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- /*************************************************************************/
- /* main.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "main.h"
- #include "os/os.h"
- #include "globals.h"
- #include "splash.h"
- #include "core/register_core_types.h"
- #include "scene/register_scene_types.h"
- #include "drivers/register_driver_types.h"
- #include "servers/register_server_types.h"
- #include "modules/register_module_types.h"
- #include "script_debugger_local.h"
- #include "script_debugger_remote.h"
- #include "message_queue.h"
- #include "path_remap.h"
- #include "input_map.h"
- #include "io/resource_loader.h"
- #include "scene/main/scene_main_loop.h"
- #include "script_language.h"
- #include "io/resource_loader.h"
- #include "bin/tests/test_main.h"
- #include "os/dir_access.h"
- #include "core/io/ip.h"
- #include "scene/resources/packed_scene.h"
- #include "scene/main/viewport.h"
- #ifdef TOOLS_ENABLED
- #include "tools/editor/editor_node.h"
- #include "tools/editor/project_manager.h"
- #include "tools/editor/console.h"
- #include "tools/pck/pck_packer.h"
- #endif
- #include "io/file_access_network.h"
- #include "tools/doc/doc_data.h"
- #include "servers/spatial_sound_server.h"
- #include "servers/spatial_sound_2d_server.h"
- #include "servers/physics_2d_server.h"
- #include "core/io/stream_peer_tcp.h"
- #include "core/os/thread.h"
- #include "core/io/file_access_pack.h"
- #include "core/io/file_access_zip.h"
- #include "translation.h"
- #include "version.h"
- #include "performance.h"
- static Globals *globals=NULL;
- static InputMap *input_map=NULL;
- static bool _start_success=false;
- static ScriptDebugger *script_debugger=NULL;
- static MessageQueue *message_queue=NULL;
- static Performance *performance = NULL;
- static PathRemap *path_remap;
- static PackedData *packed_data=NULL;
- #ifdef MINIZIP_ENABLED
- static ZipArchive *zip_packed_data=NULL;
- #endif
- static FileAccessNetworkClient *file_access_network_client=NULL;
- static TranslationServer *translation_server = NULL;
- static OS::VideoMode video_mode;
- static int video_driver_idx=-1;
- static int audio_driver_idx=-1;
- static String locale;
- static String unescape_cmdline(const String& p_str) {
- return p_str.replace("%20"," ");
- }
- //#define DEBUG_INIT
- #ifdef DEBUG_INIT
- #define MAIN_PRINT(m_txt) print_line(m_txt)
- #else
- #define MAIN_PRINT(m_txt)
- #endif
- void Main::print_help(const char* p_binary) {
- OS::get_singleton()->print(VERSION_FULL_NAME" (c) 2008-2015 Juan Linietsky, Ariel Manzur.\n");
- OS::get_singleton()->print("Usage: %s [options] [scene]\n",p_binary);
- OS::get_singleton()->print("Options:\n");
- OS::get_singleton()->print("\t-path [dir] : Path to a game, containing engine.cfg\n");
- #ifdef TOOLS_ENABLED
- OS::get_singleton()->print("\t-e,-editor : Bring up the editor instead of running the scene.\n");
- #endif
- OS::get_singleton()->print("\t-test [test] : Run a test.\n");
- OS::get_singleton()->print("\t\t(");
- const char **test_names=tests_get_names();
- const char* coma = "";
- while(*test_names) {
-
- OS::get_singleton()->print("%s%s", coma, *test_names);
- test_names++;
- coma = ", ";
- }
- OS::get_singleton()->print(")\n");
-
- OS::get_singleton()->print("\t-r WIDTHxHEIGHT\t : Request Screen Resolution\n");
- OS::get_singleton()->print("\t-f\t\t : Request Fullscreen\n");
- OS::get_singleton()->print("\t-vd DRIVER\t : Video Driver (");
- for (int i=0;i<OS::get_singleton()->get_video_driver_count();i++) {
-
- if (i!=0)
- OS::get_singleton()->print(", ");
- OS::get_singleton()->print("%s",OS::get_singleton()->get_video_driver_name(i));
- }
- OS::get_singleton()->print(")\n");
- OS::get_singleton()->print("\t-ad DRIVER\t : Audio Driver (");
- for (int i=0;i<OS::get_singleton()->get_audio_driver_count();i++) {
-
- if (i!=0)
- OS::get_singleton()->print(", ");
- OS::get_singleton()->print("%s",OS::get_singleton()->get_audio_driver_name(i));
- }
- OS::get_singleton()->print(")\n");
- OS::get_singleton()->print("\t-rthread <mode>\t : Render Thread Mode ('unsafe', 'safe', 'separate).");
- OS::get_singleton()->print(")\n");
- OS::get_singleton()->print("\t-s,-script [script] : Run a script.\n");
- OS::get_singleton()->print("\t-d,-debug : Debug (local stdout debugger).\n");
- OS::get_singleton()->print("\t-rdebug ADDRESS : Remote debug (<ip>:<port> host address).\n");
- OS::get_singleton()->print("\t-fdelay [msec]: Simulate high CPU load (delay each frame by [msec]).\n");
- OS::get_singleton()->print("\t-timescale [msec]: Simulate high CPU load (delay each frame by [msec]).\n");
