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- /*************************************************************************/
- /* audio_server.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef AUDIO_SERVER_H
- #define AUDIO_SERVER_H
- #include "variant.h"
- #include "object.h"
- class AudioMixer {
- protected:
- void audio_mixer_chunk_call(int p_frames);
- public:
- enum {
- INVALID_CHANNEL=0xFFFFFFFF
- };
- typedef uint32_t ChannelID;
- /* CHANNEL API */
- enum FilterType {
- FILTER_NONE,
- FILTER_LOWPASS,
- FILTER_BANDPASS,
- FILTER_HIPASS,
- FILTER_NOTCH,
- FILTER_PEAK,
- FILTER_BANDLIMIT, ///< cutoff is LP resonace is HP
- FILTER_LOW_SHELF,
- FILTER_HIGH_SHELF
- };
- enum ReverbRoomType {
- REVERB_SMALL,
- REVERB_MEDIUM,
- REVERB_LARGE,
- REVERB_HALL
- };
- virtual ChannelID channel_alloc(RID p_sample)=0;
- virtual void channel_set_volume(ChannelID p_channel, float p_gain)=0;
- virtual void channel_set_pan(ChannelID p_channel, float p_pan, float p_depth=0,float height=0)=0; //pan and depth go from -1 to 1
- virtual void channel_set_filter(ChannelID p_channel, FilterType p_type, float p_cutoff, float p_resonance, float p_gain=1.0)=0;
- virtual void channel_set_chorus(ChannelID p_channel, float p_chorus )=0;
- virtual void channel_set_reverb(ChannelID p_channel, ReverbRoomType p_room_type, float p_reverb)=0;
- virtual void channel_set_mix_rate(ChannelID p_channel, int p_mix_rate)=0;
- virtual void channel_set_positional(ChannelID p_channel, bool p_positional)=0;
- virtual float channel_get_volume(ChannelID p_channel) const=0;
- virtual float channel_get_pan(ChannelID p_channel) const=0; //pan and depth go from -1 to 1
- virtual float channel_get_pan_depth(ChannelID p_channel) const=0; //pan and depth go from -1 to 1
- virtual float channel_get_pan_height(ChannelID p_channel) const=0; //pan and depth go from -1 to 1
- virtual FilterType channel_get_filter_type(ChannelID p_channel) const=0;
- virtual float channel_get_filter_cutoff(ChannelID p_channel) const=0;
- virtual float channel_get_filter_resonance(ChannelID p_channel) const=0;
- virtual float channel_get_filter_gain(ChannelID p_channel) const=0;
- virtual float channel_get_chorus(ChannelID p_channel) const=0;
- virtual ReverbRoomType channel_get_reverb_type(ChannelID p_channel) const=0;
- virtual float channel_get_reverb(ChannelID p_channel) const=0;
- virtual int channel_get_mix_rate(ChannelID p_channel) const=0;
- virtual bool channel_is_positional(ChannelID p_channel) const=0;
- virtual bool channel_is_valid(ChannelID p_channel) const=0;
- virtual void channel_free(ChannelID p_channel)=0;
- virtual void set_mixer_volume(float p_volume)=0;
- virtual ~AudioMixer() {}
- };
- class AudioServer : public Object {
- OBJ_TYPE( AudioServer, Object );
- static AudioServer *singleton;
- protected:
- friend class AudioStream;
- friend class EventStream;
- friend class AudioMixer;
- virtual AudioMixer *get_mixer()=0;
- virtual void audio_mixer_chunk_callback(int p_frames)=0;
- static void _bind_methods();
- public:
- class EventStream {
- protected:
- AudioMixer *get_mixer() const;
- public:
- virtual void update(uint64_t p_usec)=0;
- virtual ~EventStream() {}
- };
- class AudioStream {
- public:
- virtual int get_channel_count() const=0;
- virtual void set_mix_rate(int p_rate)=0; //notify the stream of the mix rate
- virtual bool mix(int32_t *p_buffer,int p_frames)=0;
- virtual void update()=0;
- virtual bool can_update_mt() const { return true; }
- virtual ~AudioStream() {}
- };
- enum SampleFormat {
- SAMPLE_FORMAT_PCM8,
- SAMPLE_FORMAT_PCM16,
- SAMPLE_FORMAT_IMA_ADPCM
- };
- enum SampleLoopFormat {
- SAMPLE_LOOP_NONE,
- SAMPLE_LOOP_FORWARD,
- SAMPLE_LOOP_PING_PONG // not supported in every platform
- };
- /* SAMPLE API */
- virtual RID sample_create(SampleFormat p_format, bool p_stereo, int p_length)=0;
- virtual void sample_set_description(RID p_sample, const String& p_description)=0;
- virtual String sample_get_description(RID p_sample, const String& p_description) const=0;
- virtual SampleFormat sample_get_format(RID p_sample) const=0;
- virtual bool sample_is_stereo(RID p_sample) const=0;
- virtual int sample_get_length(RID p_sample) const=0;
- virtual const void* sample_get_data_ptr(RID p_sample) const=0;
