file_access_encrypted.h 3.7 KB

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  1. /*************************************************************************/
  2. /* file_access_encrypted.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef FILE_ACCESS_ENCRYPTED_H
  31. #define FILE_ACCESS_ENCRYPTED_H
  32. #include "os/file_access.h"
  33. class FileAccessEncrypted : public FileAccess {
  34. public:
  35. enum Mode {
  36. MODE_READ,
  37. MODE_WRITE_AES256,
  38. MODE_MAX
  39. };
  40. private:
  41. Mode mode;
  42. Vector<uint8_t> key;
  43. bool writing;
  44. FileAccess *file;
  45. size_t base;
  46. size_t length;
  47. Vector<uint8_t> data;
  48. mutable size_t pos;
  49. mutable bool eofed;
  50. public:
  51. Error open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode);
  52. Error open_and_parse_password(FileAccess *p_base, const String &p_key, Mode p_mode);
  53. virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file
  54. virtual void close(); ///< close a file
  55. virtual bool is_open() const; ///< true when file is open
  56. virtual void seek(size_t p_position); ///< seek to a given position
  57. virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
  58. virtual size_t get_pos() const; ///< get position in the file
  59. virtual size_t get_len() const; ///< get size of the file
  60. virtual bool eof_reached() const; ///< reading passed EOF
  61. virtual uint8_t get_8() const; ///< get a byte
  62. virtual int get_buffer(uint8_t *p_dst, int p_length) const;
  63. virtual Error get_error() const; ///< get last error
  64. virtual void store_8(uint8_t p_dest); ///< store a byte
  65. virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
  66. virtual bool file_exists(const String &p_name); ///< return true if a file exists
  67. virtual uint64_t _get_modified_time(const String &p_file);
  68. FileAccessEncrypted();
  69. ~FileAccessEncrypted();
  70. };
  71. #endif // FILE_ACCESS_ENCRYPTED_H