- OS::get_singleton()->print("\t-bp : breakpoint list as source::line comma separated pairs, no spaces (%%20,%%2C,etc instead).\n");
- OS::get_singleton()->print("\t-v : Verbose stdout mode\n");
- OS::get_singleton()->print("\t-lang [locale]: Use a specific locale\n");
- OS::get_singleton()->print("\t-rfs <host/ip>[:<port>] : Remote FileSystem.\n");
- OS::get_singleton()->print("\t-rfs_pass <password> : Password for Remote FileSystem.\n");
- #ifdef TOOLS_ENABLED
- OS::get_singleton()->print("\t-doctool FILE: Dump the whole engine api to FILE in XML format. If FILE exists, it will be merged.\n");
- OS::get_singleton()->print("\t-nodocbase: Disallow dump the base types (used with -doctool).\n");
- OS::get_singleton()->print("\t-optimize FILE Save an optimized copy of scene to FILE.\n");
- OS::get_singleton()->print("\t-optimize_preset [preset] Use a given preset for optimization.\n");
- OS::get_singleton()->print("\t-export [target] Export the project using given export target.\n");
- #endif
- }
- Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phase) {
- RID_OwnerBase::init_rid();
- OS::get_singleton()->initialize_core();
- ObjectTypeDB::init();
- MAIN_PRINT("Main: Initialize CORE");
- register_core_types();
- register_core_driver_types();
- MAIN_PRINT("Main: Initialize Globals");
- Thread::_main_thread_id = Thread::get_caller_ID();
- globals = memnew( Globals );
- input_map = memnew( InputMap );
- path_remap = memnew( PathRemap );
- translation_server = memnew( TranslationServer );
- performance = memnew( Performance );
- globals->add_singleton(Globals::Singleton("Performance",performance));
- MAIN_PRINT("Main: Parse CMDLine");
- /* argument parsing and main creation */
- List<String> args;
- List<String> main_args;
-
- for(int i=0;i<argc;i++) {
- args.push_back(String::utf8(argv[i]));
- }
- List<String>::Element *I=args.front();
- I=args.front();
- while (I) {
- I->get()=unescape_cmdline(I->get().strip_escapes());
- // print_line("CMD: "+I->get());
- I=I->next();
- }
- I=args.front();
-
- video_mode = OS::get_singleton()->get_default_video_mode();
- String video_driver="";
- String audio_driver="";
- String game_path=".";
- String debug_mode;
- String debug_host;
- String main_pack;
- bool quiet_stdout=false;
- int rtm=-1;
- String remotefs;
- String remotefs_pass;
- String screen = "";
- List<String> pack_list;
- Vector<String> breakpoints;
- bool use_custom_res=true;
- bool force_res=false;
- I=args.front();
- packed_data = PackedData::get_singleton();
- if (!packed_data)
- packed_data = memnew(PackedData);
- #ifdef MINIZIP_ENABLED
-
- //XXX: always get_singleton() == 0x0
- zip_packed_data = ZipArchive::get_singleton();
- //TODO: remove this temporary fix
- if (!zip_packed_data) {
- zip_packed_data = memnew(ZipArchive);
- }
- packed_data->add_pack_source(zip_packed_data);
- #endif
- bool editor=false;
- while(I) {
- List<String>::Element *N=I->next();
- if (I->get() == "-noop") {
- // no op
- } else if (I->get()=="-h" || I->get()=="--help" || I->get()=="/?") { // resolution
-
- goto error;
-
-
- } else if (I->get()=="-r") { // resolution
-
- if (I->next()) {
-
- String vm=I->next()->get();
-
- if (vm.find("x")==-1) { // invalid parameter format
-
- goto error;
-
-
- }
-
- int w=vm.get_slice("x",0).to_int();
- int h=vm.get_slice("x",1).to_int();
-
- if (w==0 || h==0) {
-
- goto error;
-
- }
-
- video_mode.width=w;
- video_mode.height=h;
- force_res=true;
-
- N=I->next()->next();
- } else {
- goto error;
-
-
- }
-
- } else if (I->get()=="-vd") { // video driver
-
- if (I->next()) {
-
- video_driver=I->next()->get();
- N=I->next()->next();
- } else {
- goto error;
-
- }
- } else if (I->get()=="-lang") { // language
- if (I->next()) {
- locale=I->next()->get();
- N=I->next()->next();
- } else {
- goto error;
- }
- } else if (I->get()=="-rfs") { // language
- if (I->next()) {
- remotefs=I->next()->get();
- N=I->next()->next();
- } else {
- goto error;
- }
- } else if (I->get()=="-rfs_pass") { // language
- if (I->next()) {
- remotefs_pass=I->next()->get();
- N=I->next()->next();
- } else {
- goto error;
- }
- } else if (I->get()=="-rthread") { // language
- if (I->next()) {
- if (I->next()->get()=="safe")
- rtm=OS::RENDER_THREAD_SAFE;
- else if (I->next()->get()=="unsafe")
- rtm=OS::RENDER_THREAD_UNSAFE;
- else if (I->next()->get()=="separate")
- rtm=OS::RENDER_SEPARATE_THREAD;
- N=I->next()->next();
- } else {
- goto error;
- }
- } else if (I->get()=="-ad") { // video driver
-
- if (I->next()) {
-
- audio_driver=I->next()->get();
- N=I->next()->next();
- } else {
- goto error;
-
- }
-
- } else if (I->get()=="-f") { // fullscreen
-
- video_mode.fullscreen=true;
- } else if (I->get()=="-e" || I->get()=="-editor") { // fonud editor
