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- /*************************************************************************/
- /* os_winrt.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "drivers/gles2/rasterizer_gles2.h"
- #include "os_winrt.h"
- #include "drivers/nedmalloc/memory_pool_static_nedmalloc.h"
- #include "drivers/unix/memory_pool_static_malloc.h"
- #include "os/memory_pool_dynamic_static.h"
- #include "thread_winrt.h"
- //#include "drivers/windows/semaphore_windows.h"
- #include "drivers/windows/mutex_windows.h"
- #include "main/main.h"
- #include "drivers/windows/file_access_windows.h"
- #include "drivers/windows/dir_access_windows.h"
- #include "servers/visual/visual_server_raster.h"
- #include "servers/audio/audio_server_sw.h"
- #include "servers/visual/visual_server_wrap_mt.h"
- #include "os/pc_joystick_map.h"
- #include "os/memory_pool_dynamic_prealloc.h"
- #include "globals.h"
- #include "io/marshalls.h"
- #include <wrl.h>
- using namespace Windows::ApplicationModel::Core;
- using namespace Windows::ApplicationModel::Activation;
- using namespace Windows::UI::Core;
- using namespace Windows::UI::Input;
- using namespace Windows::Foundation;
- using namespace Windows::Graphics::Display;
- using namespace Microsoft::WRL;
- int OSWinrt::get_video_driver_count() const {
- return 1;
- }
- const char * OSWinrt::get_video_driver_name(int p_driver) const {
- return "GLES2";
- }
- OS::VideoMode OSWinrt::get_default_video_mode() const {
- return video_mode;
- }
- int OSWinrt::get_audio_driver_count() const {
- return AudioDriverManagerSW::get_driver_count();
- }
- const char * OSWinrt::get_audio_driver_name(int p_driver) const {
- AudioDriverSW* driver = AudioDriverManagerSW::get_driver(p_driver);
- ERR_FAIL_COND_V( !driver, "" );
- return AudioDriverManagerSW::get_driver(p_driver)->get_name();
- }
- static MemoryPoolStatic *mempool_static=NULL;
- static MemoryPoolDynamic *mempool_dynamic=NULL;
- void OSWinrt::initialize_core() {
- last_button_state=0;
- //RedirectIOToConsole();
- ThreadWinrt::make_default();
- //SemaphoreWindows::make_default();
- MutexWindows::make_default();
- FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
- FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
- FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessWindows>::make_default();
- DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
- DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
- DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
- //TCPServerWinsock::make_default();
- //StreamPeerWinsock::make_default();
-
- mempool_static = new MemoryPoolStaticMalloc;
- #if 1
- mempool_dynamic = memnew( MemoryPoolDynamicStatic );
- #else
- #define DYNPOOL_SIZE 4*1024*1024
- void * buffer = malloc( DYNPOOL_SIZE );
- mempool_dynamic = memnew( MemoryPoolDynamicPrealloc(buffer,DYNPOOL_SIZE) );
- #endif
-
- // We need to know how often the clock is updated
- if( !QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second) )
- ticks_per_second = 1000;
- // If timeAtGameStart is 0 then we get the time since
- // the start of the computer when we call GetGameTime()
- ticks_start = 0;
- ticks_start = get_ticks_usec();
- cursor_shape=CURSOR_ARROW;
- }
- bool OSWinrt::can_draw() const {
- return !minimized;
- };
- void OSWinrt::set_gl_context(ContextEGL* p_context) {
- gl_context = p_context;
- };
