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- /*************************************************************************/
- /* test_sound.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "test_sound.h"
- #include "servers/visual_server.h"
- #include "os/main_loop.h"
- #include "math_funcs.h"
- #include "scene/resources/sample.h"
- #include "io/resource_loader.h"
- #include "print_string.h"
- #include "servers/audio_server.h"
- #include "os/os.h"
- namespace TestSound {
- class TestMainLoop : public MainLoop {
- bool quit;
- Ref<Sample> sample;
- public:
- virtual void input_event(const InputEvent& p_event) {
- }
- virtual void request_quit() {
- quit=true;
- }
- virtual void init() {
- List<String> cmdline = OS::get_singleton()->get_cmdline_args();
- quit=false;
- if (cmdline.size()) {
- sample=ResourceLoader::load(cmdline.back()->get());
- ERR_FAIL_COND(sample.is_null());
- print_line("Sample loaded OK");
- }
- RID voice = AudioServer::get_singleton()->voice_create();
- AudioServer::get_singleton()->voice_play( voice, sample->get_rid() );
- }
- virtual bool idle(float p_time) {
- return false;
- }
- virtual bool iteration(float p_time) {
- return quit;
- }
- virtual void finish() {
- }
- };
- MainLoop* test() {
- return memnew( TestMainLoop );
- }
- }
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