- editor=true;
- } else if (I->get()=="-nowindow") { // fullscreen
- OS::get_singleton()->set_no_window_mode(true);
- } else if (I->get()=="-quiet") { // fullscreen
- quiet_stdout=true;
- } else if (I->get()=="-v") { // fullscreen
- OS::get_singleton()->_verbose_stdout=true;
- } else if (I->get()=="-path") { // resolution
-
- if (I->next()) {
-
- String p = I->next()->get();
- if (OS::get_singleton()->set_cwd(p)==OK) {
- //nothing
- } else {
- game_path=I->next()->get(); //use game_path instead
- }
- N=I->next()->next();
- } else {
- goto error;
-
- }
- } else if (I->get()=="-bp") { // /breakpoints
- if (I->next()) {
- String bplist = I->next()->get();
- breakpoints= bplist.split(",");
- N=I->next()->next();
- } else {
- goto error;
- }
- } else if (I->get()=="-fdelay") { // resolution
- if (I->next()) {
- OS::get_singleton()->set_frame_delay(I->next()->get().to_int());
- N=I->next()->next();
- } else {
- goto error;
- }
- } else if (I->get()=="-timescale") { // resolution
- if (I->next()) {
- OS::get_singleton()->set_time_scale(I->next()->get().to_double());
- N=I->next()->next();
- } else {
- goto error;
- }
- } else if (I->get() == "-pack") {
- if (I->next()) {
- pack_list.push_back(I->next()->get());
- N = I->next()->next();
- } else {
- goto error;
- };
- } else if (I->get() == "-main_pack") {
- if (I->next()) {
- main_pack=I->next()->get();
- N = I->next()->next();
- } else {
- goto error;
- };
- } else if (I->get()=="-debug" || I->get()=="-d") {
- debug_mode="local";
- } else if (I->get()=="-editor_scene") {
- if (I->next()) {
- Globals::get_singleton()->set("editor_scene",game_path=I->next()->get());
- } else {
- goto error;
- }
- } else if (I->get()=="-rdebug") {
- if (I->next()) {
- debug_mode="remote";
- debug_host=I->next()->get();
- if (debug_host.find(":")==-1) //wrong host
- goto error;
- N=I->next()->next();
- } else {
- goto error;
- }
- } else {
- //test for game path
- bool gpfound=false;
- if (!I->get().begins_with("-") && game_path=="") {
- DirAccess* da = DirAccess::open(I->get());
- if (da!=NULL) {
- game_path=I->get();
- gpfound=true;
- memdelete(da);
- }
- }
- if (!gpfound) {
- main_args.push_back(I->get());
- }
- }
-
- I=N;
- }
- if (debug_mode == "remote") {
- ScriptDebuggerRemote *sdr = memnew( ScriptDebuggerRemote );
- uint16_t debug_port = GLOBAL_DEF("debug/remote_port",6007);
- if (debug_host.find(":")!=-1) {
- debug_port=debug_host.get_slice(":",1).to_int();
- debug_host=debug_host.get_slice(":",0);
- }
- Error derr = sdr->connect_to_host(debug_host,debug_port);
- if (derr!=OK) {
- memdelete(sdr);
- } else {
- script_debugger=sdr;
- }
- } else if (debug_mode=="local") {
- script_debugger = memnew( ScriptDebuggerLocal );
- }
- if (remotefs!="") {
- file_access_network_client=memnew(FileAccessNetworkClient);
- int port;
- if (remotefs.find(":")!=-1) {
- port=remotefs.get_slice(":",1).to_int();
- remotefs=remotefs.get_slice(":",0);
- } else {
- port=6010;
- }
- Error err = file_access_network_client->connect(remotefs,port,remotefs_pass);
- if (err) {
- OS::get_singleton()->printerr("Could not connect to remotefs: %s:%i\n",remotefs.utf8().get_data(),port);
- goto error;
- }
- FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES);
- }
- if (script_debugger) {
- //there is a debugger, parse breakpoints
- for(int i=0;i<breakpoints.size();i++) {
- String bp = breakpoints[i];
- int sp=bp.find_last(":");
- if (sp==-1) {
- ERR_EXPLAIN("Invalid breakpoint: '"+bp+"', expected file:line format.");
- ERR_CONTINUE(sp==-1);
- }
- script_debugger->insert_breakpoint(bp.substr(sp+1,bp.length()).to_int(),bp.substr(0,sp));
- }
- }
- #ifdef TOOLS_ENABLED
- if (editor) {
- packed_data->set_disabled(true);
- globals->set_disable_platform_override(true);
- }
- #endif
- if (globals->setup(game_path,main_pack)!=OK) {
-
- #ifdef TOOLS_ENABLED
- editor=false;
- #else
- OS::get_singleton()->print("error: Couldn't load game path '%s'\n",game_path.ascii().get_data());
- goto error;
- #endif
- }
- if (editor) {
- main_args.push_back("-editor");
- use_custom_res=false;
- }
- if (bool(Globals::get_singleton()->get("application/disable_stdout"))) {
- quiet_stdout=true;
- }
- if (quiet_stdout)
- _print_line_enabled=false;
- OS::get_singleton()->set_cmdline(execpath, main_args);
- #ifdef TOOLS_ENABLED
- if (main_args.size()==0 && (!Globals::get_singleton()->has("application/main_loop_type")) && (!Globals::get_singleton()->has("application/main_scene") || String(Globals::get_singleton()->get("application/main_scene"))==""))
- use_custom_res=false; //project manager (run without arguments)
- #endif
- input_map->load_from_globals();
- if (video_driver=="") // specified in engine.cfg
