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- /*************************************************************************/
- /* ref_ptr.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "ref_ptr.h"
- #include "reference.h"
- #include "resource.h"
- void RefPtr::operator=(const RefPtr &p_other) {
- Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
- Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
- *ref = *ref_other;
- }
- bool RefPtr::operator==(const RefPtr &p_other) const {
- Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
- Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
- return *ref == *ref_other;
- }
- RefPtr::RefPtr(const RefPtr &p_other) {
- memnew_placement(&data[0], Ref<Reference>);
- Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
- Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
- *ref = *ref_other;
- }
- bool RefPtr::is_null() const {
- Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
- return ref->is_null();
- }
- RID RefPtr::get_rid() const {
- Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
- if (ref->is_null())
- return RID();
- Resource *res = (*ref)->cast_to<Resource>();
- if (res)
- return res->get_rid();
- return RID();
- }
- void RefPtr::unref() {
- Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
- ref->unref();
- }
- RefPtr::RefPtr() {
- ERR_FAIL_COND(sizeof(Ref<Reference>) > DATASIZE);
- memnew_placement(&data[0], Ref<Reference>);
- }
- RefPtr::~RefPtr() {
- Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
- ref->~Ref<Reference>();
- }
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