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- /*************************************************************************/
- /* audio_driver_nacl.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "audio_driver_nacl.h"
- #include "ppapi/cpp/instance.h"
- extern pp::Instance* godot_instance;
- const char* AudioDriverNacl::get_name() const {
- return "Nacl";
- }
- void AudioDriverNacl::output_callback(void* samples, uint32_t buffer_size, void* data) {
- AudioDriverNacl* ad = (AudioDriverNacl*)data;
- int16_t* out = (int16_t*)samples;
- ad->lock();
- ad->audio_server_process(ad->sample_frame_count_, ad->samples_in);
- ad->unlock();
- for (int i=0; i<ad->sample_count; i++) {
- out[i] = ad->samples_in[i]>>16;
- };
- };
- Error AudioDriverNacl::init(){
- int frame_size = 4096;
- sample_frame_count_ = pp::AudioConfig::RecommendSampleFrameCount(godot_instance,PP_AUDIOSAMPLERATE_44100, frame_size);
- sample_count = sample_frame_count_ * 2;
- audio_ = pp::Audio(godot_instance,
- pp::AudioConfig(godot_instance,
- PP_AUDIOSAMPLERATE_44100,
- sample_frame_count_),
- &AudioDriverNacl::output_callback,
- this);
- samples_in = memnew_arr(int32_t, sample_frame_count_ * 2);
- return OK;
- }
- void AudioDriverNacl::start(){
- audio_.StartPlayback();
- }
- int AudioDriverNacl::get_mix_rate() const {
- return 44100;
- }
- AudioDriverSW::OutputFormat AudioDriverNacl::get_output_format() const{
- return OUTPUT_STEREO;
- }
- void AudioDriverNacl::lock(){
- }
- void AudioDriverNacl::unlock() {
- }
- void AudioDriverNacl::finish(){
- audio_.StopPlayback();
- }
- AudioDriverNacl::AudioDriverNacl() {
- }
- AudioDriverNacl::~AudioDriverNacl() {
- memdelete_arr(samples_in);
- }
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