- video_driver=_GLOBAL_DEF("display/driver",Variant((const char*)OS::get_singleton()->get_video_driver_name(0)));
- if (!force_res && use_custom_res && globals->has("display/width"))
- video_mode.width=globals->get("display/width");
- if (!force_res &&use_custom_res && globals->has("display/height"))
- video_mode.height=globals->get("display/height");
- if (use_custom_res && globals->has("display/fullscreen"))
- video_mode.fullscreen=globals->get("display/fullscreen");
- if (use_custom_res && globals->has("display/resizable"))
- video_mode.resizable=globals->get("display/resizable");
- if (!force_res && use_custom_res && globals->has("display/test_width") && globals->has("display/test_height")) {
- int tw = globals->get("display/test_width");
- int th = globals->get("display/test_height");
- if (tw>0 && th>0) {
- video_mode.width=tw;
- video_mode.height=th;
- }
- }
- GLOBAL_DEF("display/width",video_mode.width);
- GLOBAL_DEF("display/height",video_mode.height);
- GLOBAL_DEF("display/fullscreen",video_mode.fullscreen);
- GLOBAL_DEF("display/resizable",video_mode.resizable);
- GLOBAL_DEF("display/test_width",0);
- GLOBAL_DEF("display/test_height",0);
- if (rtm==-1) {
- rtm=GLOBAL_DEF("render/thread_model",OS::RENDER_THREAD_SAFE);
- if (rtm>=1) //hack for now
- rtm=1;
- }
- if (rtm>=0 && rtm<3)
- OS::get_singleton()->_render_thread_mode=OS::RenderThreadMode(rtm);
- /* Determine Video Driver */
- if (audio_driver=="") // specified in engine.cfg
- audio_driver=GLOBAL_DEF("audio/driver",OS::get_singleton()->get_audio_driver_name(0));
-
-
- for (int i=0;i<OS::get_singleton()->get_video_driver_count();i++) {
- if (video_driver==OS::get_singleton()->get_video_driver_name(i)) {
-
- video_driver_idx=i;
- break;
- }
- }
- if (video_driver_idx<0) {
-
- OS::get_singleton()->alert( "Invalid Video Driver: "+video_driver );
- video_driver_idx = 0;
- //goto error;
- }
- for (int i=0;i<OS::get_singleton()->get_audio_driver_count();i++) {
-
- if (audio_driver==OS::get_singleton()->get_audio_driver_name(i)) {
-
- audio_driver_idx=i;
- break;
- }
- }
- if (audio_driver_idx<0) {
-
- OS::get_singleton()->alert( "Invalid Audio Driver: "+audio_driver );
- goto error;
- }
- {
- String orientation = GLOBAL_DEF("display/orientation","landscape");
- if (orientation=="portrait")
- OS::get_singleton()->set_screen_orientation(OS::SCREEN_PORTRAIT);
- else if (orientation=="reverse_landscape")
- OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_LANDSCAPE);
- else if (orientation=="reverse_portrait")
- OS::get_singleton()->set_screen_orientation(OS::SCREEN_REVERSE_PORTRAIT);
- else if (orientation=="sensor_landscape")
- OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_LANDSCAPE);
- else if (orientation=="sensor_portrait")
- OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR_PORTRAIT);
- else if (orientation=="sensor")
- OS::get_singleton()->set_screen_orientation(OS::SCREEN_SENSOR);
- else
- OS::get_singleton()->set_screen_orientation(OS::SCREEN_LANDSCAPE);
- }
- OS::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/fixed_fps",60));
- OS::get_singleton()->set_target_fps(GLOBAL_DEF("application/target_fps",0));
- if (!OS::get_singleton()->_verbose_stdout) //overrided
- OS::get_singleton()->_verbose_stdout=GLOBAL_DEF("debug/verbose_stdout",false);
- message_queue = memnew( MessageQueue );
- Globals::get_singleton()->register_global_defaults();
- if (p_second_phase)
- return setup2();
- return OK;
- error:
-
- video_driver="";
- audio_driver="";
- game_path="";
-
- args.clear();
- main_args.clear();
-
- print_help(execpath);
-
- if (performance)
- memdelete(performance);
- if (input_map)
- memdelete(input_map);
- if (translation_server)
- memdelete( translation_server );
- if (globals)
- memdelete(globals);
- if (script_debugger)
- memdelete(script_debugger);
- if (packed_data)
- memdelete(packed_data);
- if (file_access_network_client)
- memdelete(file_access_network_client);
- // Note 1: *zip_packed_data live into *packed_data
- // Note 2: PackedData::~PackedData destroy this.
- //#ifdef MINIZIP_ENABLED
- // if (zip_packed_data)
- // memdelete( zip_packed_data );
- //#endif
- unregister_core_types();
-
- OS::get_singleton()->_cmdline.clear();
- if (message_queue)
- memdelete( message_queue);
- OS::get_singleton()->finalize_core();
- locale=String();
-
- return ERR_INVALID_PARAMETER;
- }
- Error Main::setup2() {
- OS::get_singleton()->initialize(video_mode,video_driver_idx,audio_driver_idx);
- register_core_singletons();
- MAIN_PRINT("Main: Setup Logo");
- bool show_logo=true;
- #ifdef JAVASCRIPT_ENABLED
- show_logo=false;
- #endif
- if (show_logo) { //boot logo!
