123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475 |
- /*************************************************************************/
- /* thread.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "thread.h"
- Thread *(*Thread::create_func)(ThreadCreateCallback, void *, const Settings &) = NULL;
- Thread::ID (*Thread::get_thread_ID_func)() = NULL;
- void (*Thread::wait_to_finish_func)(Thread *) = NULL;
- Error (*Thread::set_name_func)(const String &) = NULL;
- Thread::ID Thread::_main_thread_id = 0;
- Thread::ID Thread::get_caller_ID() {
- if (get_thread_ID_func)
- return get_thread_ID_func();
- return 0;
- }
- Thread *Thread::create(ThreadCreateCallback p_callback, void *p_user, const Settings &p_settings) {
- if (create_func) {
- return create_func(p_callback, p_user, p_settings);
- }
- return NULL;
- }
- void Thread::wait_to_finish(Thread *p_thread) {
- if (wait_to_finish_func)
- wait_to_finish_func(p_thread);
- }
- Error Thread::set_name(const String &p_name) {
- if (set_name_func)
- return set_name_func(p_name);
- return ERR_UNAVAILABLE;
- };
- Thread::Thread() {
- }
- Thread::~Thread() {
- }
|