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- in FileDialog file_selected -> file_activated
- focus script/shader editor when gaining focus
- detect if errors in editor and don't allow play
- -tree of files (all recognized extensions)
- *export: *keep|export|bundle
- *options: [make binary for xnl], then options for each filetype (texture compress method, etc)
- config.h deberia teber varias cosas de plataforma
- _FORCE_INLINE_
- copymem
- ftoi
- defines de funciones matematicas
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