slider.h 3.1 KB

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  1. /*************************************************************************/
  2. /* slider.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef SLIDER_H
  30. #define SLIDER_H
  31. #include "scene/gui/range.h"
  32. class Slider : public Range {
  33. OBJ_TYPE( Slider, Range );
  34. struct Grab {
  35. int pos;
  36. float uvalue;
  37. bool active;
  38. } grab;
  39. int ticks;
  40. bool mouse_inside;
  41. Orientation orientation;
  42. float custom_step;
  43. protected:
  44. void _input_event(InputEvent p_event);
  45. void _notification(int p_what);
  46. static void _bind_methods();
  47. bool ticks_on_borders;
  48. public:
  49. virtual Size2 get_minimum_size() const;
  50. void set_custom_step(float p_custom_step);
  51. float get_custom_step() const;
  52. void set_ticks(int p_count);
  53. int get_ticks() const;
  54. void set_ticks_on_borders(bool);
  55. bool get_ticks_on_borders() const;
  56. Slider(Orientation p_orientation=VERTICAL);
  57. };
  58. class HSlider : public Slider {
  59. OBJ_TYPE( HSlider, Slider );
  60. public:
  61. HSlider() : Slider(HORIZONTAL) { set_v_size_flags(0);}
  62. };
  63. class VSlider : public Slider {
  64. OBJ_TYPE( VSlider, Slider );
  65. public:
  66. VSlider() : Slider(VERTICAL) { set_h_size_flags(0);}
  67. };
  68. #endif // SLIDER_H