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- /*************************************************************************/
- /* script_language.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef SCRIPT_LANGUAGE_H
- #define SCRIPT_LANGUAGE_H
- #include "resource.h"
- #include "map.h"
- #include "pair.h"
- /**
- @author Juan Linietsky <reduzio@gmail.com>
- */
- class ScriptLanguage;
- class ScriptServer {
- enum {
-
- MAX_LANGUAGES=4
- };
-
- static ScriptLanguage *_languages[MAX_LANGUAGES];
- static int _language_count;
- static bool scripting_enabled;
- public:
-
- static void set_scripting_enabled(bool p_enabled);
- static bool is_scripting_enabled();
- static int get_language_count();
- static ScriptLanguage *get_language(int p_idx);
- static void register_language(ScriptLanguage *p_language);
- static void init_languages();
- };
- class ScriptInstance;
- class PlaceHolderScriptInstance;
- class Script : public Resource {
- OBJ_TYPE( Script, Resource );
- OBJ_SAVE_TYPE( Script );
- protected:
- void _notification( int p_what);
- static void _bind_methods();
- friend class PlaceHolderScriptInstance;
- virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {}
- public:
-
- virtual bool can_instance() const=0;
- virtual StringName get_instance_base_type() const=0; // this may not work in all scripts, will return empty if so
- virtual ScriptInstance* instance_create(Object *p_this)=0;
- virtual bool instance_has(const Object *p_this) const=0;
-
- virtual bool has_source_code() const=0;
- virtual String get_source_code() const=0;
- virtual void set_source_code(const String& p_code)=0;
- virtual Error reload()=0;
- virtual bool is_tool() const=0;
- virtual String get_node_type() const=0;
- virtual ScriptLanguage *get_language() const=0;
- virtual void update_exports() {} //editor tool
-
- Script() {}
- };
- class ScriptInstance {
- public:
- virtual bool set(const StringName& p_name, const Variant& p_value)=0;
- virtual bool get(const StringName& p_name, Variant &r_ret) const=0;
- virtual void get_property_list(List<PropertyInfo> *p_properties) const=0;
- virtual void get_method_list(List<MethodInfo> *p_list) const=0;
- virtual bool has_method(const StringName& p_method) const=0;
- virtual Variant call(const StringName& p_method,VARIANT_ARG_LIST);
- virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error)=0;
- virtual void call_multilevel(const StringName& p_method,VARIANT_ARG_LIST);
- virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
- virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount);
- virtual void notification(int p_notification)=0;
- virtual Ref<Script> get_script() const=0;
- virtual ScriptLanguage *get_language()=0;
- virtual ~ScriptInstance();
- };
- class ScriptLanguage {
- public:
- virtual String get_name() const=0;
-
- /* LANGUAGE FUNCTIONS */
- virtual void init()=0;
- virtual String get_type() const=0;
- virtual String get_extension() const=0;
- virtual Error execute_file(const String& p_path) =0;
- virtual void finish()=0;
- /* EDITOR FUNCTIONS */
- virtual void get_reserved_words(List<String> *p_words) const=0;
- virtual void get_comment_delimiters(List<String> *p_delimiters) const=0;
- virtual void get_string_delimiters(List<String> *p_delimiters) const=0;
- virtual String get_template(const String& p_class_name, const String& p_base_class_name) const=0;
- virtual bool validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path="",List<String> *r_functions=NULL) const=0;
- virtual Script *create_script() const=0;
- virtual bool has_named_classes() const=0;
- virtual int find_function(const String& p_function,const String& p_code) const=0;
- virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const=0;
- virtual Error complete_code(const String& p_code, const String& p_base_path, Object*p_owner,List<String>* r_options,String& r_call_hint) { return ERR_UNAVAILABLE; }
- virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const=0;
- /* DEBUGGER FUNCTIONS */
- virtual String debug_get_error() const=0;
- virtual int debug_get_stack_level_count() const=0;
- virtual int debug_get_stack_level_line(int p_level) const=0;
- virtual String debug_get_stack_level_function(int p_level) const=0;
- virtual String debug_get_stack_level_source(int p_level) const=0;
- virtual void debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1)=0;
- virtual void debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1)=0;
- virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1)=0;
- virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1)=0;
- /* LOADER FUNCTIONS */
- virtual void get_recognized_extensions(List<String> *p_extensions) const=0;
- virtual void get_public_functions(List<MethodInfo> *p_functions) const=0;
- virtual void get_public_constants(List<Pair<String,Variant> > *p_constants) const=0;
- virtual void frame();
- virtual ~ScriptLanguage() {};
- };
- extern uint8_t script_encryption_key[32];
- class PlaceHolderScriptInstance : public ScriptInstance {
- Object *owner;
- List<PropertyInfo> properties;
- Map<StringName,Variant> values;
- ScriptLanguage *language;
- Ref<Script> script;
- public:
- virtual bool set(const StringName& p_name, const Variant& p_value);
- virtual bool get(const StringName& p_name, Variant &r_ret) const;
- virtual void get_property_list(List<PropertyInfo> *p_properties) const;
- virtual void get_method_list(List<MethodInfo> *p_list) const {}
- virtual bool has_method(const StringName& p_method) const { return false; }
- virtual Variant call(const StringName& p_method,VARIANT_ARG_LIST) { return Variant();}
- virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) { r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD; return Variant(); }
- //virtual void call_multilevel(const StringName& p_method,VARIANT_ARG_LIST) { return Variant(); }
- //virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) { return Variant(); }
- virtual void notification(int p_notification) {}
- virtual Ref<Script> get_script() const { return script; }
- virtual ScriptLanguage *get_language() { return language; }
- Object *get_owner() { return owner; }
- void update(const List<PropertyInfo> &p_properties,const Map<StringName,Variant>& p_values); //likely changed in editor
- PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script,Object *p_owner);
- ~PlaceHolderScriptInstance();
- };
- class ScriptDebugger {
- int lines_left;
- int depth;
- static ScriptDebugger * singleton;
- Map<int,Set<StringName> > breakpoints;
- ScriptLanguage *break_lang;
- public:
- typedef void (*RequestSceneTreeMessageFunc)(void *);
- _FORCE_INLINE_ static ScriptDebugger * get_singleton() { return singleton; }
- void set_lines_left(int p_left);
- int get_lines_left() const;
- void set_depth(int p_depth);
- int get_depth() const;
- String breakpoint_find_source(const String& p_source) const;
- void insert_breakpoint(int p_line, const StringName& p_source);
- void remove_breakpoint(int p_line, const StringName& p_source);
- bool is_breakpoint(int p_line,const StringName& p_source) const;
- bool is_breakpoint_line(int p_line) const;
- void clear_breakpoints();
- virtual void debug(ScriptLanguage *p_script,bool p_can_continue=true)=0;
- virtual void idle_poll();
- virtual void line_poll();
- void set_break_language(ScriptLanguage *p_lang);
- ScriptLanguage* get_break_language() const;
- virtual void send_message(const String& p_message, const Array& p_args)=0;
- virtual bool is_remote() const { return false; }
- virtual void request_quit() {}
- virtual void set_request_scene_tree_message_func(RequestSceneTreeMessageFunc p_func, void *p_udata) {}
- ScriptDebugger();
- virtual ~ScriptDebugger() {singleton=NULL;}
- };
- #endif
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