123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207 |
- [gd_scene load_steps=12 format=1]
- [ext_resource path="res://enemy.gd" type="Script" id=1]
- [ext_resource path="res://enemy.png" type="Texture" id=2]
- [ext_resource path="res://bullet.png" type="Texture" id=3]
- [ext_resource path="res://sound_explode.wav" type="Sample" id=4]
- [ext_resource path="res://sound_hit.wav" type="Sample" id=5]
- [sub_resource type="CircleShape2D" id=1]
- custom_solver_bias = 0.0
- radius = 14.0
- [sub_resource type="Animation" id=2]
- resource/name = "explode"
- length = 6.0
- loop = false
- step = 0.0
- tracks/0/type = "value"
- tracks/0/path = NodePath("sprite:visibility/self_opacity")
- tracks/0/interp = 1
- tracks/0/keys = { "cont":true, "times":FloatArray( 3.58422, 4.33851 ), "transitions":FloatArray( 1, 1 ), "values":[ 1.0, 0.0 ] }
- tracks/1/type = "value"
- tracks/1/path = NodePath("sprite:frame")
- tracks/1/interp = 1
- tracks/1/keys = { "cont":true, "times":FloatArray( 0 ), "transitions":FloatArray( 1 ), "values":[ 4 ] }
- tracks/2/type = "value"
- tracks/2/path = NodePath("Particles2D:config/emitting")
- tracks/2/interp = 1
- tracks/2/keys = { "cont":false, "times":FloatArray( 3.47394 ), "transitions":FloatArray( 1 ), "values":[ true ] }
- tracks/3/type = "method"
- tracks/3/path = NodePath(".")
- tracks/3/interp = 1
- tracks/3/keys = { "times":FloatArray( 3.20357, 5.07305 ), "transitions":FloatArray( 1, 1 ), "values":[ { "args":[ ], "method":"_pre_explode" }, { "args":[ ], "method":"_die" } ] }
- [sub_resource type="Animation" id=3]
- length = 6.75
- loop = true
- step = 0.25
- tracks/0/type = "value"
- tracks/0/path = NodePath("sprite:frame")
- tracks/0/interp = 1
- tracks/0/keys = { "cont":false, "times":FloatArray( 0, 0.75, 1.5, 2.25, 3, 3.75, 4.5, 5.25, 6, 6.75 ), "transitions":FloatArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "values":[ 5, 6, 5, 6, 5, 6, 7, 6, 7, 5 ] }
- [sub_resource type="Animation" id=4]
- resource/name = "walk"
- length = 1.25
- loop = true
- step = 0.25
- tracks/0/type = "value"
- tracks/0/path = NodePath("sprite:frame")
- tracks/0/interp = 1
- tracks/0/keys = { "cont":false, "times":FloatArray( 0, 0.25, 0.5, 0.75, 1, 1.25 ), "transitions":FloatArray( 1, 1, 1, 1, 1, 1 ), "values":[ 0, 1, 2, 3, 4, 0 ] }
- [sub_resource type="ColorRamp" id=5]
- offsets = FloatArray( 0, 1 )
- colors = ColorArray( 1, 0.884956, 0.823009, 1, 0.768627, 0.389381, 0, 0 )
- [sub_resource type="SampleLibrary" id=6]
- samples/explode = { "db":0.0, "pitch":1.0, "sample":ExtResource( 4 ) }
- samples/hit = { "db":0.0, "pitch":1.0, "sample":ExtResource( 5 ) }
- [node name="enemy" type="RigidBody2D"]
- input/pickable = false
- shapes/0/shape = SubResource( 1 )
- shapes/0/transform = Matrix32( 1, 0, 0, 1, -1.08072, -2.16144 )
- shapes/0/trigger = false
- shapes/1/shape = SubResource( 1 )
- shapes/1/transform = Matrix32( 1, 0, 0, 1, 6.48431, 3.24216 )
- shapes/1/trigger = false
- shapes/2/shape = SubResource( 1 )
- shapes/2/transform = Matrix32( 1, 0, 0, 1, -12.495, 3.53415 )
- shapes/2/trigger = false
- collision/layers = 1
- collision/mask = 1
- mode = 2
- mass = 1.0
- friction = 0.0
- bounce = 0.0
- gravity_scale = 1.0
- custom_integrator = false
- continuous_cd = 0
- contacts_reported = 4
- contact_monitor = false
- sleeping = false
- can_sleep = true
- velocity/linear = Vector2( 0, 0 )
- velocity/angular = 0.0
- damp_override/linear = -1.0
- damp_override/angular = -1.0
- script/script = ExtResource( 1 )
- [node name="enabler" type="VisibilityEnabler2D" parent="."]
