shower.tscn 1.3 KB

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  1. [gd_scene load_steps=7 format=1]
  2. [ext_resource path="res://shower.gd" type="Script" id=1]
  3. [ext_resource path="res://bullets.gd" type="Script" id=2]
  4. [ext_resource path="res://face_happy.png" type="Texture" id=3]
  5. [ext_resource path="res://face_sad.png" type="Texture" id=4]
  6. [sub_resource type="CircleShape2D" id=1]
  7. custom_solver_bias = 0.0
  8. radius = 14.0
  9. [sub_resource type="SpriteFrames" id=2]
  10. frames = [ ExtResource( 3 ), ExtResource( 4 ) ]
  11. [node name="shower" type="Node2D"]
  12. script/script = ExtResource( 1 )
  13. [node name="bullets" type="Node2D" parent="."]
  14. script/script = ExtResource( 2 )
  15. [node name="player" type="Area2D" parent="."]
  16. input/pickable = true
  17. shapes/0/shape = SubResource( 1 )
  18. shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
  19. shapes/0/trigger = false
  20. gravity_vec = Vector2( 0, 1 )
  21. gravity = 98.0
  22. linear_damp = 0.1
  23. angular_damp = 1.0
  24. [node name="sprite" type="AnimatedSprite" parent="player"]
  25. transform/scale = Vector2( 0.5, 0.5 )
  26. frames = SubResource( 2 )
  27. [node name="collision" type="CollisionShape2D" parent="player"]
  28. shape = SubResource( 1 )
  29. trigger = false
  30. _update_shape_index = -1
  31. [connection signal="body_enter_shape" from="player" to="." method="_on_player_body_enter_shape"]
  32. [connection signal="body_exit_shape" from="player" to="." method="_on_player_body_exit_shape"]