Mesh(es):"), hbc);
- import_path = memnew(LineEdit);
- import_path->set_h_size_flags(SIZE_EXPAND_FILL);
- hbc->add_child(import_path);
- Button *import_choose = memnew(Button);
- import_choose->set_text(" .. ");
- hbc->add_child(import_choose);
- import_choose->connect("pressed", this, "_browse");
- hbc = memnew(HBoxContainer);
- vbc->add_margin_child(TTR("Target Path:"), hbc);
- save_path = memnew(LineEdit);
- save_path->set_h_size_flags(SIZE_EXPAND_FILL);
- hbc->add_child(save_path);
- Button *save_choose = memnew(Button);
- save_choose->set_text(" .. ");
- hbc->add_child(save_choose);
- save_choose->connect("pressed", this, "_browse_target");
- file_select = memnew(EditorFileDialog);
- file_select->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
- file_select->set_mode(EditorFileDialog::MODE_OPEN_FILES);
- file_select->add_filter("*.obj ; Wavefront OBJ");
- add_child(file_select);
- file_select->connect("files_selected", this, "_choose_files");
- save_select = memnew(EditorDirDialog);
- add_child(save_select);
- save_select->connect("dir_selected", this, "_choose_save_dir");
- get_ok()->connect("pressed", this, "_import");
- get_ok()->set_text(TTR("Import"));
- error_dialog = memnew(AcceptDialog);
- add_child(error_dialog);
- options = memnew(_EditorMeshImportOptions);
- option_editor = memnew(PropertyEditor);
- option_editor->hide_top_label();
- vbc->add_margin_child(TTR("Options:"), option_editor, true);
- }
- ~EditorMeshImportDialog() {
- memdelete(options);
- }
- };
- String EditorMeshImportPlugin::get_name() const {
- return "mesh";
- }
- String EditorMeshImportPlugin::get_visible_name() const {
- return TTR("Mesh");
- }
- void EditorMeshImportPlugin::import_dialog(const String &p_from) {
- dialog->popup_import(p_from);
- }
- Error EditorMeshImportPlugin::import(const String &p_path, const Ref<ResourceImportMetadata> &p_from) {
- ERR_FAIL_COND_V(p_from->get_source_count() != 1, ERR_INVALID_PARAMETER);
- Ref<ResourceImportMetadata> from = p_from;
- String src_path = EditorImportPlugin::expand_source_path(from->get_source_path(0));
- FileAccessRef f = FileAccess::open(src_path, FileAccess::READ);
- ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
- Ref<Mesh> mesh;
- Map<String, Ref<Material> > name_map;
- if (FileAccess::exists(p_path)) {
- mesh = ResourceLoader::load(p_path, "Mesh");
- if (mesh.is_valid()) {
- for (int i = 0; i < mesh->get_surface_count(); i++) {
- if (!mesh->surface_get_material(i).is_valid())
- continue;
- String name;
- if (mesh->surface_get_name(i) != "")
- name = mesh->surface_get_name(i);
- else
- name = vformat(TTR("Surface %d"), i + 1);
- name_map[name] = mesh->surface_get_material(i);
- }
- while (mesh->get_surface_count()) {
- mesh->surface_remove(0);
- }
- }
- }
- if (!mesh.is_valid())
- mesh = Ref<Mesh>(memnew(Mesh));
- bool generate_normals = from->get_option("generate/normals");
- bool generate_tangents = from->get_option("generate/tangents");
- bool flip_faces = from->get_option("force/flip_faces");
- bool force_smooth = from->get_option("force/smooth_shading");
- bool weld_vertices = from->get_option("force/weld_vertices");
- float weld_tolerance = from->get_option("force/weld_tolerance");
- Vector<Vector3> vertices;
- Vector<Vector3> normals;
- Vector<Vector2> uvs;
- String name;
- Ref<SurfaceTool> surf_tool = memnew(SurfaceTool);
- surf_tool->begin(Mesh::PRIMITIVE_TRIANGLES);
- if (force_smooth)
- surf_tool->add_smooth_group(true);
- int has_index_data = false;
- while (true) {
- String l = f->get_line().strip_edges();
- if (l.begins_with("v ")) {
- //vertex
- Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA);
- Vector3 vtx;
- vtx.x = v[1].to_float();
- vtx.y = v[2].to_float();
- vtx.z = v[3].to_float();
- vertices.push_back(vtx);
- } else if (l.begins_with("vt ")) {
