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- /*************************************************************************/
- /* os.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "os.h"
- #include "dir_access.h"
- #include "globals.h"
- #include "input.h"
- #include "os/file_access.h"
- #include <stdarg.h>
- // For get_engine_version, could be removed if it's moved to a new Engine singleton
- #include "version.h"
- OS *OS::singleton = NULL;
- OS *OS::get_singleton() {
- return singleton;
- }
- uint32_t OS::get_ticks_msec() const {
- return get_ticks_usec() / 1000;
- }
- uint64_t OS::get_splash_tick_msec() const {
- return _msec_splash;
- }
- uint64_t OS::get_unix_time() const {
- return 0;
- };
- uint64_t OS::get_system_time_secs() const {
- return 0;
- }
- void OS::debug_break(){
- // something
- };
- void OS::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
- const char *err_type;
- switch (p_type) {
- case ERR_ERROR: err_type = "**ERROR**"; break;
- case ERR_WARNING: err_type = "**WARNING**"; break;
- case ERR_SCRIPT: err_type = "**SCRIPT ERROR**"; break;
- }
- if (p_rationale && *p_rationale)
- print("%s: %s\n ", err_type, p_rationale);
- print("%s: At: %s:%i:%s() - %s\n", err_type, p_file, p_line, p_function, p_code);
- }
- void OS::print(const char *p_format, ...) {
- va_list argp;
- va_start(argp, p_format);
- vprint(p_format, argp);
- va_end(argp);
- };
- void OS::printerr(const char *p_format, ...) {
- va_list argp;
- va_start(argp, p_format);
- vprint(p_format, argp, true);
- va_end(argp);
- };
- void OS::set_iterations_per_second(int p_ips) {
- ips = p_ips;
- }
- int OS::get_iterations_per_second() const {
- return ips;
- }
- void OS::set_target_fps(int p_fps) {
- _target_fps = p_fps > 0 ? p_fps : 0;
- }
- float OS::get_target_fps() const {
- return _target_fps;
- }
- void OS::set_keep_screen_on(bool p_enabled) {
- _keep_screen_on = p_enabled;
- }
- bool OS::is_keep_screen_on() const {
- return _keep_screen_on;
- }
- void OS::set_low_processor_usage_mode(bool p_enabled) {
- low_processor_usage_mode = p_enabled;
- }
- bool OS::is_in_low_processor_usage_mode() const {
- return low_processor_usage_mode;
- }
- void OS::set_clipboard(const String &p_text) {
- _local_clipboard = p_text;
- }
- String OS::get_clipboard() const {
- return _local_clipboard;
- }
- String OS::get_executable_path() const {
- return _execpath;
- }
- int OS::get_process_ID() const {
- return -1;
- };
- uint64_t OS::get_frames_drawn() {
- return frames_drawn;
- }
- bool OS::is_stdout_verbose() const {
- return _verbose_stdout;
- }
- void OS::set_last_error(const char *p_error) {
- GLOBAL_LOCK_FUNCTION
- if (p_error == NULL)
- p_error = "Unknown Error";
- if (last_error)
- memfree(last_error);
- last_error = NULL;
- int len = 0;
- while (p_error[len++])
- ;
- last_error = (char *)memalloc(len);
- for (int i = 0; i < len; i++)
- last_error[i] = p_error[i];
- }
- const char *OS::get_last_error() const {
- GLOBAL_LOCK_FUNCTION
- return last_error ? last_error : "";
- }
- void OS::dump_memory_to_file(const char *p_file) {
- Memory::dump_static_mem_to_file(p_file);
- }
- static FileAccess *_OSPRF = NULL;
- static void _OS_printres(Object *p_obj) {
- Resource *res = p_obj->cast_to<Resource>();
- if (!res)
- return;
- String str = itos(res->get_instance_ID()) + String(res->get_type()) + ":" + String(res->get_name()) + " - " + res->get_path();
- if (_OSPRF)
- _OSPRF->store_line(str);
- else
- print_line(str);
- }
- bool OS::has_virtual_keyboard() const {
- return false;
- }
- void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
