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- /* -----------------------------------------------------------------------------
- Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- -------------------------------------------------------------------------- */
-
- #ifndef SQUISH_H
- #define SQUISH_H
- //! All squish API functions live in this namespace.
- namespace squish {
- // -----------------------------------------------------------------------------
- //! Typedef a quantity that is a single unsigned byte.
- typedef unsigned char u8;
- // -----------------------------------------------------------------------------
- enum
- {
- //! Use DXT1 compression.
- kDxt1 = ( 1 << 0 ),
-
- //! Use DXT3 compression.
- kDxt3 = ( 1 << 1 ),
-
- //! Use DXT5 compression.
- kDxt5 = ( 1 << 2 ),
-
- //! Use a very slow but very high quality colour compressor.
- kColourIterativeClusterFit = ( 1 << 8 ),
-
- //! Use a slow but high quality colour compressor (the default).
- kColourClusterFit = ( 1 << 3 ),
-
- //! Use a fast but low quality colour compressor.
- kColourRangeFit = ( 1 << 4 ),
-
- //! Use a perceptual metric for colour error (the default).
- kColourMetricPerceptual = ( 1 << 5 ),
- //! Use a uniform metric for colour error.
- kColourMetricUniform = ( 1 << 6 ),
-
- //! Weight the colour by alpha during cluster fit (disabled by default).
- kWeightColourByAlpha = ( 1 << 7 )
- };
- // -----------------------------------------------------------------------------
- /*! @brief Compresses a 4x4 block of pixels.
- @param rgba The rgba values of the 16 source pixels.
- @param block Storage for the compressed DXT block.
- @param flags Compression flags.
-
- The source pixels should be presented as a contiguous array of 16 rgba
- values, with each component as 1 byte each. In memory this should be:
-
- { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. When using DXT1
- compression, 8 bytes of storage are required for the compressed DXT block.
- DXT3 and DXT5 compression require 16 bytes of storage per block.
-
- The flags parameter can also specify a preferred colour compressor and
- colour error metric to use when fitting the RGB components of the data.
- Possible colour compressors are: kColourClusterFit (the default),
- kColourRangeFit or kColourIterativeClusterFit. Possible colour error metrics
- are: kColourMetricPerceptual (the default) or kColourMetricUniform. If no
- flags are specified in any particular category then the default will be
- used. Unknown flags are ignored.
-
- When using kColourClusterFit, an additional flag can be specified to
- weight the colour of each pixel by its alpha value. For images that are
- rendered using alpha blending, this can significantly increase the
- perceived quality.
- */
- void Compress( u8 const* rgba, void* block, int flags );
- // -----------------------------------------------------------------------------
- /*! @brief Compresses a 4x4 block of pixels.
- @param rgba The rgba values of the 16 source pixels.
- @param mask The valid pixel mask.
- @param block Storage for the compressed DXT block.
- @param flags Compression flags.
-
- The source pixels should be presented as a contiguous array of 16 rgba
- values, with each component as 1 byte each. In memory this should be:
-
- { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
-
- The mask parameter enables only certain pixels within the block. The lowest
- bit enables the first pixel and so on up to the 16th bit. Bits beyond the
- 16th bit are ignored. Pixels that are not enabled are allowed to take
- arbitrary colours in the output block. An example of how this can be used
- is in the CompressImage function to disable pixels outside the bounds of
- the image when the width or height is not divisible by 4.
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. When using DXT1
- compression, 8 bytes of storage are required for the compressed DXT block.
- DXT3 and DXT5 compression require 16 bytes of storage per block.
-
- The flags parameter can also specify a preferred colour compressor and
- colour error metric to use when fitting the RGB components of the data.
- Possible colour compressors are: kColourClusterFit (the default),
- kColourRangeFit or kColourIterativeClusterFit. Possible colour error metrics
- are: kColourMetricPerceptual (the default) or kColourMetricUniform. If no
- flags are specified in any particular category then the default will be
- used. Unknown flags are ignored.
-
- When using kColourClusterFit, an additional flag can be specified to
- weight the colour of each pixel by its alpha value. For images that are
- rendered using alpha blending, this can significantly increase the
- perceived quality.
- */
- void CompressMasked( u8 const* rgba, int mask, void* block, int flags );
- // -----------------------------------------------------------------------------
- /*! @brief Decompresses a 4x4 block of pixels.
- @param rgba Storage for the 16 decompressed pixels.
- @param block The compressed DXT block.
- @param flags Compression flags.
- The decompressed pixels will be written as a contiguous array of 16 rgba
- values, with each component as 1 byte each. In memory this is:
-
- { r1, g1, b1, a1, .... , r16, g16, b16, a16 }
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. All other flags
- are ignored.
- */
- void Decompress( u8* rgba, void const* block, int flags );
- // -----------------------------------------------------------------------------
- /*! @brief Computes the amount of compressed storage required.
- @param width The width of the image.
- @param height The height of the image.
- @param flags Compression flags.
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. All other flags
- are ignored.
-
- Most DXT images will be a multiple of 4 in each dimension, but this
- function supports arbitrary size images by allowing the outer blocks to
- be only partially used.
- */
- int GetStorageRequirements( int width, int height, int flags );
- // -----------------------------------------------------------------------------
- /*! @brief Compresses an image in memory.
- @param rgba The pixels of the source.
- @param width The width of the source image.
- @param height The height of the source image.
- @param blocks Storage for the compressed output.
- @param flags Compression flags.
-
- The source pixels should be presented as a contiguous array of width*height
- rgba values, with each component as 1 byte each. In memory this should be:
-
- { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. When using DXT1
- compression, 8 bytes of storage are required for each compressed DXT block.
- DXT3 and DXT5 compression require 16 bytes of storage per block.
-
- The flags parameter can also specify a preferred colour compressor and
- colour error metric to use when fitting the RGB components of the data.
- Possible colour compressors are: kColourClusterFit (the default),
- kColourRangeFit or kColourIterativeClusterFit. Possible colour error metrics
- are: kColourMetricPerceptual (the default) or kColourMetricUniform. If no
- flags are specified in any particular category then the default will be
- used. Unknown flags are ignored.
-
- When using kColourClusterFit, an additional flag can be specified to
- weight the colour of each pixel by its alpha value. For images that are
- rendered using alpha blending, this can significantly increase the
- perceived quality.
-
- Internally this function calls squish::Compress for each block. To see how
- much memory is required in the compressed image, use
- squish::GetStorageRequirements.
- */
- void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags );
- // -----------------------------------------------------------------------------
- /*! @brief Decompresses an image in memory.
- @param rgba Storage for the decompressed pixels.
- @param width The width of the source image.
- @param height The height of the source image.
- @param blocks The compressed DXT blocks.
- @param flags Compression flags.
-
- The decompressed pixels will be written as a contiguous array of width*height
- 16 rgba values, with each component as 1 byte each. In memory this is:
-
- { r1, g1, b1, a1, .... , rn, gn, bn, an } for n = width*height
-
- The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
- however, DXT1 will be used by default if none is specified. All other flags
- are ignored.
- Internally this function calls squish::Decompress for each block.
- */
- void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags );
- // -----------------------------------------------------------------------------
- } // namespace squish
- #endif // ndef SQUISH_H
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