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- /*************************************************************************/
- /* groups_editor.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "groups_editor.h"
- #include "editor_node.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/label.h"
- #include "scene/resources/packed_scene.h"
- void GroupsEditor::_add_group(const String &p_group) {
- if (!node)
- return;
- String name = group_name->get_text();
- if (name.strip_edges() == "")
- return;
- if (node->is_in_group(name))
- return;
- undo_redo->create_action(TTR("Add to Group"));
- undo_redo->add_do_method(node, "add_to_group", name, true);
- undo_redo->add_do_method(this, "update_tree");
- undo_redo->add_undo_method(node, "remove_from_group", name);
- undo_redo->add_undo_method(this, "update_tree");
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
- undo_redo->commit_action();
- group_name->clear();
- }
- void GroupsEditor::_remove_group(Object *p_item, int p_column, int p_id) {
- if (!node)
- return;
- TreeItem *ti = p_item->cast_to<TreeItem>();
- if (!ti)
- return;
- String name = ti->get_text(0);
- undo_redo->create_action(TTR("Remove from Group"));
- undo_redo->add_do_method(node, "remove_from_group", name);
- undo_redo->add_do_method(this, "update_tree");
- undo_redo->add_undo_method(node, "add_to_group", name, true);
- undo_redo->add_undo_method(this, "update_tree");
- undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
- undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
- undo_redo->commit_action();
- }
- struct _GroupInfoComparator {
- bool operator()(const Node::GroupInfo &p_a, const Node::GroupInfo &p_b) const {
- return p_a.name.operator String() < p_b.name.operator String();
- }
- };
- void GroupsEditor::update_tree() {
- tree->clear();
- if (!node)
- return;
- List<Node::GroupInfo> groups;
- node->get_groups(&groups);
- groups.sort_custom<_GroupInfoComparator>();
- TreeItem *root = tree->create_item();
- for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next()) {
- Node::GroupInfo gi = E->get();
- if (!gi.persistent)
- continue;
- Node *n = node;
- bool can_be_deleted = true;
- while (n) {
- Ref<SceneState> ss = (n == EditorNode::get_singleton()->get_edited_scene()) ? n->get_scene_inherited_state() : n->get_scene_instance_state();
- if (ss.is_valid()) {
- int path = ss->find_node_by_path(n->get_path_to(node));
- if (path != -1) {
- if (ss->is_node_in_group(path, gi.name)) {
- can_be_deleted = false;
- }
- }
- }
- n = n->get_owner();
- }
- TreeItem *item = tree->create_item(root);
- item->set_text(0, gi.name);
- if (can_be_deleted) {
- item->add_button(0, get_icon("Remove", "EditorIcons"), 0);
- } else {
- item->set_selectable(0, false);
- }
- }
- }
- void GroupsEditor::set_current(Node *p_node) {
- node = p_node;
- update_tree();
- }
- void GroupsEditor::_bind_methods() {
- ObjectTypeDB::bind_method("_add_group", &GroupsEditor::_add_group);
- ObjectTypeDB::bind_method("_remove_group", &GroupsEditor::_remove_group);
- ObjectTypeDB::bind_method("update_tree", &GroupsEditor::update_tree);
- }
- GroupsEditor::GroupsEditor() {
- node = NULL;
- VBoxContainer *vbc = this;
- HBoxContainer *hbc = memnew(HBoxContainer);
- vbc->add_child(hbc);
- group_name = memnew(LineEdit);
- group_name->set_h_size_flags(SIZE_EXPAND_FILL);
- hbc->add_child(group_name);
- group_name->connect("text_entered", this, "_add_group");
- add = memnew(Button);
- add->set_text(TTR("Add"));
- hbc->add_child(add);
- add->connect("pressed", this, "_add_group", varray(String()));
- tree = memnew(Tree);
- tree->set_hide_root(true);
- tree->set_v_size_flags(SIZE_EXPAND_FILL);
- vbc->add_child(tree);
- tree->connect("button_pressed", this, "_remove_group");
- add_constant_override("separation", 3 * EDSCALE);
- }
- GroupsEditor::~GroupsEditor() {
- }
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