- String boot_logo_path=GLOBAL_DEF("application/boot_splash",String());
- bool boot_logo_scale=GLOBAL_DEF("application/boot_splash_fullsize",true);
- Globals::get_singleton()->set_custom_property_info("application/boot_splash",PropertyInfo(Variant::STRING,"application/boot_splash",PROPERTY_HINT_FILE,"*.png"));
- Image boot_logo;
- if (boot_logo_path.strip_edges()!="" && FileAccess::exists(boot_logo_path)) {
- boot_logo.load(boot_logo_path);
- }
- if (!boot_logo.empty()) {
- OS::get_singleton()->_msec_splash=OS::get_singleton()->get_ticks_msec();
- Color clear = GLOBAL_DEF("render/default_clear_color",Color(0.3,0.3,0.3));
- VisualServer::get_singleton()->set_default_clear_color(clear);
- Color boot_bg = GLOBAL_DEF("application/boot_bg_color", clear);
- VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg,boot_logo_scale);
- #ifndef TOOLS_ENABLED
- //no tools, so free the boot logo (no longer needed)
- Globals::get_singleton()->set("application/boot_logo",Image());
- #endif
- } else {
- #ifndef NO_DEFAULT_BOOT_LOGO
- MAIN_PRINT("Main: Create botsplash");
- Image splash(boot_splash_png);
- MAIN_PRINT("Main: ClearColor");
- VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color);
- MAIN_PRINT("Main: Image");
- VisualServer::get_singleton()->set_boot_image(splash, boot_splash_bg_color,false);
- #endif
- MAIN_PRINT("Main: DCC");
- VisualServer::get_singleton()->set_default_clear_color(GLOBAL_DEF("render/default_clear_color",Color(0.3,0.3,0.3)));
- MAIN_PRINT("Main: END");
- }
- Image icon(app_icon_png);
- OS::get_singleton()->set_icon(icon);
- }
- GLOBAL_DEF("application/icon",String());
- Globals::get_singleton()->set_custom_property_info("application/icon",PropertyInfo(Variant::STRING,"application/icon",PROPERTY_HINT_FILE,"*.png,*.webp"));
- MAIN_PRINT("Main: Load Remaps");
- path_remap->load_remaps();
- MAIN_PRINT("Main: Load Scene Types");
- register_scene_types();
- register_server_types();
- #ifdef TOOLS_ENABLED
- EditorNode::register_editor_types();
- ObjectTypeDB::register_type<PCKPacker>(); // todo: move somewhere else
- #endif
- MAIN_PRINT("Main: Load Scripts, Modules, Drivers");
- register_module_types();
- register_driver_types();
- ScriptServer::init_languages();
- MAIN_PRINT("Main: Load Translations");
- translation_server->setup(); //register translations, load them, etc.
- if (locale!="") {
- translation_server->set_locale(locale);
- }
- translation_server->load_translations();
- _start_success=true;
- locale=String();
- MAIN_PRINT("Main: Done");
- return OK;
- }
- bool Main::start() {
- ERR_FAIL_COND_V(!_start_success,false);
- bool editor=false;
- String doc_tool;
- bool doc_base=true;
- String game_path;
- String script;
- String test;
- String screen;
- String optimize;
- String optimize_preset;
- String _export_platform;
- String _import;
- String _import_script;
- String dumpstrings;
- bool noquit=false;
- bool convert_old=false;
- bool export_debug=false;
- List<String> args = OS::get_singleton()->get_cmdline_args();
- for (int i=0;i<args.size();i++) {
-
- if (args[i]=="-doctool" && i <(args.size()-1)) {
- doc_tool=args[i+1];
- i++;
- }else if (args[i]=="-nodocbase") {
- doc_base=false;
- } else if ((args[i]=="-script" || args[i]=="-s") && i <(args.size()-1)) {
-
- script=args[i+1];
- i++;
- } else if ((args[i]=="-level" || args[i]=="-l") && i <(args.size()-1)) {
- OS::get_singleton()->_custom_level=args[i+1];
- i++;
- } else if (args[i]=="-test" && i <(args.size()-1)) {
- test=args[i+1];
- i++;
- } else if (args[i]=="-optimize" && i <(args.size()-1)) {
- optimize=args[i+1];
- i++;
- } else if (args[i]=="-optimize_preset" && i <(args.size()-1)) {
- optimize_preset=args[i+1];
- i++;
- } else if (args[i]=="-export" && i <(args.size()-1)) {
- editor=true; //needs editor
- _export_platform=args[i+1];
- i++;
- } else if (args[i]=="-export_debug" && i <(args.size()-1)) {
- editor=true; //needs editor
- _export_platform=args[i+1];
- export_debug=true;
- i++;
- } else if (args[i]=="-import" && i <(args.size()-1)) {
- editor=true; //needs editor
- _import=args[i+1];
- i++;
- } else if (args[i]=="-import_script" && i <(args.size()-1)) {
- editor=true; //needs editor
- _import_script=args[i+1];
- i++;
- } else if (args[i]=="-noquit" ) {
- noquit=true;
- } else if (args[i]=="-dumpstrings" && i <(args.size()-1)) {
- editor=true; //needs editor
- dumpstrings=args[i+1];
- i++;
- } else if (args[i]=="-editor" || args[i]=="-e") {
- editor=true;
- } else if (args[i]=="-convert_old") {
- convert_old=true;
