physics_server.cpp 32 KB

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  1. /*************************************************************************/
  2. /* physics_server.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "physics_server.h"
  30. #include "print_string.h"
  31. PhysicsServer * PhysicsServer::singleton=NULL;
  32. void PhysicsDirectBodyState::integrate_forces() {
  33. real_t step = get_step();
  34. Vector3 lv = get_linear_velocity();
  35. lv+=get_total_gravity() * step;
  36. Vector3 av = get_angular_velocity();
  37. float damp = 1.0 - step * get_total_density();
  38. if (damp<0) // reached zero in the given time
  39. damp=0;
  40. lv*=damp;
  41. av*=damp;
  42. set_linear_velocity(lv);
  43. set_angular_velocity(av);
  44. }
  45. Object* PhysicsDirectBodyState::get_contact_collider_object(int p_contact_idx) const {
  46. ObjectID objid = get_contact_collider_id(p_contact_idx);
  47. Object *obj = ObjectDB::get_instance( objid );
  48. return obj;
  49. }
  50. PhysicsServer * PhysicsServer::get_singleton() {
  51. return singleton;
  52. }
  53. void PhysicsDirectBodyState::_bind_methods() {
  54. ObjectTypeDB::bind_method(_MD("get_total_gravity"),&PhysicsDirectBodyState::get_total_gravity);
  55. ObjectTypeDB::bind_method(_MD("get_total_density"),&PhysicsDirectBodyState::get_total_density);
  56. ObjectTypeDB::bind_method(_MD("get_inverse_mass"),&PhysicsDirectBodyState::get_inverse_mass);
  57. ObjectTypeDB::bind_method(_MD("get_inverse_inertia"),&PhysicsDirectBodyState::get_inverse_inertia);
  58. ObjectTypeDB::bind_method(_MD("set_linear_velocity","velocity"),&PhysicsDirectBodyState::set_linear_velocity);
  59. ObjectTypeDB::bind_method(_MD("get_linear_velocity"),&PhysicsDirectBodyState::get_linear_velocity);
  60. ObjectTypeDB::bind_method(_MD("set_angular_velocity","velocity"),&PhysicsDirectBodyState::set_angular_velocity);
  61. ObjectTypeDB::bind_method(_MD("get_angular_velocity"),&PhysicsDirectBodyState::get_angular_velocity);
  62. ObjectTypeDB::bind_method(_MD("set_transform","transform"),&PhysicsDirectBodyState::set_transform);
  63. ObjectTypeDB::bind_method(_MD("get_transform"),&PhysicsDirectBodyState::get_transform);
  64. ObjectTypeDB::bind_method(_MD("add_force","force","pos"),&PhysicsDirectBodyState::add_force);
  65. ObjectTypeDB::bind_method(_MD("apply_impulse","pos","j"),&PhysicsDirectBodyState::apply_impulse);
  66. ObjectTypeDB::bind_method(_MD("set_sleep_state","enabled"),&PhysicsDirectBodyState::set_sleep_state);
  67. ObjectTypeDB::bind_method(_MD("is_sleeping"),&PhysicsDirectBodyState::is_sleeping);
  68. ObjectTypeDB::bind_method(_MD("get_contact_count"),&PhysicsDirectBodyState::get_contact_count);
  69. ObjectTypeDB::bind_method(_MD("get_contact_local_pos","contact_idx"),&PhysicsDirectBodyState::get_contact_local_pos);
  70. ObjectTypeDB::bind_method(_MD("get_contact_local_normal","contact_idx"),&PhysicsDirectBodyState::get_contact_local_normal);
  71. ObjectTypeDB::bind_method(_MD("get_contact_local_shape","contact_idx"),&PhysicsDirectBodyState::get_contact_local_shape);
  72. ObjectTypeDB::bind_method(_MD("get_contact_collider","contact_idx"),&PhysicsDirectBodyState::get_contact_collider);
  73. ObjectTypeDB::bind_method(_MD("get_contact_collider_pos","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_pos);
  74. ObjectTypeDB::bind_method(_MD("get_contact_collider_id","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_id);
  75. ObjectTypeDB::bind_method(_MD("get_contact_collider_object","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_object);
  76. ObjectTypeDB::bind_method(_MD("get_contact_collider_shape","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_shape);
  77. ObjectTypeDB::bind_method(_MD("get_contact_collider_velocity_at_pos","contact_idx"),&PhysicsDirectBodyState::get_contact_collider_velocity_at_pos);
  78. ObjectTypeDB::bind_method(_MD("get_step"),&PhysicsDirectBodyState::get_step);
  79. ObjectTypeDB::bind_method(_MD("integrate_forces"),&PhysicsDirectBodyState::integrate_forces);
  80. ObjectTypeDB::bind_method(_MD("get_space_state:PhysicsDirectSpaceState"),&PhysicsDirectBodyState::get_space_state);
