SCsub 775 B

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  1. Import('env')
  2. iphone_lib = [
  3. 'os_iphone.cpp',
  4. #'rasterizer_iphone.cpp',
  5. 'audio_driver_iphone.cpp',
  6. 'sem_iphone.cpp',
  7. 'gl_view.mm',
  8. 'main.m',
  9. 'app_delegate.mm',
  10. 'view_controller.mm',
  11. 'game_center.mm',
  12. 'in_app_store.mm',
  13. 'Appirater.m',
  14. ]
  15. #env.Depends('#core/math/vector3.h', 'vector3_psp.h')
  16. #iphone_lib = env.Library('iphone', iphone_lib)
  17. env_ios = env.Clone();
  18. if env['ios_gles22_override'] == "yes":
  19. env_ios.Append(CPPFLAGS=['-DGLES2_OVERRIDE'])
  20. if env['ios_appirater'] == "yes":
  21. env_ios.Append(CPPFLAGS=['-DAPPIRATER_ENABLED'])
  22. obj = env_ios.Object('godot_iphone.cpp')
  23. prog = None
  24. prog = env_ios.Program('#bin/godot', [obj] + iphone_lib)
  25. action = "dsymutil "+File(prog)[0].path+" -o " + File(prog)[0].path + ".dSYM"
  26. env.AddPostAction(prog, action)