editor_file_server.h 3.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586
  1. /*************************************************************************/
  2. /* editor_file_server.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef EDITOR_FILE_SERVER_H
  31. #define EDITOR_FILE_SERVER_H
  32. #include "io/file_access_network.h"
  33. #include "io/packet_peer.h"
  34. #include "io/tcp_server.h"
  35. #include "object.h"
  36. #include "os/thread.h"
  37. class EditorFileServer : public Object {
  38. OBJ_TYPE(EditorFileServer, Object);
  39. enum Command {
  40. CMD_NONE,
  41. CMD_ACTIVATE,
  42. CMD_STOP,
  43. };
  44. struct ClientData {
  45. Thread *thread;
  46. Ref<StreamPeerTCP> connection;
  47. Map<int, FileAccess *> files;
  48. EditorFileServer *efs;
  49. bool quit;
  50. };
  51. Ref<TCP_Server> server;
  52. Set<Thread *> to_wait;
  53. static void _close_client(ClientData *cd);
  54. static void _subthread_start(void *s);
  55. Mutex *wait_mutex;
  56. Thread *thread;
  57. static void _thread_start(void *);
  58. bool quit;
  59. Command cmd;
  60. String password;
  61. int port;
  62. bool active;
  63. public:
  64. void start();
  65. void stop();
  66. bool is_active() const;
  67. EditorFileServer();
  68. ~EditorFileServer();
  69. };
  70. #endif // EDITOR_FILE_SERVER_H