- } else if (args[i].length() && args[i][0] != '-' && game_path == "") {
- game_path=args[i];
- }
- }
- if (editor)
- Globals::get_singleton()->set("editor_active",true);
- String main_loop_type;
- #ifdef TOOLS_ENABLED
- if(doc_tool!="") {
- DocData doc;
- doc.generate(doc_base);
- DocData docsrc;
- if (docsrc.load(doc_tool)==OK) {
- print_line("Doc exists. Merging..");
- doc.merge_from(docsrc);
- } else {
- print_line("No Doc exists. Generating empty.");
- }
- doc.save(doc_tool);
- return false;
- }
- if (optimize!="")
- editor=true; //need editor
- #endif
- if(script=="" && game_path=="" && !editor && String(GLOBAL_DEF("application/main_scene",""))!="") {
- game_path=GLOBAL_DEF("application/main_scene","");
- }
- MainLoop *main_loop=NULL;
- if (editor) {
- main_loop = memnew(SceneTree);
- };
- if (test!="") {
- #ifdef DEBUG_ENABLED
- main_loop = test_main(test,args);
- if (!main_loop)
- return false;
- #endif
- } else if (script!="") {
- Ref<Script> script_res = ResourceLoader::load(script);
- ERR_EXPLAIN("Can't load script: "+script);
- ERR_FAIL_COND_V(script_res.is_null(),false);
-
- if( script_res->can_instance() /*&& script_res->inherits_from("SceneTreeScripted")*/) {
-
- StringName instance_type=script_res->get_instance_base_type();
- Object *obj = ObjectTypeDB::instance(instance_type);
- MainLoop *script_loop = obj?obj->cast_to<MainLoop>():NULL;
- if (!script_loop) {
- if (obj)
- memdelete(obj);
- ERR_EXPLAIN("Can't load script '"+script+"', it does not inherit from a MainLoop type");
- ERR_FAIL_COND_V(!script_loop,false);
- }
- script_loop->set_init_script(script_res);
- main_loop=script_loop;
- } else {
- return false;
- }
- } else {
- main_loop_type=GLOBAL_DEF("application/main_loop_type","");
- }
-
- if (!main_loop && main_loop_type=="")
- main_loop_type="SceneTree";
-
- if (!main_loop) {
- if (!ObjectTypeDB::type_exists(main_loop_type)) {
- OS::get_singleton()->alert("godot: error: MainLoop type doesn't exist: "+main_loop_type);
- return false;
- } else {
- Object *ml = ObjectTypeDB::instance(main_loop_type);
- if (!ml) {
- ERR_EXPLAIN("Can't instance MainLoop type");
- ERR_FAIL_V(false);
- }
- main_loop=ml->cast_to<MainLoop>();
- if (!main_loop) {
-
- memdelete(ml);
- ERR_EXPLAIN("Invalid MainLoop type");
- ERR_FAIL_V(false);
-
- }
- }
- }
- if (main_loop->is_type("SceneTree")) {
-
- SceneTree *sml = main_loop->cast_to<SceneTree>();
- #ifdef TOOLS_ENABLED
- EditorNode *editor_node=NULL;
- if (editor) {
- editor_node = memnew( EditorNode );
- sml->get_root()->add_child(editor_node);
- //root_node->set_editor(editor);
- //startup editor
- if (_export_platform!="") {
- editor_node->export_platform(_export_platform,game_path,export_debug,"",true);
- game_path=""; //no load anything
- }
- }
- #endif
- if (!editor) {
- //standard helpers that can be changed from main config
- String stretch_mode = GLOBAL_DEF("display/stretch_mode","disabled");
- String stretch_aspect = GLOBAL_DEF("display/stretch_aspect","ignore");
- Size2i stretch_size = Size2(GLOBAL_DEF("display/width",0),GLOBAL_DEF("display/height",0));
- SceneTree::StretchMode sml_sm=SceneTree::STRETCH_MODE_DISABLED;
- if (stretch_mode=="2d")
- sml_sm=SceneTree::STRETCH_MODE_2D;
- else if (stretch_mode=="viewport")
- sml_sm=SceneTree::STRETCH_MODE_VIEWPORT;
- SceneTree::StretchAspect sml_aspect=SceneTree::STRETCH_ASPECT_IGNORE;
- if (stretch_aspect=="keep")
- sml_aspect=SceneTree::STRETCH_ASPECT_KEEP;
- else if (stretch_aspect=="keep_width")
- sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_WIDTH;
- else if (stretch_aspect=="keep_height")
- sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_HEIGHT;
- sml->set_screen_stretch(sml_sm,sml_aspect,stretch_size);
- sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit",true));
- String appname = Globals::get_singleton()->get("application/name");
- appname = TranslationServer::get_singleton()->translate(appname);
- OS::get_singleton()->set_window_title(appname);
- } else {
- GLOBAL_DEF("display/stretch_mode","disabled");
- Globals::get_singleton()->set_custom_property_info("display/stretch_mode",PropertyInfo(Variant::STRING,"display/stretch_mode",PROPERTY_HINT_ENUM,"disabled,2d,viewport"));
- GLOBAL_DEF("display/stretch_aspect","ignore");
- Globals::get_singleton()->set_custom_property_info("display/stretch_aspect",PropertyInfo(Variant::STRING,"display/stretch_aspect",PROPERTY_HINT_ENUM,"ignore,keep,keep_width,keep_height"));
- sml->set_auto_accept_quit(GLOBAL_DEF("application/auto_accept_quit",true));