- void OSWinrt::screen_size_changed() {
- gl_context->reset();
- };
- void OSWinrt::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
- main_loop=NULL;
- outside=true;
- gl_context->initialize();
- VideoMode vm;
- vm.width = gl_context->get_window_width();
- vm.height = gl_context->get_window_height();
- vm.fullscreen = true;
- vm.resizable = false;
- set_video_mode(vm);
- gl_context->make_current();
- rasterizer = memnew( RasterizerGLES2 );
- visual_server = memnew( VisualServerRaster(rasterizer) );
- if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) {
- visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD));
- }
- //
- physics_server = memnew( PhysicsServerSW );
- physics_server->init();
- physics_2d_server = memnew( Physics2DServerSW );
- physics_2d_server->init();
- visual_server->init();
- input = memnew( InputDefault );
- AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
- if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
- ERR_PRINT("Initializing audio failed.");
- }
- sample_manager = memnew( SampleManagerMallocSW );
- audio_server = memnew( AudioServerSW(sample_manager) );
- audio_server->init();
- spatial_sound_server = memnew( SpatialSoundServerSW );
- spatial_sound_server->init();
- spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
- spatial_sound_2d_server->init();
- _ensure_data_dir();
- }
- void OSWinrt::set_clipboard(const String& p_text) {
- /*
- if (!OpenClipboard(hWnd)) {
- ERR_EXPLAIN("Unable to open clipboard.");
- ERR_FAIL();
- };
- EmptyClipboard();
- HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (p_text.length() + 1) * sizeof(CharType));
- if (mem == NULL) {
- ERR_EXPLAIN("Unable to allocate memory for clipboard contents.");
- ERR_FAIL();
- };
- LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem);
- memcpy(lptstrCopy, p_text.c_str(), (p_text.length() + 1) * sizeof(CharType));
- //memset((lptstrCopy + p_text.length()), 0, sizeof(CharType));
- GlobalUnlock(mem);
- SetClipboardData(CF_UNICODETEXT, mem);
- // set the CF_TEXT version (not needed?)
- CharString utf8 = p_text.utf8();
- mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1);
- if (mem == NULL) {
- ERR_EXPLAIN("Unable to allocate memory for clipboard contents.");
- ERR_FAIL();
- };
- LPTSTR ptr = (LPTSTR)GlobalLock(mem);
- memcpy(ptr, utf8.get_data(), utf8.length());
- ptr[utf8.length()] = 0;
- GlobalUnlock(mem);
- SetClipboardData(CF_TEXT, mem);
- CloseClipboard();
- */
- };
- String OSWinrt::get_clipboard() const {
- /*
- String ret;
- if (!OpenClipboard(hWnd)) {
- ERR_EXPLAIN("Unable to open clipboard.");
- ERR_FAIL_V("");
- };
- if (IsClipboardFormatAvailable(CF_UNICODETEXT)) {
- HGLOBAL mem = GetClipboardData(CF_UNICODETEXT);
- if (mem != NULL) {
- LPWSTR ptr = (LPWSTR)GlobalLock(mem);
- if (ptr != NULL) {
- ret = String((CharType*)ptr);
- GlobalUnlock(mem);
- };
- };
- } else if (IsClipboardFormatAvailable(CF_TEXT)) {
- HGLOBAL mem = GetClipboardData(CF_UNICODETEXT);
- if (mem != NULL) {
- LPTSTR ptr = (LPTSTR)GlobalLock(mem);
- if (ptr != NULL) {
- ret.parse_utf8((const char*)ptr);
- GlobalUnlock(mem);
- };
- };
- };
- CloseClipboard();
- return ret;
- */
- return "";
- };
- void OSWinrt::input_event(InputEvent &p_event) {
- p_event.ID = ++last_id;
- input->parse_input_event(p_event);
- };
- void OSWinrt::delete_main_loop() {
- if (main_loop)
- memdelete(main_loop);
- main_loop=NULL;
- }
