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- #include "patch_9_frame.h"
- #include "servers/visual_server.h"
- void Patch9Frame::_notification(int p_what) {
- if (p_what==NOTIFICATION_DRAW) {
- if (texture.is_null())
- return;
- Size2 s=get_size();
- RID ci = get_canvas_item();
- VS::get_singleton()->canvas_item_add_style_box(ci,Rect2(Point2(),s),texture->get_rid(),Vector2(margin[MARGIN_LEFT],margin[MARGIN_TOP]),Vector2(margin[MARGIN_RIGHT],margin[MARGIN_BOTTOM]),draw_center,modulate);
- // draw_texture_rect(texture,Rect2(Point2(),s),false,modulate);
- /*
- Vector<Point2> points;
- points.resize(4);
- points[0]=Point2(0,0);
- points[1]=Point2(s.x,0);
- points[2]=Point2(s.x,s.y);
- points[3]=Point2(0,s.y);
- Vector<Point2> uvs;
- uvs.resize(4);
- uvs[0]=Point2(0,0);
- uvs[1]=Point2(1,0);
- uvs[2]=Point2(1,1);
- uvs[3]=Point2(0,1);
- VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid());
- */
- }
- }
- Size2 Patch9Frame::get_minimum_size() const {
- return Size2(margin[MARGIN_LEFT]+margin[MARGIN_RIGHT],margin[MARGIN_TOP]+margin[MARGIN_BOTTOM]);
- }
- void Patch9Frame::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_texture","texture"), & Patch9Frame::set_texture );
- ObjectTypeDB::bind_method(_MD("get_texture"), & Patch9Frame::get_texture );
- ObjectTypeDB::bind_method(_MD("set_modulate","modulate"), & Patch9Frame::set_modulate );
- ObjectTypeDB::bind_method(_MD("get_modulate"), & Patch9Frame::get_modulate );
- ObjectTypeDB::bind_method(_MD("set_patch_margin","margin","value"), & Patch9Frame::set_patch_margin );
- ObjectTypeDB::bind_method(_MD("get_patch_margin","margin"), & Patch9Frame::get_patch_margin );
- ObjectTypeDB::bind_method(_MD("set_draw_center","draw_center"), & Patch9Frame::set_draw_center );
- ObjectTypeDB::bind_method(_MD("get_draw_center"), & Patch9Frame::get_draw_center );
- ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
- ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
- ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), _SCS("set_draw_center"),_SCS("get_draw_center") );
- ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/left",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_LEFT );
- ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/top",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_TOP );
- ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/right",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_RIGHT );
- ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/bottom",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_BOTTOM );
- }
- void Patch9Frame::set_texture(const Ref<Texture>& p_tex) {
- texture=p_tex;
- update();
- //if (texture.is_valid())
- // texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
- minimum_size_changed();
- }
- Ref<Texture> Patch9Frame::get_texture() const {
- return texture;
- }
- void Patch9Frame::set_modulate(const Color& p_tex) {
- modulate=p_tex;
- update();
- }
- Color Patch9Frame::get_modulate() const{
- return modulate;
- }
- void Patch9Frame::set_patch_margin(Margin p_margin,int p_size) {
- ERR_FAIL_INDEX(p_margin,4);
- margin[p_margin]=p_size;
- update();
- minimum_size_changed();
- }
- int Patch9Frame::get_patch_margin(Margin p_margin) const{
- ERR_FAIL_INDEX_V(p_margin,4,0);
- return margin[p_margin];
- }
- void Patch9Frame::set_draw_center(bool p_draw) {
- draw_center=p_draw;
- update();
- }
- bool Patch9Frame::get_draw_center() const{
- return draw_center;
- }
- Patch9Frame::Patch9Frame() {
- margin[MARGIN_LEFT]=0;
- margin[MARGIN_RIGHT]=0;
- margin[MARGIN_BOTTOM]=0;
- margin[MARGIN_TOP]=0;
- modulate=Color(1,1,1,1);
- set_ignore_mouse(true);
- draw_center=true;
- }
- Patch9Frame::~Patch9Frame()
- {
- }
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