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- /*************************************************************************/
- /* tcp_server_winsock.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "tcp_server_winsock.h"
- #include "stream_peer_winsock.h"
- #include <winsock2.h>
- extern int winsock_refcount;
- TCP_Server* TCPServerWinsock::_create() {
- return memnew(TCPServerWinsock);
- };
- void TCPServerWinsock::make_default() {
- TCP_Server::_create = TCPServerWinsock::_create;
- if (winsock_refcount == 0) {
- WSADATA data;
- WSAStartup(MAKEWORD(2,2), &data);
- };
- ++winsock_refcount;
- };
- void TCPServerWinsock::cleanup() {
- --winsock_refcount;
- if (winsock_refcount == 0) {
- WSACleanup();
- };
- };
- Error TCPServerWinsock::listen(uint16_t p_port,const List<String> *p_accepted_hosts) {
- int sockfd;
- sockfd = socket(AF_INET, SOCK_STREAM, 0);
- ERR_FAIL_COND_V(sockfd == INVALID_SOCKET, FAILED);
- unsigned long par = 1;
- if (ioctlsocket(sockfd, FIONBIO, &par)) {
- perror("setting non-block mode");
- stop();
- return FAILED;
- };
- struct sockaddr_in my_addr;
- my_addr.sin_family = AF_INET; // host byte order
- my_addr.sin_port = htons(p_port); // short, network byte order
- my_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP TODO: use p_accepted_hosts
- memset(my_addr.sin_zero, '\0', sizeof my_addr.sin_zero);
- if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof my_addr) != SOCKET_ERROR) {
- if (::listen(sockfd, SOMAXCONN) == SOCKET_ERROR) {
- closesocket(sockfd);
- ERR_FAIL_V(FAILED);
- };
- }
- else {
- return ERR_ALREADY_IN_USE;
- };
- if (listen_sockfd != INVALID_SOCKET) {
- stop();
- };
- listen_sockfd = sockfd;
- return OK;
- };
- bool TCPServerWinsock::is_connection_available() const {
- if (listen_sockfd == -1) {
- return false;
- };
- timeval timeout;
- timeout.tv_sec = 0;
- timeout.tv_usec = 0;
- fd_set pfd;
- FD_ZERO(&pfd);
- FD_SET(listen_sockfd, &pfd);
- int ret = select(listen_sockfd + 1, &pfd, NULL, NULL, &timeout);
- ERR_FAIL_COND_V(ret < 0, 0);
- if (ret && (FD_ISSET(listen_sockfd, &pfd))) {
- return true;
- };
- return false;
- };
- Ref<StreamPeerTCP> TCPServerWinsock::take_connection() {
- if (!is_connection_available()) {
- return NULL;
- };
- struct sockaddr_in their_addr;
- int sin_size = sizeof(their_addr);
- int fd = accept(listen_sockfd, (struct sockaddr *)&their_addr, &sin_size);
- ERR_FAIL_COND_V(fd == INVALID_SOCKET, NULL);
- Ref<StreamPeerWinsock> conn = memnew(StreamPeerWinsock);
- IP_Address ip;
- ip.host = (uint32_t)their_addr.sin_addr.s_addr;
- conn->set_socket(fd, ip, ntohs(their_addr.sin_port));
- return conn;
- };
- void TCPServerWinsock::stop() {
- if (listen_sockfd != INVALID_SOCKET) {
- closesocket(listen_sockfd);
- };
- listen_sockfd = -1;
- };
- TCPServerWinsock::TCPServerWinsock() {
- listen_sockfd = INVALID_SOCKET;
- };
- TCPServerWinsock::~TCPServerWinsock() {
- stop();
- };
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