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- /*************************************************************************/
- /* list.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GLOBALS_LIST_H
- #define GLOBALS_LIST_H
- #include "os/memory.h"
- #include "sort.h"
- /**
- * Generic Templatized Linked List Implementation.
- * The implementation differs from the STL one because
- * a compatible preallocated linked list can be written
- * using the same API, or features such as erasing an element
- * from the iterator.
- */
- template <class T,class A=DefaultAllocator>
- class List {
- struct _Data;
- public:
- class Element {
- private:
- friend class List<T,A>;
- T value;
- Element* next_ptr;
- Element* prev_ptr;
- _Data *data;
- public:
- /**
- * Get NEXT Element iterator, for constant lists.
- */
- _FORCE_INLINE_ const Element* next() const {
- return next_ptr;
- };
- /**
- * Get NEXT Element iterator,
- */
- _FORCE_INLINE_ Element* next() {
- return next_ptr;
- };
- /**
- * Get PREV Element iterator, for constant lists.
- */
- _FORCE_INLINE_ const Element* prev() const {
- return prev_ptr;
- };
- /**
- * Get PREV Element iterator,
- */
- _FORCE_INLINE_ Element* prev() {
- return prev_ptr;
- };
- /**
- * * operator, for using as *iterator, when iterators are defined on stack.
- */
- _FORCE_INLINE_ const T& operator *() const {
- return value;
- };
- /**
- * operator->, for using as iterator->, when iterators are defined on stack, for constant lists.
- */
- _FORCE_INLINE_ const T* operator->() const {
- return &value;
- };
- /**
- * * operator, for using as *iterator, when iterators are defined on stack,
- */
- _FORCE_INLINE_ T& operator *() {
- return value;
- };
- /**
- * operator->, for using as iterator->, when iterators are defined on stack, for constant lists.
- */
- _FORCE_INLINE_ T* operator->() {
- return &value;
- };
- /**
- * get the value stored in this element.
- */
- _FORCE_INLINE_ T& get() {
- return value;
- };
- /**
- * get the value stored in this element, for constant lists
- */
- _FORCE_INLINE_ const T& get() const {
- return value;
- };
- /**
- * set the value stored in this element.
- */
- _FORCE_INLINE_ void set(const T& p_value) {
- value = (T&)p_value;
- };
- void erase() {
- data->erase(this);
- }
- _FORCE_INLINE_ Element() {
- next_ptr = 0;
- prev_ptr = 0;
- data=NULL;
- };
- };
- private:
- struct _Data {
- Element* first;
- Element* last;
- int size_cache;
- bool erase(const Element* p_I) {
- ERR_FAIL_COND_V(!p_I,false);
- ERR_FAIL_COND_V(p_I->data!=this,false);
- if (first==p_I) {
- first=p_I->next_ptr;
- };
- if (last==p_I)
- last=p_I->prev_ptr;
- if (p_I->prev_ptr)
- p_I->prev_ptr->next_ptr=p_I->next_ptr;
- if (p_I->next_ptr)
- p_I->next_ptr->prev_ptr=p_I->prev_ptr;
- memdelete_allocator<Element,A>( const_cast<Element*>(p_I) );
- size_cache--;
- return true;
- }
- };
- _Data *_data;
- public:
- /**
- * return an const iterator to the begining of the list.
- */
- _FORCE_INLINE_ const Element* front() const {
- return _data?_data->first:0;
- };
- /**
- * return an iterator to the begining of the list.
- */
- _FORCE_INLINE_ Element* front() {
- return _data?_data->first:0;
- };
- /**
- * return an const iterator to the last member of the list.
- */
- _FORCE_INLINE_ const Element* back() const {
- return _data?_data->last:0;
- };
- /**
- * return an iterator to the last member of the list.