- transform/pos = Vector2( 16.2569, 11.0034 )
- transform/scale = Vector2( 23.5056, 10.8629 )
- rect = Rect2( -10, -10, 20, 20 )
- enabler/pause_animations = true
- enabler/freeze_bodies = true
- enabler/pause_particles = true
- enabler/process_parent = false
- enabler/fixed_process_parent = false
- [node name="anim" type="AnimationPlayer" parent="."]
- playback/process_mode = 1
- playback/default_blend_time = 0.0
- root/root = NodePath("..")
- anims/explode = SubResource( 2 )
- anims/idle = SubResource( 3 )
- anims/walk = SubResource( 4 )
- playback/active = true
- playback/speed = 3.0
- blend_times = [ ]
- autoplay = ""
- [node name="sprite" type="Sprite" parent="."]
- texture = ExtResource( 2 )
- hframes = 8
- frame = 4
- [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
- transform/pos = Vector2( -1.08072, -2.16144 )
- shape = SubResource( 1 )
- trigger = false
- _update_shape_index = -1
- [node name="CollisionShape2D 2" type="CollisionShape2D" parent="."]
- transform/pos = Vector2( 6.48431, 3.24216 )
- shape = SubResource( 1 )
- trigger = false
- _update_shape_index = -1
- [node name="CollisionShape2D 3" type="CollisionShape2D" parent="."]
- transform/pos = Vector2( -12.495, 3.53415 )
- shape = SubResource( 1 )
- trigger = false
- _update_shape_index = -1
- [node name="raycast_left" type="RayCast2D" parent="."]
- transform/pos = Vector2( -33.2868, -9.34363 )
- enabled = true
- cast_to = Vector2( 0, 45 )
- layer_mask = 1
- type_mask = 15
- [node name="raycast_right" type="RayCast2D" parent="."]
- transform/pos = Vector2( 29.1987, -9.34363 )
- enabled = true
- cast_to = Vector2( 0, 45 )
- layer_mask = 1
- type_mask = 15
- [node name="Particles2D" type="Particles2D" parent="."]
- visibility/self_opacity = 0.121212
- visibility/blend_mode = 1
- config/amount = 32
- config/lifetime = 0.5
- config/emit_timeout = 0.5
- config/emitting = false
- config/explosiveness = 0.1
- config/texture = ExtResource( 3 )
- params/direction = 0.0
- params/spread = 180.0
- params/linear_velocity = 90.0
- params/spin_velocity = 2.0
- params/orbit_velocity = 0.0
- params/gravity_direction = 0.0
- params/gravity_strength = 9.8
- params/radial_accel = 0.0
- params/tangential_accel = 0.0
- params/damping = 0.0
- params/initial_angle = 0.0
- params/initial_size = 2.0
- params/final_size = 3.0
- params/hue_variation = 0.0
- params/anim_speed_scale = 1.0
- params/anim_initial_pos = 0.0
- randomness/spin_velocity = 1.0
- color/color_ramp = SubResource( 5 )
- [node name="sound" type="SamplePlayer2D" parent="."]
- params/volume_db = 0.0
- params/pitch_scale = 1.0
- params/attenuation/min_distance = 1.0
- params/attenuation/max_distance = 2048.0
- params/attenuation/distance_exp = 1.0
- config/polyphony = 3
- config/samples = SubResource( 6 )
- config/pitch_random = 0.0
|