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- /*************************************************************************/
- /* path_remap.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef PATH_REMAP_H
- #define PATH_REMAP_H
- #include "hash_map.h"
- #include "object.h"
- #include "ustring.h"
- class PathRemap : public Object {
- OBJ_TYPE(PathRemap, Object);
- static PathRemap *singleton;
- struct RemapData {
- String always;
- Map<String, String> locale;
- };
- HashMap<String, RemapData> remap;
- protected:
- static void _bind_methods();
- public:
- void add_remap(const String &p_from, const String &p_to, const String &p_locale = String());
- bool has_remap(const String &p_from) const;
- //_FORCE_INLINE_ String get_remap(const String& p_from) const { const String *ptr=remap.getptr(p_from); if (!ptr) return p_from; else return *ptr; }
- String get_remap(const String &p_from) const;
- void erase_remap(const String &p_from);
- void clear_remaps();
- void load_remaps();
- static PathRemap *get_singleton();
- PathRemap();
- };
- #endif // PATH_REMAP_H
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