- */
- _FORCE_INLINE_ Element* back() {
- return _data?_data->last:0;
- };
- /**
- * store a new element at the end of the list
- */
- Element* push_back(const T& value) {
- if (!_data) {
- _data=memnew_allocator(_Data,A);
- _data->first=NULL;
- _data->last=NULL;
- _data->size_cache=0;
- }
- Element* n = memnew_allocator(Element,A);
- n->value = (T&)value;
- n->prev_ptr=_data->last;
- n->next_ptr=0;
- n->data=_data;
- if (_data->last) {
- _data->last->next_ptr=n;
- }
- _data->last = n;
- if (!_data->first)
- _data->first=n;
- _data->size_cache++;
-
- return n;
- };
- void pop_back() {
- if (_data && _data->last)
- erase(_data->last);
- }
- /**
- * store a new element at the begining of the list
- */
- Element* push_front(const T& value) {
- if (!_data) {
- _data=memnew_allocator(_Data,A);
- _data->first=NULL;
- _data->last=NULL;
- _data->size_cache=0;
- }
- Element* n = memnew_allocator(Element,A);
- n->value = (T&)value;
- n->prev_ptr = 0;
- n->next_ptr = _data->first;
- n->data=_data;
- if (_data->first) {
- _data->first->prev_ptr=n;
- }
- _data->first = n;
- if (!_data->last)
- _data->last=n;
- _data->size_cache++;
-
- return n;
- };
- void pop_front() {
- if (_data && _data->first)
- erase(_data->first);
- }
- /**
- * find an element in the list,
- */
- template<class T_v>
- Element* find(const T_v& p_val) {
- Element* it = front();
- while (it) {
- if (it->value == p_val) return it;
- it = it->next();
- };
- return NULL;
- };
- /**
- * erase an element in the list, by iterator pointing to it. Return true if it was found/erased.
- */
- bool erase(const Element* p_I) {
- if (_data) {
- bool ret = _data->erase(p_I);
- if (_data->size_cache==0) {
- memdelete_allocator<_Data,A>(_data);
- _data=NULL;
- }
- return ret;
- }
- return false;
- };
- /**
- * erase the first element in the list, that contains value
- */
- bool erase(const T& value) {
- Element* I = find(value);
- return erase(I);
- };
- /**
- * return wether the list is empty
- */
- _FORCE_INLINE_ bool empty() const {
- return (!_data || !_data->size_cache);
- }
- /**
- * clear the list
- */
- void clear() {
- while (front()) {
- erase(front());
- };
- };
- _FORCE_INLINE_ int size() const {
- return _data?_data->size_cache:0;
- }
- void swap(Element* p_A, Element *p_B) {
-
- ERR_FAIL_COND(!p_A || !p_B);
- ERR_FAIL_COND(p_A->data!=_data);
- ERR_FAIL_COND(p_B->data!=_data);
-
- Element* A_prev=p_A->prev_ptr;
- Element* A_next=p_A->next_ptr;
-
- p_A->next_ptr=p_B->next_ptr;
- p_A->prev_ptr=p_B->prev_ptr;
-
- p_B->next_ptr=A_next;
- p_B->prev_ptr=A_prev;
-
- if (p_A->prev_ptr)
- p_A->prev_ptr->next_ptr=p_A;
- if (p_A->next_ptr)
- p_A->next_ptr->prev_ptr=p_A;
-
- if (p_B->prev_ptr)
- p_B->prev_ptr->next_ptr=p_B;
- if (p_B->next_ptr)
- p_B->next_ptr->prev_ptr=p_B;
-
- }
- /**
- * copy the list
- */
- void operator=(const List& p_list) {
- clear();
- const Element *it=p_list.front();
- while (it) {
- push_back( it->get() );
- it=it->next();
- }
- }
- T& operator[](int p_index) {
- if (p_index<0 || p_index>=size()) {
- T& aux=*((T*)0); //nullreturn
- ERR_FAIL_COND_V(p_index<0 || p_index>=size(),aux);
- }
- Element *I=front();
- int c=0;
- while(I) {
- if (c==p_index) {
- return I->get();
- }
- I=I->next();
- c++;
- }
- ERR_FAIL_V( *((T*)0) ); // bug!!
- }
- const T& operator[](int p_index) const {
- if (p_index<0 || p_index>=size()) {
- T& aux=*((T*)0); //nullreturn
- ERR_FAIL_COND_V(p_index<0 || p_index>=size(),aux);
- }
- const Element *I=front();
- int c=0;
- while(I) {
- if (c==p_index) {
- return I->get();
- }
- I=I->next();
- c++;
- }
- ERR_FAIL_V( *((T*)0) ); // bug!