  81. }
  82. PhysicsDirectBodyState::PhysicsDirectBodyState() {}
  83. ///////////////////////////////////////////////////////
  84. void PhysicsShapeQueryParameters::set_shape(const RES &p_shape) {
  85. ERR_FAIL_COND(p_shape.is_null());
  86. shape=p_shape->get_rid();
  87. }
  88. void PhysicsShapeQueryParameters::set_shape_rid(const RID& p_shape) {
  89. shape=p_shape;
  90. }
  91. RID PhysicsShapeQueryParameters::get_shape_rid() const {
  92. return shape;
  93. }
  94. void PhysicsShapeQueryParameters::set_transform(const Transform& p_transform){
  95. transform=p_transform;
  96. }
  97. Transform PhysicsShapeQueryParameters::get_transform() const{
  98. return transform;
  99. }
  100. void PhysicsShapeQueryParameters::set_margin(float p_margin){
  101. margin=p_margin;
  102. }
  103. float PhysicsShapeQueryParameters::get_margin() const{
  104. return margin;
  105. }
  106. void PhysicsShapeQueryParameters::set_layer_mask(int p_layer_mask){
  107. layer_mask=p_layer_mask;
  108. }
  109. int PhysicsShapeQueryParameters::get_layer_mask() const{
  110. return layer_mask;
  111. }
  112. void PhysicsShapeQueryParameters::set_object_type_mask(int p_object_type_mask){
  113. object_type_mask=p_object_type_mask;
  114. }
  115. int PhysicsShapeQueryParameters::get_object_type_mask() const{
  116. return object_type_mask;
  117. }
  118. void PhysicsShapeQueryParameters::set_exclude(const Vector<RID>& p_exclude) {
  119. exclude.clear();;
  120. for(int i=0;i<p_exclude.size();i++)
  121. exclude.insert(p_exclude[i]);
  122. }
  123. Vector<RID> PhysicsShapeQueryParameters::get_exclude() const{
  124. Vector<RID> ret;
  125. ret.resize(exclude.size());
  126. int idx=0;
  127. for(Set<RID>::Element *E=exclude.front();E;E=E->next()) {
  128. ret[idx]=E->get();
  129. }
  130. return ret;
  131. }
  132. void PhysicsShapeQueryParameters::_bind_methods() {
  133. ObjectTypeDB::bind_method(_MD("set_shape","shape:Shape"),&PhysicsShapeQueryParameters::set_shape);
  134. ObjectTypeDB::bind_method(_MD("set_shape_rid","shape"),&PhysicsShapeQueryParameters::set_shape_rid);
  135. ObjectTypeDB::bind_method(_MD("get_shape_rid"),&PhysicsShapeQueryParameters::get_shape_rid);
  136. ObjectTypeDB::bind_method(_MD("set_transform","transform"),&PhysicsShapeQueryParameters::set_transform);
  137. ObjectTypeDB::bind_method(_MD("get_transform"),&PhysicsShapeQueryParameters::get_transform);
  138. ObjectTypeDB::bind_method(_MD("set_margin","margin"),&PhysicsShapeQueryParameters::set_margin);
  139. ObjectTypeDB::bind_method(_MD("get_margin"),&PhysicsShapeQueryParameters::get_margin);
  140. ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&PhysicsShapeQueryParameters::set_layer_mask);
  141. ObjectTypeDB::bind_method(_MD("get_layer_mask"),&PhysicsShapeQueryParameters::get_layer_mask);
  142. ObjectTypeDB::bind_method(_MD("set_object_type_mask","object_type_mask"),&PhysicsShapeQueryParameters::set_object_type_mask);
  143. ObjectTypeDB::bind_method(_MD("get_object_type_mask"),&PhysicsShapeQueryParameters::get_object_type_mask);
  144. ObjectTypeDB::bind_method(_MD("set_exclude","exclude"),&PhysicsShapeQueryParameters::set_exclude);
  145. ObjectTypeDB::bind_method(_MD("get_exclude"),&PhysicsShapeQueryParameters::get_exclude);
  146. }
  147. PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() {
  148. margin=0;
  149. layer_mask=0x7FFFFFFF;
  150. object_type_mask=PhysicsDirectSpaceState::TYPE_MASK_COLLISION;
  151. }
  152. /////////////////////////////////////
  153. /*
  154. Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Transform& p_xform,int p_result_max,const Vector<RID>& p_exclude,uint32_t p_collision_mask) {
  155. ERR_FAIL_INDEX_V(p_result_max,4096,Variant());
  156. if (p_result_max<=0)
  157. return Variant();
  158. Set<RID> exclude;
  159. for(int i=0;i<p_exclude.size();i++)
  160. exclude.insert(p_exclude[i]);
  161. ShapeResult *res=(ShapeResult*)alloca(p_result_max*sizeof(ShapeResult));
  162. int rc = intersect_shape(p_shape,p_xform,0,res,p_result_max,exclude);
  163. if (rc==0)
  164. return Variant();