- }
- void OS::hide_virtual_keyboard() {
- }
- void OS::print_all_resources(String p_to_file) {
- ERR_FAIL_COND(p_to_file != "" && _OSPRF);
- if (p_to_file != "") {
- Error err;
- _OSPRF = FileAccess::open(p_to_file, FileAccess::WRITE, &err);
- if (err != OK) {
- _OSPRF = NULL;
- ERR_FAIL_COND(err != OK);
- }
- }
- ObjectDB::debug_objects(_OS_printres);
- if (p_to_file != "") {
- if (_OSPRF)
- memdelete(_OSPRF);
- _OSPRF = NULL;
- }
- }
- void OS::print_resources_in_use(bool p_short) {
- ResourceCache::dump(NULL, p_short);
- }
- void OS::dump_resources_to_file(const char *p_file) {
- ResourceCache::dump(p_file);
- }
- void OS::clear_last_error() {
- GLOBAL_LOCK_FUNCTION
- if (last_error)
- memfree(last_error);
- last_error = NULL;
- }
- void OS::set_frame_delay(uint32_t p_msec) {
- _frame_delay = p_msec;
- }
- uint32_t OS::get_frame_delay() const {
- return _frame_delay;
- }
- void OS::set_no_window_mode(bool p_enable) {
- _no_window = p_enable;
- }
- bool OS::is_no_window_mode_enabled() const {
- return _no_window;
- }
- int OS::get_exit_code() const {
- return _exit_code;
- }
- void OS::set_exit_code(int p_code) {
- _exit_code = p_code;
- }
- String OS::get_locale() const {
- return "en";
- }
- String OS::get_resource_dir() const {
- return Globals::get_singleton()->get_resource_path();
- }
- String OS::get_system_dir(SystemDir p_dir) const {
- return ".";
- }
- String OS::get_safe_application_name() const {
- String an = Globals::get_singleton()->get("application/name");
- Vector<String> invalid_char = String("\\ / : * ? \" < > |").split(" ");
- for (int i = 0; i < invalid_char.size(); i++) {
- an = an.replace(invalid_char[i], "-");
- }
- return an;
- }
- String OS::get_data_dir() const {
- return ".";
- };
- Error OS::shell_open(String p_uri) {
- return ERR_UNAVAILABLE;
- };
- // implement these with the canvas?
- Error OS::dialog_show(String p_title, String p_description, Vector<String> p_buttons, Object *p_obj, String p_callback) {
- while (true) {
- print("%ls\n--------\n%ls\n", p_title.c_str(), p_description.c_str());
- for (int i = 0; i < p_buttons.size(); i++) {
- if (i > 0) print(", ");
- print("%i=%ls", i + 1, p_buttons[i].c_str());
- };
- print("\n");
- String res = get_stdin_string().strip_edges();
- if (!res.is_numeric())
- continue;
- int n = res.to_int();
- if (n < 0 || n >= p_buttons.size())
- continue;
- if (p_obj && p_callback != "")
- p_obj->call_deferred(p_callback, n);
- break;
- };
- return OK;
- };
- Error OS::dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback) {
- ERR_FAIL_COND_V(!p_obj, FAILED);
- ERR_FAIL_COND_V(p_callback == "", FAILED);
- print("%ls\n---------\n%ls\n[%ls]:\n", p_title.c_str(), p_description.c_str(), p_partial.c_str());
- String res = get_stdin_string().strip_edges();
- bool success = true;
- if (res == "") {
- res = p_partial;
- };
- p_obj->call_deferred(p_callback, success, res);
- return OK;
- };
- int OS::get_static_memory_usage() const {
- return Memory::get_static_mem_usage();
- }
- int OS::get_dynamic_memory_usage() const {
- return Memory::get_dynamic_mem_usage();
- }
- int OS::get_static_memory_peak_usage() const {
- return Memory::get_static_mem_max_usage();
- }
- Error OS::set_cwd(const String &p_cwd) {
- return ERR_CANT_OPEN;
- }
- bool OS::has_touchscreen_ui_hint() const {
- //return false;
- return Input::get_singleton() && Input::get_singleton()->is_emulating_touchscreen();
- }
- int OS::get_free_static_memory() const {
- return Memory::get_static_mem_available();
- }
- void OS::yield() {
- }
- void OS::set_screen_orientation(ScreenOrientation p_orientation) {
