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- /*************************************************************************/
- /* audio_driver_alsa.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "audio_driver_pulseaudio.h"
- #ifdef PULSEAUDIO_ENABLED
- #include <pulse/error.h>
- #include "globals.h"
- Error AudioDriverPulseAudio::init() {
- active = false;
- thread_exited = false;
- exit_thread = false;
- pcm_open = false;
- samples_in = NULL;
- samples_out = NULL;
- mix_rate = 44100;
- output_format = OUTPUT_STEREO;
- channels = 2;
- pa_sample_spec spec;
- spec.format = PA_SAMPLE_S16LE;
- spec.channels = channels;
- spec.rate = mix_rate;
- int error_code;
- pulse = pa_simple_new(NULL, // default server
- "Godot", // application name
- PA_STREAM_PLAYBACK,
- NULL, // default device
- "Sound", // stream description
- &spec,
- NULL, // use default channel map
- NULL, // use default buffering attributes
- &error_code
- );
- if (pulse == NULL) {
- fprintf(stderr, "PulseAudio ERR: %s\n", pa_strerror(error_code));\
- ERR_FAIL_COND_V(pulse == NULL, ERR_CANT_OPEN);
- }
- int latency = GLOBAL_DEF("audio/output_latency", 25);
- buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
- samples_in = memnew_arr(int32_t, buffer_size * channels);
- samples_out = memnew_arr(int16_t, buffer_size * channels);
- mutex = Mutex::create();
- thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
- return OK;
- }
- void AudioDriverPulseAudio::thread_func(void* p_udata) {
- AudioDriverPulseAudio* ad = (AudioDriverPulseAudio*)p_udata;
- while (!ad->exit_thread) {
- if (!ad->active) {
- for (unsigned int i=0; i < ad->buffer_size * ad->channels; i++) {
- ad->samples_out[i] = 0;
- }
- } else {
- ad->lock();
- ad->audio_server_process(ad->buffer_size, ad->samples_in);
- ad->unlock();
- for (unsigned int i=0; i < ad->buffer_size * ad->channels;i ++) {
- ad->samples_out[i] = ad->samples_in[i] >> 16;
- }
- }
- // pa_simple_write always consumes the entire buffer
- int error_code;
- int byte_size = ad->buffer_size * sizeof(int16_t) * ad->channels;
- if (pa_simple_write(ad->pulse, ad->samples_out, byte_size, &error_code) < 0) {
- // can't recover here
- fprintf(stderr, "PulseAudio failed and can't recover: %s\n", pa_strerror(error_code));
- ad->active = false;
- ad->exit_thread = true;
- break;
- }
- }
- ad->thread_exited = true;
- }
- void AudioDriverPulseAudio::start() {
- active = true;
- }
- int AudioDriverPulseAudio::get_mix_rate() const {
- return mix_rate;
- }
- AudioDriverSW::OutputFormat AudioDriverPulseAudio::get_output_format() const {
- return output_format;
- }
- void AudioDriverPulseAudio::lock() {
- if (!thread || !mutex)
- return;
- mutex->lock();
- }
- void AudioDriverPulseAudio::unlock() {
- if (!thread || !mutex)
- return;
- mutex->unlock();
- }
- void AudioDriverPulseAudio::finish() {
- if (!thread)
- return;
- exit_thread = true;
- Thread::wait_to_finish(thread);
- if (pulse)
- pa_simple_free(pulse);
- if (samples_in) {
- memdelete_arr(samples_in);
- memdelete_arr(samples_out);
- };
- memdelete(thread);
- if (mutex) {
- memdelete(mutex);
- mutex = NULL;
- }
- thread = NULL;
- }
- AudioDriverPulseAudio::AudioDriverPulseAudio() {
- mutex = NULL;
- thread = NULL;
- pulse = NULL;
- }
- AudioDriverPulseAudio::~AudioDriverPulseAudio() {
- }
- #endif
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