  165. Ref<PhysicsShapeQueryResult> result = memnew( PhysicsShapeQueryResult );
  166. result->result.resize(rc);
  167. for(int i=0;i<rc;i++)
  168. result->result[i]=res[i];
  169. return result;
  170. }
  171. */
  172. Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3& p_from, const Vector3& p_to,const Vector<RID>& p_exclude,uint32_t p_layers,uint32_t p_object_type_mask) {
  173. RayResult inters;
  174. Set<RID> exclude;
  175. for(int i=0;i<p_exclude.size();i++)
  176. exclude.insert(p_exclude[i]);
  177. bool res = intersect_ray(p_from,p_to,inters,exclude,p_layers,p_object_type_mask);
  178. if (!res)
  179. return Dictionary(true);
  180. Dictionary d(true);
  181. d["position"]=inters.position;
  182. d["normal"]=inters.normal;
  183. d["collider_id"]=inters.collider_id;
  184. d["collider"]=inters.collider;
  185. d["shape"]=inters.shape;
  186. d["rid"]=inters.rid;
  187. return d;
  188. }
  189. Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParameters> &psq, int p_max_results) {
  190. Vector<ShapeResult> sr;
  191. sr.resize(p_max_results);
  192. int rc = intersect_shape(psq->shape,psq->transform,psq->margin,sr.ptr(),sr.size(),psq->exclude,psq->layer_mask,psq->object_type_mask);
  193. Array ret;
  194. ret.resize(rc);
  195. for(int i=0;i<rc;i++) {
  196. Dictionary d;
  197. d["rid"]=sr[i].rid;
  198. d["collider_id"]=sr[i].collider_id;
  199. d["collider"]=sr[i].collider;
  200. d["shape"]=sr[i].shape;
  201. ret[i]=d;
  202. }
  203. return ret;
  204. }
  205. Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &psq,const Vector3& p_motion){
  206. float closest_safe,closest_unsafe;
  207. bool res = cast_motion(psq->shape,psq->transform,p_motion,psq->margin,closest_safe,closest_unsafe,psq->exclude,psq->layer_mask,psq->object_type_mask);
  208. if (!res)
  209. return Array();
  210. Array ret(true);
  211. ret.resize(2);
  212. ret[0]=closest_safe;
  213. ret[1]=closest_unsafe;
  214. return ret;
  215. }
  216. Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParameters> &psq, int p_max_results){
  217. Vector<Vector3> ret;
  218. ret.resize(p_max_results*2);
  219. int rc=0;
  220. bool res = collide_shape(psq->shape,psq->transform,psq->margin,ret.ptr(),p_max_results,rc,psq->exclude,psq->layer_mask,psq->object_type_mask);
  221. if (!res)
  222. return Array();
  223. Array r;
  224. r.resize(rc*2);
  225. for(int i=0;i<rc*2;i++)
  226. r[i]=ret[i];
  227. return r;
  228. }
  229. Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryParameters> &psq){
  230. ShapeRestInfo sri;
  231. bool res = rest_info(psq->shape,psq->transform,psq->margin,&sri,psq->exclude,psq->layer_mask,psq->object_type_mask);
  232. Dictionary r(true);
  233. if (!res)
  234. return r;
  235. r["point"]=sri.point;
  236. r["normal"]=sri.normal;
  237. r["rid"]=sri.rid;
  238. r["collider_id"]=sri.collider_id;
  239. r["shape"]=sri.shape;
  240. r["linear_velocity"]=sri.linear_velocity;
  241. return r;
  242. }
  243. PhysicsDirectSpaceState::PhysicsDirectSpaceState() {
  244. }
  245. void PhysicsDirectSpaceState::_bind_methods() {
  246. // ObjectTypeDB::bind_method(_MD("intersect_ray","from","to","exclude","umask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0));
  247. // ObjectTypeDB::bind_method(_MD("intersect_shape:PhysicsShapeQueryResult","shape","xform","result_max","exclude","umask"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0));
  248. ObjectTypeDB::bind_method(_MD("intersect_ray:Dictionary","from","to","exclude","layer_mask","type_mask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION));
  249. ObjectTypeDB::bind_method(_MD("intersect_shape","shape:PhysicsShapeQueryParameters","max_results"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(32));
  250. ObjectTypeDB::bind_method(_MD("cast_motion","shape:PhysicsShapeQueryParameters","motion"),&PhysicsDirectSpaceState::_cast_motion);
  251. ObjectTypeDB::bind_method(_MD("collide_shape","shape:PhysicsShapeQueryParameters","max_results"),&PhysicsDirectSpaceState::_collide_shape,DEFVAL(32));
  252. ObjectTypeDB::bind_method(_MD("get_rest_info","shape:PhysicsShapeQueryParameters"),&PhysicsDirectSpaceState::_get_rest_info);