- //uv
- Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 3, ERR_INVALID_DATA);
- Vector2 uv;
- uv.x = v[1].to_float();
- uv.y = 1.0 - v[2].to_float();
- uvs.push_back(uv);
- } else if (l.begins_with("vn ")) {
- //normal
- Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA);
- Vector3 nrm;
- nrm.x = v[1].to_float();
- nrm.y = v[2].to_float();
- nrm.z = v[3].to_float();
- normals.push_back(nrm);
- }
- if (l.begins_with("f ")) {
- //vertex
- has_index_data = true;
- Vector<String> v = l.split(" ", false);
- ERR_FAIL_COND_V(v.size() < 4, ERR_INVALID_DATA);
- //not very fast, could be sped up
- Vector<String> face[3];
- face[0] = v[1].split("/");
- face[1] = v[2].split("/");
- ERR_FAIL_COND_V(face[0].size() == 0, ERR_PARSE_ERROR);
- ERR_FAIL_COND_V(face[0].size() != face[1].size(), ERR_PARSE_ERROR);
- for (int i = 2; i < v.size() - 1; i++) {
- face[2] = v[i + 1].split("/");
- ERR_FAIL_COND_V(face[0].size() != face[2].size(), ERR_PARSE_ERROR);
- for (int j = 0; j < 3; j++) {
- int idx = j;
- if (!flip_faces && idx < 2) {
- idx = 1 ^ idx;
- }
- if (face[idx].size() == 3) {
- int norm = face[idx][2].to_int() - 1;
- ERR_FAIL_INDEX_V(norm, normals.size(), ERR_PARSE_ERROR);
- surf_tool->add_normal(normals[norm]);
- }
- if (face[idx].size() >= 2 && face[idx][1] != String()) {
- int uv = face[idx][1].to_int() - 1;
- ERR_FAIL_INDEX_V(uv, uvs.size(), ERR_PARSE_ERROR);
- surf_tool->add_uv(uvs[uv]);
- }
- int vtx = face[idx][0].to_int() - 1;
- ERR_FAIL_INDEX_V(vtx, vertices.size(), ERR_PARSE_ERROR);
- Vector3 vertex = vertices[vtx];
- if (weld_vertices)
- vertex = vertex.snapped(weld_tolerance);
- surf_tool->add_vertex(vertex);
- }
- face[1] = face[2];
- }
- } else if (l.begins_with("s ") && !force_smooth) { //smoothing
- String what = l.substr(2, l.length()).strip_edges();
- if (what == "off")
- surf_tool->add_smooth_group(false);
- else
- surf_tool->add_smooth_group(true);
- } else if (l.begins_with("o ") || f->eof_reached()) { //new surface or done
- if (has_index_data) {
- //new object/surface
- if (generate_normals || force_smooth)
- surf_tool->generate_normals();
- if (uvs.size() && (normals.size() || generate_normals) && generate_tangents)
- surf_tool->generate_tangents();
- surf_tool->index();
- mesh = surf_tool->commit(mesh);
- if (name == "")
- name = vformat(TTR("Surface %d"), mesh->get_surface_count() - 1);
- mesh->surface_set_name(mesh->get_surface_count() - 1, name);
- name = "";
- surf_tool->clear();
- surf_tool->begin(Mesh::PRIMITIVE_TRIANGLES);
- if (force_smooth)
- surf_tool->add_smooth_group(true);
- has_index_data = false;
- }
- if (l.begins_with("o ")) //name
- name = l.substr(2, l.length()).strip_edges();
- if (f->eof_reached())
- break;
- }
- }
- from->set_source_md5(0, FileAccess::get_md5(src_path));
- from->set_editor(get_name());
- mesh->set_import_metadata(from);
- //re-apply materials if exist
- for (int i = 0; i < mesh->get_surface_count(); i++) {
- String n = mesh->surface_get_name(i);
- if (name_map.has(n))
- mesh->surface_set_material(i, name_map[n]);
- }
- Error err = ResourceSaver::save(p_path, mesh);
- return err;
- }
- void EditorMeshImportPlugin::import_from_drop(const Vector<String> &p_drop, const String &p_dest_path) {
- Vector<String> files;
- for (int i = 0; i < p_drop.size(); i++) {
- String ext = p_drop[i].extension().to_lower();
- String file = p_drop[i].get_file();
- if (ext == "obj") {
- files.push_back(p_drop[i]);
- }
- }
- if (files.size()) {
- import_dialog();
- dialog->_choose_files(files);
- dialog->_choose_save_dir(p_dest_path);
- }
- }
- EditorMeshImportPlugin::EditorMeshImportPlugin(EditorNode *p_editor) {
- dialog = memnew(EditorMeshImportDialog(this));
- p_editor->get_gui_base()->add_child(dialog);
- }
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