- }
- if (game_path!="") {
- String local_game_path=game_path.replace("\\","/");
- if (!local_game_path.begins_with("res://")) {
- bool absolute=(local_game_path.size()>1) && (local_game_path[0]=='/' || local_game_path[1]==':');
- if (!absolute) {
- if (Globals::get_singleton()->is_using_datapack()) {
- local_game_path="res://"+local_game_path;
- } else {
- int sep=local_game_path.find_last("/");
- if (sep==-1) {
- DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- local_game_path=da->get_current_dir()+"/"+local_game_path;
- memdelete(da) ;
- } else {
- DirAccess *da = DirAccess::open(local_game_path.substr(0,sep));
- if (da) {
- local_game_path=da->get_current_dir()+"/"+local_game_path.substr(sep+1,local_game_path.length());;
- memdelete(da);
- }
- }
- }
- }
- }
- local_game_path=Globals::get_singleton()->localize_path(local_game_path);
- #ifdef TOOLS_ENABLED
- if (editor) {
- if (_import!="") {
- //editor_node->import_scene(_import,local_game_path,_import_script);
- if (!noquit)
- sml->quit();
- game_path=""; //no load anything
- } else {
- Error serr = editor_node->load_scene(local_game_path);
- if (serr==OK) {
- if (optimize!="") {
- editor_node->save_optimized_copy(optimize,optimize_preset);
- if (!noquit)
- sml->quit();
- }
- if (dumpstrings!="") {
- editor_node->save_translatable_strings(dumpstrings);
- if (!noquit)
- sml->quit();
- }
- }
- }
- //editor_node->set_edited_scene(game);
- } else {
- #endif
- {
- //autoload
- List<PropertyInfo> props;
- Globals::get_singleton()->get_property_list(&props);
- for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) {
- String s = E->get().name;
- if (!s.begins_with("autoload/"))
- continue;
- String name = s.get_slice("/",1);
- String path = Globals::get_singleton()->get(s);
- RES res = ResourceLoader::load(path);
- ERR_EXPLAIN("Can't autoload: "+path);
- ERR_CONTINUE(res.is_null());
- Node *n=NULL;
- if (res->is_type("PackedScene")) {
- Ref<PackedScene> ps = res;
- n=ps->instance();
- } else if (res->is_type("Script")) {
- Ref<Script> s = res;
- StringName ibt = s->get_instance_base_type();
- ERR_EXPLAIN("Script does not inherit a Node: "+path);
- ERR_CONTINUE( !ObjectTypeDB::is_type(ibt,"Node") );
- Object *obj = ObjectTypeDB::instance(ibt);
- ERR_EXPLAIN("Cannot instance node for autoload type: "+String(ibt));
- ERR_CONTINUE( obj==NULL );
- n = obj->cast_to<Node>();
- n->set_script(s.get_ref_ptr());
- }
- ERR_EXPLAIN("Path in autoload not a node or script: "+path);
- ERR_CONTINUE(!n);
- n->set_name(name);
- sml->get_root()->add_child(n);
- }
- }
- Node *scene=NULL;
- Ref<PackedScene> scenedata = ResourceLoader::load(local_game_path);
- if (scenedata.is_valid())
- scene=scenedata->instance();
- ERR_EXPLAIN("Failed loading scene: "+local_game_path);
- ERR_FAIL_COND_V(!scene,false)
- //sml->get_root()->add_child(scene);
- sml->add_current_scene(scene);
- String iconpath = GLOBAL_DEF("application/icon","Variant()""");
- if (iconpath!="") {
- Image icon;
- if (icon.load(iconpath)==OK)
- OS::get_singleton()->set_icon(icon);
- }
- //singletons
- #ifdef TOOLS_ENABLED
- }
- #endif
- }
- #ifdef TOOLS_ENABLED
- /*if (_export_platform!="") {
- sml->quit();
- }*/
- /*
- if (sml->get_root_node()) {
- Console *console = memnew( Console );
- sml->get_root_node()->cast_to<RootNode>()->set_console(console);
- if (GLOBAL_DEF("console/visible_default",false).operator bool()) {
- console->show();
- } else {P
- console->hide();
- };
- }
- */
- if (script=="" && test=="" && game_path=="" && !editor) {
- ProjectManager *pmanager = memnew( ProjectManager );
- sml->get_root()->add_child(pmanager);
- }
- #endif
- }
- OS::get_singleton()->set_main_loop( main_loop );
- return true;
- }
- uint64_t Main::last_ticks=0;
- uint64_t Main::target_ticks=0;
- float Main::time_accum=0;
- uint32_t Main::frames=0;
- uint32_t Main::frame=0;
- bool Main::force_redraw_requested = false;
- static uint64_t fixed_process_max=0;
- static uint64_t idle_process_max=0;
- bool Main::iteration() {
- uint64_t ticks=OS::get_singleton()->get_ticks_usec();
- uint64_t ticks_elapsed=ticks-last_ticks;
- double step=(double)ticks_elapsed / 1000000.0;
- float frame_slice=1.0/OS::get_singleton()->get_iterations_per_second();
- //if (time_accum+step < frame_slice)
- // return false;
- frame+=ticks_elapsed;
- last_ticks=ticks;
- if (step>frame_slice*8)
- step=frame_slice*8;
- time_accum+=step;
- float time_scale = OS::get_singleton()->get_time_scale();
- bool exit=false;
- int iters = 0;
- while(time_accum>frame_slice) {