- void OSWinrt::set_main_loop( MainLoop * p_main_loop ) {
- input->set_main_loop(p_main_loop);
- main_loop=p_main_loop;
- }
- void OSWinrt::finalize() {
- if(main_loop)
- memdelete(main_loop);
- main_loop=NULL;
-
- visual_server->finish();
- memdelete(visual_server);
- #ifdef OPENGL_ENABLED
- if (gl_context)
- memdelete(gl_context);
- #endif
- if (rasterizer)
- memdelete(rasterizer);
- spatial_sound_server->finish();
- memdelete(spatial_sound_server);
- spatial_sound_2d_server->finish();
- memdelete(spatial_sound_2d_server);
- //if (debugger_connection_console) {
- // memdelete(debugger_connection_console);
- //}
- audio_server->finish();
- memdelete(audio_server);
- memdelete(sample_manager);
- memdelete(input);
- physics_server->finish();
- memdelete(physics_server);
- physics_2d_server->finish();
- memdelete(physics_2d_server);
- }
- void OSWinrt::finalize_core() {
- if (mempool_dynamic)
- memdelete( mempool_dynamic );
- if (mempool_static)
- delete mempool_static;
- }
- void OSWinrt::vprint(const char* p_format, va_list p_list, bool p_stderr) {
- char buf[16384+1];
- int len = vsnprintf(buf,16384,p_format,p_list);
- if (len<=0)
- return;
- buf[len]=0;
- int wlen = MultiByteToWideChar(CP_UTF8,0,buf,len,NULL,0);
- if (wlen<0)
- return;
- wchar_t *wbuf = (wchar_t*)malloc((len+1)*sizeof(wchar_t));
- MultiByteToWideChar(CP_UTF8,0,buf,len,wbuf,wlen);
- wbuf[wlen]=0;
- if (p_stderr)
- fwprintf(stderr,L"%s",wbuf);
- else
- wprintf(L"%s",wbuf);
- #ifdef STDOUT_FILE
- //vwfprintf(stdo,p_format,p_list);
- #endif
- free(wbuf);
- fflush(stdout);
- };
- void OSWinrt::alert(const String& p_alert,const String& p_title) {
- print_line("ALERT: "+p_alert);
- }
- void OSWinrt::set_mouse_mode(MouseMode p_mode) {
- }
- OSWinrt::MouseMode OSWinrt::get_mouse_mode() const{
- return mouse_mode;
- }
- Point2 OSWinrt::get_mouse_pos() const {
- return Point2(old_x, old_y);
- }
- int OSWinrt::get_mouse_button_state() const {
- return last_button_state;
- }
- void OSWinrt::set_window_title(const String& p_title) {
- }
- void OSWinrt::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
- video_mode = p_video_mode;
- }
- OS::VideoMode OSWinrt::get_video_mode(int p_screen) const {
- return video_mode;
- }
- void OSWinrt::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
-
- }
- void OSWinrt::print_error(const char* p_function,const char* p_file,int p_line,const char *p_code,const char*p_rationale,ErrorType p_type) {
- if (p_rationale && p_rationale[0]) {
- print("\E[1;31;40mERROR: %s: \E[1;37;40m%s\n",p_function,p_rationale);
- print("\E[0;31;40m At: %s:%i.\E[0;0;37m\n",p_file,p_line);
- } else {
- print("\E[1;31;40mERROR: %s: \E[1;37;40m%s\n",p_function,p_code);
- print("\E[0;31;40m At: %s:%i.\E[0;0;37m\n",p_file,p_line);
- }
- }
- String OSWinrt::get_name() {
- return "WinRT";
- }
- OS::Date OSWinrt::get_date() const {
- SYSTEMTIME systemtime;
- GetSystemTime(&systemtime);
- Date date;
- date.day=systemtime.wDay;
- date.month=Month(systemtime.wMonth);
- date.weekday=Weekday(systemtime.wDayOfWeek);
- date.year=systemtime.wYear;
- date.dst=false;
- return date;
- }
- OS::Time OSWinrt::get_time() const {
- SYSTEMTIME systemtime;
- GetSystemTime(&systemtime);
- Time time;
- time.hour=systemtime.wHour;
- time.min=systemtime.wMinute;
- time.sec=systemtime.wSecond;
- return time;
- }
- uint64_t OSWinrt::get_unix_time() const {
- FILETIME ft;
- SYSTEMTIME st;