  253. BIND_CONSTANT( TYPE_MASK_STATIC_BODY );
  254. BIND_CONSTANT( TYPE_MASK_KINEMATIC_BODY );
  255. BIND_CONSTANT( TYPE_MASK_RIGID_BODY );
  256. BIND_CONSTANT( TYPE_MASK_CHARACTER_BODY );
  257. BIND_CONSTANT( TYPE_MASK_AREA );
  258. BIND_CONSTANT( TYPE_MASK_COLLISION );
  259. }
  260. int PhysicsShapeQueryResult::get_result_count() const {
  261. return result.size();
  262. }
  263. RID PhysicsShapeQueryResult::get_result_rid(int p_idx) const {
  264. return result[p_idx].rid;
  265. }
  266. ObjectID PhysicsShapeQueryResult::get_result_object_id(int p_idx) const {
  267. return result[p_idx].collider_id;
  268. }
  269. Object* PhysicsShapeQueryResult::get_result_object(int p_idx) const {
  270. return result[p_idx].collider;
  271. }
  272. int PhysicsShapeQueryResult::get_result_object_shape(int p_idx) const {
  273. return result[p_idx].shape;
  274. }
  275. PhysicsShapeQueryResult::PhysicsShapeQueryResult() {
  276. }
  277. void PhysicsShapeQueryResult::_bind_methods() {
  278. ObjectTypeDB::bind_method(_MD("get_result_count"),&PhysicsShapeQueryResult::get_result_count);
  279. ObjectTypeDB::bind_method(_MD("get_result_rid","idx"),&PhysicsShapeQueryResult::get_result_rid);
  280. ObjectTypeDB::bind_method(_MD("get_result_object_id","idx"),&PhysicsShapeQueryResult::get_result_object_id);
  281. ObjectTypeDB::bind_method(_MD("get_result_object","idx"),&PhysicsShapeQueryResult::get_result_object);
  282. ObjectTypeDB::bind_method(_MD("get_result_object_shape","idx"),&PhysicsShapeQueryResult::get_result_object_shape);
  283. }
  284. ///////////////////////////////////////
  285. void PhysicsServer::_bind_methods() {
  286. ObjectTypeDB::bind_method(_MD("shape_create","type"),&PhysicsServer::shape_create);
  287. ObjectTypeDB::bind_method(_MD("shape_set_data","shape","data"),&PhysicsServer::shape_set_data);
  288. ObjectTypeDB::bind_method(_MD("shape_get_type","shape"),&PhysicsServer::shape_get_type);
  289. ObjectTypeDB::bind_method(_MD("shape_get_data","shape"),&PhysicsServer::shape_get_data);
  290. ObjectTypeDB::bind_method(_MD("space_create"),&PhysicsServer::space_create);
  291. ObjectTypeDB::bind_method(_MD("space_set_active","space","active"),&PhysicsServer::space_set_active);
  292. ObjectTypeDB::bind_method(_MD("space_is_active","space"),&PhysicsServer::space_is_active);
  293. ObjectTypeDB::bind_method(_MD("space_set_param","space","param","value"),&PhysicsServer::space_set_param);
  294. ObjectTypeDB::bind_method(_MD("space_get_param","space","param"),&PhysicsServer::space_get_param);
  295. ObjectTypeDB::bind_method(_MD("space_get_direct_state:PhysicsDirectSpaceState","space"),&PhysicsServer::space_get_direct_state);
  296. ObjectTypeDB::bind_method(_MD("area_create"),&PhysicsServer::area_create);
  297. ObjectTypeDB::bind_method(_MD("area_set_space","area","space"),&PhysicsServer::area_set_space);
  298. ObjectTypeDB::bind_method(_MD("area_get_space","area"),&PhysicsServer::area_get_space);
  299. ObjectTypeDB::bind_method(_MD("area_set_space_override_mode","area","mode"),&PhysicsServer::area_set_space_override_mode);
  300. ObjectTypeDB::bind_method(_MD("area_get_space_override_mode","area"),&PhysicsServer::area_get_space_override_mode);
  301. ObjectTypeDB::bind_method(_MD("area_add_shape","area","shape","transform"),&PhysicsServer::area_add_shape,DEFVAL(Transform()));
  302. ObjectTypeDB::bind_method(_MD("area_set_shape","area","shape_idx","shape"),&PhysicsServer::area_set_shape);
  303. ObjectTypeDB::bind_method(_MD("area_set_shape_transform","area","shape_idx","transform"),&PhysicsServer::area_set_shape_transform);
  304. ObjectTypeDB::bind_method(_MD("area_get_shape_count","area"),&PhysicsServer::area_get_shape_count);
  305. ObjectTypeDB::bind_method(_MD("area_get_shape","area","shape_idx"),&PhysicsServer::area_get_shape);
  306. ObjectTypeDB::bind_method(_MD("area_get_shape_transform","area","shape_idx"),&PhysicsServer::area_get_shape_transform);
  307. ObjectTypeDB::bind_method(_MD("area_remove_shape","area","shape_idx"),&PhysicsServer::area_remove_shape);