- _orientation = p_orientation;
- }
- OS::ScreenOrientation OS::get_screen_orientation() const {
- return (OS::ScreenOrientation)_orientation;
- }
- void OS::_ensure_data_dir() {
- String dd = get_data_dir();
- DirAccess *da = DirAccess::open(dd);
- if (da) {
- memdelete(da);
- return;
- }
- da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- Error err = da->make_dir_recursive(dd);
- if (err != OK) {
- ERR_EXPLAIN("Error attempting to create data dir: " + dd);
- }
- ERR_FAIL_COND(err != OK);
- memdelete(da);
- }
- void OS::set_icon(const Image &p_icon) {
- }
- String OS::get_model_name() const {
- return "GenericDevice";
- }
- void OS::set_cmdline(const char *p_execpath, const List<String> &p_args) {
- _execpath = p_execpath;
- _cmdline = p_args;
- };
- void OS::release_rendering_thread() {
- }
- void OS::make_rendering_thread() {
- }
- void OS::swap_buffers() {
- }
- String OS::get_unique_ID() const {
- ERR_FAIL_V("");
- }
- int OS::get_processor_count() const {
- return 1;
- }
- Error OS::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
- return FAILED;
- };
- bool OS::native_video_is_playing() const {
- return false;
- };
- void OS::native_video_pause(){
- };
- void OS::native_video_unpause(){
- };
- void OS::native_video_stop(){
- };
- void OS::set_mouse_mode(MouseMode p_mode) {
- }
- bool OS::can_use_threads() const {
- #ifdef NO_THREADS
- return false;
- #else
- return true;
- #endif
- }
- OS::MouseMode OS::get_mouse_mode() const {
- return MOUSE_MODE_VISIBLE;
- }
- void OS::set_time_scale(float p_scale) {
- _time_scale = p_scale;
- }
- OS::LatinKeyboardVariant OS::get_latin_keyboard_variant() const {
- return LATIN_KEYBOARD_QWERTY;
- }
- float OS::get_time_scale() const {
- return _time_scale;
- }
- bool OS::is_joy_known(int p_device) {
- return true;
- }
- String OS::get_joy_guid(int p_device) const {
- return "Default Joystick";
- }
- void OS::set_context(int p_context) {
- }
- void OS::set_use_vsync(bool p_enable) {
- }
- bool OS::is_vsync_enabled() const {
- return true;
- }
- Dictionary OS::get_engine_version() const {
- Dictionary dict;
- dict["major"] = _MKSTR(VERSION_MAJOR);
- dict["minor"] = _MKSTR(VERSION_MINOR);
- #ifdef VERSION_PATCH
- dict["patch"] = _MKSTR(VERSION_PATCH);
- #else
- dict["patch"] = "";
- #endif
- dict["status"] = _MKSTR(VERSION_STATUS);
- dict["revision"] = _MKSTR(VERSION_REVISION);
- String stringver = String(dict["major"]) + "." + String(dict["minor"]);
- if (dict["patch"] != "")
- stringver += "." + String(dict["patch"]);
- stringver += "-" + String(dict["status"]) + " (" + String(dict["revision"]) + ")";
- dict["string"] = stringver;
- return dict;
- }
- void OS::center_window() {
- if (is_window_fullscreen()) return;
- Size2 scr = get_screen_size(get_current_screen());
- Size2 wnd = get_real_window_size();
- int x = scr.width / 2 - wnd.width / 2;
- int y = scr.height / 2 - wnd.height / 2;
- set_window_position(Vector2(x, y));
- }
- OS::OS() {
- last_error = NULL;
- frames_drawn = 0;
- singleton = this;
- ips = 60;
- _keep_screen_on = true; // set default value to true, because this had been true before godot 2.0.
- low_processor_usage_mode = false;
- _verbose_stdout = false;
- _frame_delay = 0;
- _no_window = false;
- _exit_code = 0;
- _orientation = SCREEN_LANDSCAPE;
- _fps = 1;
- _target_fps = 0;
- _render_thread_mode = RENDER_THREAD_SAFE;
- _time_scale = 1.0;
- _pixel_snap = false;
- _allow_hidpi = true;
- Math::seed(1234567);
- }
- OS::~OS() {
- singleton = NULL;
- }
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