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- /*************************************************************************/
- /* line_edit.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef LINE_EDIT_H
- #define LINE_EDIT_H
- #include "scene/gui/control.h"
- /**
- @author Juan Linietsky <reduzio@gmail.com>
- */
- class LineEdit : public Control {
- OBJ_TYPE( LineEdit, Control );
- public:
- enum Align {
- ALIGN_LEFT,
- ALIGN_CENTER,
- ALIGN_RIGHT,
- ALIGN_FILL
- };
- private:
- Align align;
- bool editable;
- bool pass;
- String undo_text;
- String text;
- int cursor_pos;
- int window_pos;
- int max_length; // 0 for no maximum
- int cached_width;
- struct Selection {
- int begin;
- int end;
- int cursor_start;
- bool enabled;
- bool creating;
- bool doubleclick;
- bool drag_attempt;
- } selection;
- void shift_selection_check_pre(bool);
- void shift_selection_check_post(bool);
- void selection_clear();
- void selection_fill_at_cursor();
- void selection_delete();
- void set_window_pos(int p_pos);
- void set_cursor_at_pixel_pos(int p_x);
- void clear_internal();
- void changed_internal();
- void copy_text();
- void cut_text();
- void paste_text();
- void _input_event(InputEvent p_event);
- void _notification(int p_what);
- protected:
- static void _bind_methods();
- public:
- void set_align(Align p_align);
- Align get_align() const;
- virtual Variant get_drag_data(const Point2& p_point);
- virtual bool can_drop_data(const Point2& p_point,const Variant& p_data) const;
- virtual void drop_data(const Point2& p_point,const Variant& p_data);
- void select_all();
- void delete_char();
- void set_text(String p_text);
- String get_text() const;
- void set_cursor_pos(int p_pos);
- int get_cursor_pos() const;
- void set_max_length(int p_max_length);
- int get_max_length() const;
- void append_at_cursor(String p_text);
- void clear();
- void set_editable(bool p_editable);
- bool is_editable() const;
- void set_secret(bool p_secret);
- bool is_secret() const;
- void select(int p_from=0, int p_to=-1);
- virtual Size2 get_minimum_size() const;
- virtual bool is_text_field() const;
- LineEdit();
- ~LineEdit();
- };
- VARIANT_ENUM_CAST(LineEdit::Align);
- #endif
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