- GetSystemTime(&st);
- SystemTimeToFileTime(&st, &ft);
- SYSTEMTIME ep;
- ep.wYear = 1970;
- ep.wMonth = 1;
- ep.wDayOfWeek = 4;
- ep.wDay = 1;
- ep.wHour = 0;
- ep.wMinute = 0;
- ep.wSecond = 0;
- ep.wMilliseconds = 0;
- FILETIME fep;
- SystemTimeToFileTime(&ep, &fep);
- return (*(uint64_t*)&ft - *(uint64_t*)&fep) / 10000000;
- };
- void OSWinrt::delay_usec(uint32_t p_usec) const {
- int msec = p_usec < 1000 ? 1 : p_usec / 1000;
- // no Sleep()
- WaitForSingleObjectEx(GetCurrentThread(), msec, false);
-
- }
- uint64_t OSWinrt::get_ticks_usec() const {
- uint64_t ticks;
- uint64_t time;
- // This is the number of clock ticks since start
- QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
- // Divide by frequency to get the time in seconds
- time = ticks * 1000000L / ticks_per_second;
- // Subtract the time at game start to get
- // the time since the game started
- time -= ticks_start;
- return time;
- }
- void OSWinrt::process_events() {
- }
- void OSWinrt::set_cursor_shape(CursorShape p_shape) {
- }
- Error OSWinrt::execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id,String* r_pipe,int *r_exitcode) {
- return FAILED;
- };
- Error OSWinrt::kill(const ProcessID& p_pid) {
- return FAILED;
- };
- Error OSWinrt::set_cwd(const String& p_cwd) {
- return FAILED;
- }
- String OSWinrt::get_executable_path() const {
- return "";
- }
- void OSWinrt::set_icon(const Image& p_icon) {
- }
- bool OSWinrt::has_environment(const String& p_var) const {
- return false;
- };
- String OSWinrt::get_environment(const String& p_var) const {
- return "";
- };
- String OSWinrt::get_stdin_string(bool p_block) {
- return String();
- }
- void OSWinrt::move_window_to_foreground() {
- }
- Error OSWinrt::shell_open(String p_uri) {
- return FAILED;
- }
- String OSWinrt::get_locale() const {
- #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
- return "en";
- #else
- Platform::String ^language = Windows::Globalization::Language::CurrentInputMethodLanguageTag;
- return language->Data();
- #endif
- }
- void OSWinrt::release_rendering_thread() {
- gl_context->release_current();
- }
- void OSWinrt::make_rendering_thread() {
- gl_context->make_current();
- }
- void OSWinrt::swap_buffers() {
- gl_context->swap_buffers();
- }
- void OSWinrt::run() {
- if (!main_loop)
- return;
-
- main_loop->init();
-
- uint64_t last_ticks=get_ticks_usec();
-
- int frames=0;
- uint64_t frame=0;
-
- while (!force_quit) {
-
- CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
- process_events(); // get rid of pending events
- if (Main::iteration()==true)
- break;
- };
-
- main_loop->finish();
- }
- MainLoop *OSWinrt::get_main_loop() const {
- return main_loop;
- }
- String OSWinrt::get_data_dir() const {
- Windows::Storage::StorageFolder ^data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
- return data_folder->Path->Data();
- }
- OSWinrt::OSWinrt() {
- key_event_pos=0;
- force_quit=false;
- alt_mem=false;
- gr_mem=false;
- shift_mem=false;
- control_mem=false;
- meta_mem=false;
- minimized = false;
- pressrc=0;
- old_invalid=true;
- last_id=0;
- mouse_mode=MOUSE_MODE_VISIBLE;
- #ifdef STDOUT_FILE
- stdo=fopen("stdout.txt","wb");
- #endif
- gl_context = NULL;
- AudioDriverManagerSW::add_driver(&audio_driver);
- }
- OSWinrt::~OSWinrt()
- {
- #ifdef STDOUT_FILE
- fclose(stdo);
- #endif
- }
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