  308. ObjectTypeDB::bind_method(_MD("area_clear_shapes","area"),&PhysicsServer::area_clear_shapes);
  309. ObjectTypeDB::bind_method(_MD("area_set_param","area","param","value"),&PhysicsServer::area_set_param);
  310. ObjectTypeDB::bind_method(_MD("area_set_transform","area","transform"),&PhysicsServer::area_set_transform);
  311. ObjectTypeDB::bind_method(_MD("area_get_param","area","param"),&PhysicsServer::area_get_param);
  312. ObjectTypeDB::bind_method(_MD("area_get_transform","area"),&PhysicsServer::area_get_transform);
  313. ObjectTypeDB::bind_method(_MD("area_attach_object_instance_ID","area","id"),&PhysicsServer::area_attach_object_instance_ID);
  314. ObjectTypeDB::bind_method(_MD("area_get_object_instance_ID","area"),&PhysicsServer::area_get_object_instance_ID);
  315. ObjectTypeDB::bind_method(_MD("area_set_monitor_callback","receiver","method"),&PhysicsServer::area_set_monitor_callback);
  316. ObjectTypeDB::bind_method(_MD("area_set_ray_pickable","area","enable"),&PhysicsServer::area_set_ray_pickable);
  317. ObjectTypeDB::bind_method(_MD("area_is_ray_pickable","area"),&PhysicsServer::area_is_ray_pickable);
  318. ObjectTypeDB::bind_method(_MD("body_create","mode","init_sleeping"),&PhysicsServer::body_create,DEFVAL(BODY_MODE_RIGID),DEFVAL(false));
  319. ObjectTypeDB::bind_method(_MD("body_set_space","body","space"),&PhysicsServer::body_set_space);
  320. ObjectTypeDB::bind_method(_MD("body_get_space","body"),&PhysicsServer::body_get_space);
  321. ObjectTypeDB::bind_method(_MD("body_set_mode","body","mode"),&PhysicsServer::body_set_mode);
  322. ObjectTypeDB::bind_method(_MD("body_get_mode","body"),&PhysicsServer::body_get_mode);
  323. ObjectTypeDB::bind_method(_MD("body_add_shape","body","shape","transform"),&PhysicsServer::body_add_shape,DEFVAL(Transform()));
  324. ObjectTypeDB::bind_method(_MD("body_set_shape","body","shape_idx","shape"),&PhysicsServer::body_set_shape);
  325. ObjectTypeDB::bind_method(_MD("body_set_shape_transform","body","shape_idx","transform"),&PhysicsServer::body_set_shape_transform);
  326. ObjectTypeDB::bind_method(_MD("body_get_shape_count","body"),&PhysicsServer::body_get_shape_count);
  327. ObjectTypeDB::bind_method(_MD("body_get_shape","body","shape_idx"),&PhysicsServer::body_get_shape);
  328. ObjectTypeDB::bind_method(_MD("body_get_shape_transform","body","shape_idx"),&PhysicsServer::body_get_shape_transform);
  329. ObjectTypeDB::bind_method(_MD("body_remove_shape","body","shape_idx"),&PhysicsServer::body_remove_shape);
  330. ObjectTypeDB::bind_method(_MD("body_clear_shapes","body"),&PhysicsServer::body_clear_shapes);
  331. ObjectTypeDB::bind_method(_MD("body_attach_object_instance_ID","body","id"),&PhysicsServer::body_attach_object_instance_ID);
  332. ObjectTypeDB::bind_method(_MD("body_get_object_instance_ID","body"),&PhysicsServer::body_get_object_instance_ID);
  333. ObjectTypeDB::bind_method(_MD("body_set_enable_continuous_collision_detection","body","enable"),&PhysicsServer::body_set_enable_continuous_collision_detection);
  334. ObjectTypeDB::bind_method(_MD("body_is_continuous_collision_detection_enabled","body"),&PhysicsServer::body_is_continuous_collision_detection_enabled);
  335. //ObjectTypeDB::bind_method(_MD("body_set_user_flags","flags""),&PhysicsServer::body_set_shape,DEFVAL(Transform));
  336. //ObjectTypeDB::bind_method(_MD("body_get_user_flags","body","shape_idx","shape"),&PhysicsServer::body_get_shape);
  337. ObjectTypeDB::bind_method(_MD("body_set_param","body","param","value"),&PhysicsServer::body_set_param);
  338. ObjectTypeDB::bind_method(_MD("body_get_param","body","param"),&PhysicsServer::body_get_param);
  339. ObjectTypeDB::bind_method(_MD("body_set_state","body","state","value"),&PhysicsServer::body_set_state);
  340. ObjectTypeDB::bind_method(_MD("body_get_state","body","state"),&PhysicsServer::body_get_state);
  341. ObjectTypeDB::bind_method(_MD("body_apply_impulse","body","pos","impulse"),&PhysicsServer::body_apply_impulse);
  342. ObjectTypeDB::bind_method(_MD("body_set_axis_velocity","body","axis_velocity"),&PhysicsServer::body_set_axis_velocity);
  343. ObjectTypeDB::bind_method(_MD("body_set_axis_lock","body","axis"),&PhysicsServer::body_set_axis_lock);