- virtual void sample_set_signed_data(RID p_sample, const DVector<float>& p_buffer);
- virtual void sample_set_data(RID p_sample, const DVector<uint8_t>& p_buffer)=0;
- virtual const DVector<uint8_t> sample_get_data(RID p_sample) const=0;
- virtual void sample_set_mix_rate(RID p_sample,int p_rate)=0;
- virtual int sample_get_mix_rate(RID p_sample) const=0;
- virtual void sample_set_loop_format(RID p_sample,SampleLoopFormat p_format)=0;
- virtual SampleLoopFormat sample_get_loop_format(RID p_sample) const=0;
- virtual void sample_set_loop_begin(RID p_sample,int p_pos)=0;
- virtual int sample_get_loop_begin(RID p_sample) const=0;
- virtual void sample_set_loop_end(RID p_sample,int p_pos)=0;
- virtual int sample_get_loop_end(RID p_sample) const=0;
- /* VOICE API */
- enum FilterType {
- FILTER_NONE,
- FILTER_LOWPASS,
- FILTER_BANDPASS,
- FILTER_HIPASS,
- FILTER_NOTCH,
- FILTER_PEAK,
- FILTER_BANDLIMIT, ///< cutoff is LP resonace is HP
- FILTER_LOW_SHELF,
- FILTER_HIGH_SHELF
- };
- enum ReverbRoomType {
- REVERB_SMALL,
- REVERB_MEDIUM,
- REVERB_LARGE,
- REVERB_HALL
- };
- virtual RID voice_create()=0;
- virtual void voice_play(RID p_voice, RID p_sample)=0;
- virtual void voice_set_volume(RID p_voice, float p_gain)=0;
- virtual void voice_set_pan(RID p_voice, float p_pan, float p_depth=0,float height=0)=0; //pan and depth go from -1 to 1
- virtual void voice_set_filter(RID p_voice, FilterType p_type, float p_cutoff, float p_resonance, float p_gain=0)=0;
- virtual void voice_set_chorus(RID p_voice, float p_chorus )=0;
- virtual void voice_set_reverb(RID p_voice, ReverbRoomType p_room_type, float p_reverb)=0;
- virtual void voice_set_mix_rate(RID p_voice, int p_mix_rate)=0;
- virtual void voice_set_positional(RID p_voice, bool p_positional)=0;
- virtual float voice_get_volume(RID p_voice) const=0;
- virtual float voice_get_pan(RID p_voice) const=0; //pan and depth go from -1 to 1
- virtual float voice_get_pan_depth(RID p_voice) const=0; //pan and depth go from -1 to 1
- virtual float voice_get_pan_height(RID p_voice) const=0; //pan and depth go from -1 to 1
- virtual FilterType voice_get_filter_type(RID p_voice) const=0;
- virtual float voice_get_filter_cutoff(RID p_voice) const=0;
- virtual float voice_get_filter_resonance(RID p_voice) const=0;
- virtual float voice_get_chorus(RID p_voice) const=0;
- virtual ReverbRoomType voice_get_reverb_type(RID p_voice) const=0;
- virtual float voice_get_reverb(RID p_voice) const=0;
- virtual int voice_get_mix_rate(RID p_voice) const=0;
- virtual bool voice_is_positional(RID p_voice) const=0;
- virtual void voice_stop(RID p_voice)=0;
- virtual bool voice_is_active(RID p_voice) const=0;
- /* STREAM API */
- virtual RID audio_stream_create(AudioStream *p_stream)=0;
- virtual RID event_stream_create(EventStream *p_stream)=0;
- virtual void stream_set_active(RID p_stream, bool p_active)=0;
- virtual bool stream_is_active(RID p_stream) const=0;
- virtual void stream_set_volume_scale(RID p_stream, float p_scale)=0;
- virtual float stream_set_volume_scale(RID p_stream) const=0;
- /* Audio Physics API */
- virtual void free(RID p_id)=0;
- virtual void init()=0;
- virtual void finish()=0;
- virtual void update()=0;
- /* MISC config */
- virtual void lock()=0;
- virtual void unlock()=0;
- virtual int get_default_channel_count() const=0;
- virtual int get_default_mix_rate() const=0;
- virtual void set_stream_global_volume_scale(float p_volume)=0;
- virtual void set_fx_global_volume_scale(float p_volume)=0;
- virtual void set_event_voice_global_volume_scale(float p_volume)=0;
- virtual float get_stream_global_volume_scale() const=0;
- virtual float get_fx_global_volume_scale() const=0;
- virtual float get_event_voice_global_volume_scale() const=0;
- virtual uint32_t read_output_peak() const=0;
- static AudioServer *get_singleton();
- virtual double get_mix_time() const=0; //useful for video -> audio sync
- virtual double get_output_delay() const=0;
- AudioServer();
- virtual ~AudioServer();
- };
- VARIANT_ENUM_CAST( AudioServer::SampleFormat );
- VARIANT_ENUM_CAST( AudioServer::SampleLoopFormat );
- VARIANT_ENUM_CAST( AudioServer::FilterType );
- VARIANT_ENUM_CAST( AudioServer::ReverbRoomType );
- typedef AudioServer AS;
- #endif // AUDIO_SERVER_H
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