- uint64_t fixed_begin = OS::get_singleton()->get_ticks_usec();
- PhysicsServer::get_singleton()->sync();
- PhysicsServer::get_singleton()->flush_queries();
- Physics2DServer::get_singleton()->sync();
- Physics2DServer::get_singleton()->flush_queries();
- if (OS::get_singleton()->get_main_loop()->iteration( frame_slice*time_scale )) {
- exit=true;
- break;
- }
- message_queue->flush();
- PhysicsServer::get_singleton()->step(frame_slice*time_scale);
- Physics2DServer::get_singleton()->step(frame_slice*time_scale);
- time_accum-=frame_slice;
- message_queue->flush();
- //if (AudioServer::get_singleton())
- // AudioServer::get_singleton()->update();
- fixed_process_max=MAX(OS::get_singleton()->get_ticks_usec()-fixed_begin,fixed_process_max);
- iters++;
- }
- uint64_t idle_begin = OS::get_singleton()->get_ticks_usec();
- OS::get_singleton()->get_main_loop()->idle( step*time_scale );
- message_queue->flush();
- if (SpatialSoundServer::get_singleton())
- SpatialSoundServer::get_singleton()->update( step*time_scale );
- if (SpatialSound2DServer::get_singleton())
- SpatialSound2DServer::get_singleton()->update( step*time_scale );
- if (OS::get_singleton()->can_draw()) {
- if ((!force_redraw_requested) && OS::get_singleton()->is_in_low_processor_usage_mode()) {
- if (VisualServer::get_singleton()->has_changed()) {
- VisualServer::get_singleton()->draw(); // flush visual commands
- OS::get_singleton()->frames_drawn++;
- }
- } else {
- VisualServer::get_singleton()->draw(); // flush visual commands
- OS::get_singleton()->frames_drawn++;
- force_redraw_requested = false;
- }
- } else {
- VisualServer::get_singleton()->flush(); // flush visual commands
- }
- if (AudioServer::get_singleton())
- AudioServer::get_singleton()->update();
- for(int i=0;i<ScriptServer::get_language_count();i++) {
- ScriptServer::get_language(i)->frame();
- }
- idle_process_max=MAX(OS::get_singleton()->get_ticks_usec()-idle_begin,idle_process_max);
- if (script_debugger)
- script_debugger->idle_poll();
- // x11_delay_usec(10000);
- frames++;
- if (frame>1000000) {
- if (GLOBAL_DEF("debug/print_fps", OS::get_singleton()->is_stdout_verbose())) {
- print_line("FPS: "+itos(frames));
- };
- OS::get_singleton()->_fps=frames;
- performance->set_process_time(idle_process_max/1000000.0);
- performance->set_fixed_process_time(fixed_process_max/1000000.0);
- idle_process_max=0;
- fixed_process_max=0;
- if (GLOBAL_DEF("debug/print_metrics", false)) {
- //PerformanceMetrics::print();
- };
- frame%=1000000;
- frames=0;
- }
- if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw())
- OS::get_singleton()->delay_usec(25000); //apply some delay to force idle time
- else {
- uint32_t frame_delay = OS::get_singleton()->get_frame_delay();
- if (frame_delay)
- OS::get_singleton()->delay_usec( OS::get_singleton()->get_frame_delay()*1000 );
- }
- int taret_fps = OS::get_singleton()->get_target_fps();
- if (taret_fps>0) {
- uint64_t time_step = 1000000L/taret_fps;
- target_ticks += time_step;
- uint64_t current_ticks = OS::get_singleton()->get_ticks_usec();
- if (current_ticks<target_ticks) OS::get_singleton()->delay_usec(target_ticks-current_ticks);
- current_ticks = OS::get_singleton()->get_ticks_usec();
- target_ticks = MIN(MAX(target_ticks,current_ticks-time_step),current_ticks+time_step);
- }
- return exit;
- }
- void Main::force_redraw() {
- force_redraw_requested = true;
- };
- void Main::cleanup() {
- ERR_FAIL_COND(!_start_success);
- if (script_debugger)
- memdelete(script_debugger);
- OS::get_singleton()->delete_main_loop();
- OS::get_singleton()->_cmdline.clear();
- OS::get_singleton()->_execpath="";
- OS::get_singleton()->_local_clipboard="";
- #ifdef TOOLS_ENABLED
- EditorNode::unregister_editor_types();
- #endif
- unregister_driver_types();
- unregister_module_types();
- unregister_scene_types();
- unregister_server_types();
- OS::get_singleton()->finalize();
-
- if (packed_data)
- memdelete(packed_data);
- if (file_access_network_client)
- memdelete(file_access_network_client);
- if (performance)
- memdelete(performance);
- if (input_map)
- memdelete(input_map);
- if (translation_server)
- memdelete( translation_server );
- if (path_remap)
- memdelete(path_remap);
- if (globals)
- memdelete(globals);
- memdelete( message_queue );
- unregister_core_driver_types();
- unregister_core_types();
- //PerformanceMetrics::finish();
- OS::get_singleton()->clear_last_error();
- OS::get_singleton()->finalize_core();
- }
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