  344. ObjectTypeDB::bind_method(_MD("body_get_axis_lock","body"),&PhysicsServer::body_get_axis_lock);
  345. ObjectTypeDB::bind_method(_MD("body_add_collision_exception","body","excepted_body"),&PhysicsServer::body_add_collision_exception);
  346. ObjectTypeDB::bind_method(_MD("body_remove_collision_exception","body","excepted_body"),&PhysicsServer::body_remove_collision_exception);
  347. // virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions)=0;
  348. ObjectTypeDB::bind_method(_MD("body_set_max_contacts_reported","body","amount"),&PhysicsServer::body_set_max_contacts_reported);
  349. ObjectTypeDB::bind_method(_MD("body_get_max_contacts_reported","body"),&PhysicsServer::body_get_max_contacts_reported);
  350. ObjectTypeDB::bind_method(_MD("body_set_omit_force_integration","body","enable"),&PhysicsServer::body_set_omit_force_integration);
  351. ObjectTypeDB::bind_method(_MD("body_is_omitting_force_integration","body"),&PhysicsServer::body_is_omitting_force_integration);
  352. ObjectTypeDB::bind_method(_MD("body_set_force_integration_callback","body","receiver","method","userdata"),&PhysicsServer::body_set_force_integration_callback,DEFVAL(Variant()));
  353. ObjectTypeDB::bind_method(_MD("body_set_ray_pickable","body","enable"),&PhysicsServer::body_set_ray_pickable);
  354. ObjectTypeDB::bind_method(_MD("body_is_ray_pickable","body"),&PhysicsServer::body_is_ray_pickable);
  355. /* JOINT API */
  356. BIND_CONSTANT( JOINT_PIN );
  357. BIND_CONSTANT( JOINT_HINGE );
  358. BIND_CONSTANT( JOINT_SLIDER );
  359. BIND_CONSTANT( JOINT_CONE_TWIST );
  360. BIND_CONSTANT( JOINT_6DOF );
  361. ObjectTypeDB::bind_method(_MD("joint_create_pin","body_A","local_A","body_B","local_B"),&PhysicsServer::joint_create_pin);
  362. ObjectTypeDB::bind_method(_MD("pin_joint_set_param","joint","param","value"),&PhysicsServer::pin_joint_set_param);
  363. ObjectTypeDB::bind_method(_MD("pin_joint_get_param","joint","param"),&PhysicsServer::pin_joint_get_param);
  364. ObjectTypeDB::bind_method(_MD("pin_joint_set_local_A","joint","local_A"),&PhysicsServer::pin_joint_set_local_A);
  365. ObjectTypeDB::bind_method(_MD("pin_joint_get_local_A","joint"),&PhysicsServer::pin_joint_get_local_A);
  366. ObjectTypeDB::bind_method(_MD("pin_joint_set_local_B","joint","local_B"),&PhysicsServer::pin_joint_set_local_B);
  367. ObjectTypeDB::bind_method(_MD("pin_joint_get_local_B","joint"),&PhysicsServer::pin_joint_get_local_B);
  368. BIND_CONSTANT(PIN_JOINT_BIAS );
  369. BIND_CONSTANT(PIN_JOINT_DAMPING );
  370. BIND_CONSTANT(PIN_JOINT_IMPULSE_CLAMP );
  371. BIND_CONSTANT(HINGE_JOINT_BIAS);
  372. BIND_CONSTANT(HINGE_JOINT_LIMIT_UPPER);
  373. BIND_CONSTANT(HINGE_JOINT_LIMIT_LOWER);
  374. BIND_CONSTANT(HINGE_JOINT_LIMIT_BIAS);
  375. BIND_CONSTANT(HINGE_JOINT_LIMIT_SOFTNESS);
  376. BIND_CONSTANT(HINGE_JOINT_LIMIT_RELAXATION);
  377. BIND_CONSTANT(HINGE_JOINT_MOTOR_TARGET_VELOCITY);
  378. BIND_CONSTANT(HINGE_JOINT_MOTOR_MAX_IMPULSE);
  379. BIND_CONSTANT(HINGE_JOINT_FLAG_USE_LIMIT);
  380. BIND_CONSTANT(HINGE_JOINT_FLAG_ENABLE_MOTOR);
  381. ObjectTypeDB::bind_method(_MD("joint_create_hinge","body_A","hinge_A","body_B","hinge_B"),&PhysicsServer::joint_create_hinge);
  382. ObjectTypeDB::bind_method(_MD("hinge_joint_set_param","joint","param","value"),&PhysicsServer::hinge_joint_set_param);
  383. ObjectTypeDB::bind_method(_MD("hinge_joint_get_param","joint","param"),&PhysicsServer::hinge_joint_get_param);
  384. ObjectTypeDB::bind_method(_MD("hinge_joint_set_flag","joint","flag","enabled"),&PhysicsServer::hinge_joint_set_flag);
  385. ObjectTypeDB::bind_method(_MD("hinge_joint_get_flag","joint","flag"),&PhysicsServer::hinge_joint_get_flag);
  386. ObjectTypeDB::bind_method(_MD("joint_create_slider","body_A","local_ref_A","body_B","local_ref_B"),&PhysicsServer::joint_create_slider);
  387. ObjectTypeDB::bind_method(_MD("slider_joint_set_param","joint","param","value"),&PhysicsServer::slider_joint_set_param);
  388. ObjectTypeDB::bind_method(_MD("slider_joint_get_param","joint","param"),&PhysicsServer::slider_joint_get_param);