- }
- void move_to_back(Element* p_I) {
- ERR_FAIL_COND(p_I->data!=_data);
- if (!p_I->next_ptr)
- return;
- if (_data->first==p_I) {
- _data->first=p_I->next_ptr;
- };
- if (_data->last==p_I)
- _data->last=p_I->prev_ptr;
- if (p_I->prev_ptr)
- p_I->prev_ptr->next_ptr=p_I->next_ptr;
- if (p_I->next_ptr)
- p_I->next_ptr->prev_ptr=p_I->prev_ptr;
- _data->last->next_ptr=p_I;
- p_I->prev_ptr=_data->last;
- p_I->next_ptr=NULL;
- _data->last=p_I;
- }
- void invert() {
- int s = size() / 2;
- Element *F = front();
- Element *B = back();
- for(int i=0;i<s;i++) {
- SWAP( F->value, B->value );
- F=F->next();
- B=B->prev();
- }
- }
- void move_to_front(Element* p_I) {
- ERR_FAIL_COND(p_I->data!=_data);
- if (!p_I->prev_ptr)
- return;
- if (_data->first==p_I) {
- _data->first=p_I->next_ptr;
- };
- if (_data->last==p_I)
- _data->last=p_I->prev_ptr;
- if (p_I->prev_ptr)
- p_I->prev_ptr->next_ptr=p_I->next_ptr;
- if (p_I->next_ptr)
- p_I->next_ptr->prev_ptr=p_I->prev_ptr;
- _data->first->prev_ptr=p_I;
- p_I->next_ptr=_data->first;
- p_I->prev_ptr=NULL;
- _data->first=p_I;
- }
- void move_before(Element* value, Element* where) {
- if (value->prev_ptr) {
- value->prev_ptr->next_ptr = value->next_ptr;
- };
- if (value->next_ptr) {
- value->next_ptr->prev_ptr = value->prev_ptr;
- };
- value->next_ptr = where;
- if (!where) {
- value->prev_ptr = _data->last;
- _data->last = value;
- return;
- };
- value->prev_ptr = where->prev_ptr;
- if (where->prev_ptr) {
- where->prev_ptr->next_ptr = value;
- } else {
- _data->first = value;
- };
- where->prev_ptr = value;
- };
- /**
- * simple insertion sort
- */
- void sort() {
-
- sort_custom< Comparator<T> >();
- }
-
- template<class C>
- void sort_custom_inplace() {
- if(size()<2)
- return;
- Element *from=front();
- Element *current=from;
- Element *to=from;
-
- while(current) {
-
- Element *next=current->next_ptr;
-
- //disconnect
- current->next_ptr=NULL;
-
- if (from!=current) {
-
- current->prev_ptr=NULL;
- current->next_ptr=from;
-
- Element *find=from;
- C less;
- while( find && less(find->value,current->value) ) {
-
- current->prev_ptr=find;
- current->next_ptr=find->next_ptr;
- find=find->next_ptr;
- }
-
- if (current->prev_ptr)
- current->prev_ptr->next_ptr=current;
- else
- from=current;
-
- if (current->next_ptr)
- current->next_ptr->prev_ptr=current;
- else
- to=current;
- } else {
-
- current->prev_ptr=NULL;
- current->next_ptr=NULL;
-
- }
-
- current=next;
- }
- _data->first=from;
- _data->last=to;
- }
- template<class C>
- struct AuxiliaryComparator {
- C compare;
- _FORCE_INLINE_ bool operator()(const Element *a,const Element* b) const {
- return compare(a->value,b->value);
- }
- };
- template<class C>
- void sort_custom() {
- //this version uses auxiliary memory for speed.
- //if you don't want to use auxiliary memory, use the in_place version
- int s = size();
- if(s<2)
- return;
- Element **aux_buffer = memnew_arr(Element*,s);
- int idx=0;
- for(Element *E=front();E;E=E->next_ptr) {
- aux_buffer[idx]=E;
- idx++;
- }
- SortArray<Element*,AuxiliaryComparator<C> > sort;
- sort.sort(aux_buffer,s);
- _data->first=aux_buffer[0];
- aux_buffer[0]->prev_ptr=NULL;
- aux_buffer[0]->next_ptr=aux_buffer[1];
- _data->last=aux_buffer[s-1];
- aux_buffer[s-1]->prev_ptr=aux_buffer[s-2];
- aux_buffer[s-1]->next_ptr=NULL;
- for(int i=1;i<s-1;i++) {
- aux_buffer[i]->prev_ptr=aux_buffer[i-1];
- aux_buffer[i]->next_ptr=aux_buffer[i+1];
- }
- memdelete_arr(aux_buffer);
- }
- /**
- * copy constructor for the list
- */
- List(const List& p_list) {
- _data=NULL;
- const Element *it=p_list.front();
- while (it) {
- push_back( it->get() );
- it=it->next();
- }
- }
- List() {
- _data=NULL;
- };
- ~List() {
- clear();
- if (_data) {
- ERR_FAIL_COND(_data->size_cache);
- memdelete_allocator<_Data,A>(_data);
- }
- };
- };
- #endif
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