  389. BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_UPPER );
  390. BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_LOWER );
  391. BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS );
  392. BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION );
  393. BIND_CONSTANT( SLIDER_JOINT_LINEAR_LIMIT_DAMPING );
  394. BIND_CONSTANT( SLIDER_JOINT_LINEAR_MOTION_SOFTNESS );
  395. BIND_CONSTANT( SLIDER_JOINT_LINEAR_MOTION_RESTITUTION );
  396. BIND_CONSTANT( SLIDER_JOINT_LINEAR_MOTION_DAMPING );
  397. BIND_CONSTANT( SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS );
  398. BIND_CONSTANT( SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION );
  399. BIND_CONSTANT( SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING );
  400. BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_UPPER );
  401. BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_LOWER );
  402. BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS );
  403. BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION );
  404. BIND_CONSTANT( SLIDER_JOINT_ANGULAR_LIMIT_DAMPING );
  405. BIND_CONSTANT( SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS );
  406. BIND_CONSTANT( SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION );
  407. BIND_CONSTANT( SLIDER_JOINT_ANGULAR_MOTION_DAMPING );
  408. BIND_CONSTANT( SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS );
  409. BIND_CONSTANT( SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION );
  410. BIND_CONSTANT( SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING );
  411. BIND_CONSTANT( SLIDER_JOINT_MAX );
  412. ObjectTypeDB::bind_method(_MD("joint_create_cone_twist","body_A","local_ref_A","body_B","local_ref_B"),&PhysicsServer::joint_create_cone_twist);
  413. ObjectTypeDB::bind_method(_MD("cone_twist_joint_set_param","joint","param","value"),&PhysicsServer::cone_twist_joint_set_param);
  414. ObjectTypeDB::bind_method(_MD("cone_twist_joint_get_param","joint","param"),&PhysicsServer::cone_twist_joint_get_param);
  415. BIND_CONSTANT( CONE_TWIST_JOINT_SWING_SPAN );
  416. BIND_CONSTANT( CONE_TWIST_JOINT_TWIST_SPAN );
  417. BIND_CONSTANT( CONE_TWIST_JOINT_BIAS );
  418. BIND_CONSTANT( CONE_TWIST_JOINT_SOFTNESS );
  419. BIND_CONSTANT( CONE_TWIST_JOINT_RELAXATION );
  420. BIND_CONSTANT( G6DOF_JOINT_LINEAR_LOWER_LIMIT );
  421. BIND_CONSTANT( G6DOF_JOINT_LINEAR_UPPER_LIMIT );
  422. BIND_CONSTANT( G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS );
  423. BIND_CONSTANT( G6DOF_JOINT_LINEAR_RESTITUTION );
  424. BIND_CONSTANT( G6DOF_JOINT_LINEAR_DAMPING );
  425. BIND_CONSTANT( G6DOF_JOINT_ANGULAR_LOWER_LIMIT );
  426. BIND_CONSTANT( G6DOF_JOINT_ANGULAR_UPPER_LIMIT );
  427. BIND_CONSTANT( G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS );
  428. BIND_CONSTANT( G6DOF_JOINT_ANGULAR_DAMPING );
  429. BIND_CONSTANT( G6DOF_JOINT_ANGULAR_RESTITUTION );
  430. BIND_CONSTANT( G6DOF_JOINT_ANGULAR_FORCE_LIMIT );
  431. BIND_CONSTANT( G6DOF_JOINT_ANGULAR_ERP );
  432. BIND_CONSTANT( G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY );
  433. BIND_CONSTANT( G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT );
  434. BIND_CONSTANT( G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT );
  435. BIND_CONSTANT( G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT );
  436. BIND_CONSTANT( G6DOF_JOINT_FLAG_ENABLE_MOTOR );
  437. ObjectTypeDB::bind_method(_MD("joint_get_type","joint"),&PhysicsServer::joint_get_type);
  438. ObjectTypeDB::bind_method(_MD("joint_set_solver_priority","joint","priority"),&PhysicsServer::joint_set_solver_priority);
  439. ObjectTypeDB::bind_method(_MD("joint_get_solver_priority","joint"),&PhysicsServer::joint_get_solver_priority);
  440. ObjectTypeDB::bind_method(_MD("joint_create_generic_6dof","body_A","local_ref_A","body_B","local_ref_B"),&PhysicsServer::joint_create_generic_6dof);
  441. ObjectTypeDB::bind_method(_MD("generic_6dof_joint_set_param","joint","axis","param","value"),&PhysicsServer::generic_6dof_joint_set_param);
  442. ObjectTypeDB::bind_method(_MD("generic_6dof_joint_get_param","joint","axis","param"),&PhysicsServer::generic_6dof_joint_get_param);
  443. ObjectTypeDB::bind_method(_MD("generic_6dof_joint_set_flag","joint","axis","flag","enable"),&PhysicsServer::generic_6dof_joint_set_flag);
  444. ObjectTypeDB::bind_method(_MD("generic_6dof_joint_get_flag","joint","axis","flag"),&PhysicsServer::generic_6dof_joint_get_flag);
  445. /*
  446. ObjectTypeDB::bind_method(_MD("joint_set_param","joint","param","value"),&PhysicsServer::joint_set_param);
  447. ObjectTypeDB::bind_method(_MD("joint_get_param","joint","param"),&PhysicsServer::joint_get_param);
  448. ObjectTypeDB::bind_method(_MD("pin_joint_create","anchor","body_a","body_b"),&PhysicsServer::pin_joint_create,DEFVAL(RID()));
  449. ObjectTypeDB::bind_method(_MD("groove_joint_create","groove1_a","groove2_a","anchor_b","body_a","body_b"),&PhysicsServer::groove_joint_create,DEFVAL(RID()),DEFVAL(RID()));
  450. ObjectTypeDB::bind_method(_MD("damped_spring_joint_create","anchor_a","anchor_b","body_a","body_b"),&PhysicsServer::damped_spring_joint_create,DEFVAL(RID()));
  451. ObjectTypeDB::bind_method(_MD("damped_string_joint_set_param","joint","param","value"),&PhysicsServer::damped_string_joint_set_param,DEFVAL(RID()));
  452. ObjectTypeDB::bind_method(_MD("damped_string_joint_get_param","joint","param"),&PhysicsServer::damped_string_joint_get_param);
  453. ObjectTypeDB::bind_method(_MD("joint_get_type","joint"),&PhysicsServer::joint_get_type);
  454. */
  455. ObjectTypeDB::bind_method(_MD("free_rid","rid"),&PhysicsServer::free);
  456. ObjectTypeDB::bind_method(_MD("set_active","active"),&PhysicsServer::set_active);
  457. // ObjectTypeDB::bind_method(_MD("init"),&PhysicsServer::init);
  458. // ObjectTypeDB::bind_method(_MD("step"),&PhysicsServer::step);
  459. // ObjectTypeDB::bind_method(_MD("sync"),&PhysicsServer::sync);
  460. //ObjectTypeDB::bind_method(_MD("flush_queries"),&PhysicsServer::flush_queries);
  461. ObjectTypeDB::bind_method(_MD("get_process_info"),&PhysicsServer::get_process_info);
  462. BIND_CONSTANT( SHAPE_PLANE );
  463. BIND_CONSTANT( SHAPE_RAY );
  464. BIND_CONSTANT( SHAPE_SPHERE );
  465. BIND_CONSTANT( SHAPE_BOX );
  466. BIND_CONSTANT( SHAPE_CAPSULE );
  467. BIND_CONSTANT( SHAPE_CONVEX_POLYGON );
  468. BIND_CONSTANT( SHAPE_CONCAVE_POLYGON );
  469. BIND_CONSTANT( SHAPE_HEIGHTMAP );
  470. BIND_CONSTANT( SHAPE_CUSTOM );
  471. BIND_CONSTANT( AREA_PARAM_GRAVITY );
  472. BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR );
  473. BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT );
  474. BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION );
  475. BIND_CONSTANT( AREA_PARAM_DENSITY );
  476. BIND_CONSTANT( AREA_PARAM_PRIORITY );
  477. BIND_CONSTANT( AREA_SPACE_OVERRIDE_COMBINE );
  478. BIND_CONSTANT( AREA_SPACE_OVERRIDE_DISABLED );
  479. BIND_CONSTANT( AREA_SPACE_OVERRIDE_REPLACE );
  480. BIND_CONSTANT( BODY_MODE_STATIC );
  481. BIND_CONSTANT( BODY_MODE_KINEMATIC );
  482. BIND_CONSTANT( BODY_MODE_RIGID );
  483. BIND_CONSTANT( BODY_MODE_CHARACTER );
  484. BIND_CONSTANT( BODY_PARAM_BOUNCE );
  485. BIND_CONSTANT( BODY_PARAM_FRICTION );
  486. BIND_CONSTANT( BODY_PARAM_MASS );
  487. BIND_CONSTANT( BODY_PARAM_MAX );
  488. BIND_CONSTANT( BODY_STATE_TRANSFORM );
  489. BIND_CONSTANT( BODY_STATE_LINEAR_VELOCITY );
  490. BIND_CONSTANT( BODY_STATE_ANGULAR_VELOCITY );
  491. BIND_CONSTANT( BODY_STATE_SLEEPING );
  492. BIND_CONSTANT( BODY_STATE_CAN_SLEEP );
  493. /*
  494. BIND_CONSTANT( JOINT_PIN );
  495. BIND_CONSTANT( JOINT_GROOVE );
  496. BIND_CONSTANT( JOINT_DAMPED_SPRING );
  497. BIND_CONSTANT( DAMPED_STRING_REST_LENGTH );
  498. BIND_CONSTANT( DAMPED_STRING_STIFFNESS );
  499. BIND_CONSTANT( DAMPED_STRING_DAMPING );
  500. */
  501. // BIND_CONSTANT( TYPE_BODY );
  502. // BIND_CONSTANT( TYPE_AREA );
  503. BIND_CONSTANT( AREA_BODY_ADDED );
  504. BIND_CONSTANT( AREA_BODY_REMOVED );
  505. BIND_CONSTANT( INFO_ACTIVE_OBJECTS );
  506. BIND_CONSTANT( INFO_COLLISION_PAIRS );
  507. BIND_CONSTANT( INFO_ISLAND_COUNT );
  508. }
  509. PhysicsServer::PhysicsServer() {
  510. ERR_FAIL_COND( singleton!=NULL );
  511. singleton=this;
  512. }
  513. PhysicsServer::~PhysicsServer() {
  514. singleton=NULL;
  515. }