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- /*************************************************************************/
- /* test_shader_lang.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "test_shader_lang.h"
- #include "os/main_loop.h"
- #include "os/os.h"
- #include "os/file_access.h"
- #include "scene/gui/control.h"
- #include "scene/gui/text_edit.h"
- #include "print_string.h"
- #include "servers/visual/shader_language.h"
- #include "drivers/gles2/shader_compiler_gles2.h"
- typedef ShaderLanguage SL;
- namespace TestShaderLang {
- static String _mktab(int p_level) {
- String tb;
- for(int i=0;i<p_level;i++) {
- tb+="\t";
- }
- return tb;
- }
- static String _typestr(SL::DataType p_type) {
- switch(p_type) {
- case SL::TYPE_VOID: return "void";
- case SL::TYPE_BOOL: return "bool";
- case SL::TYPE_FLOAT: return "float";
- case SL::TYPE_VEC2: return "vec2";
- case SL::TYPE_VEC3: return "vec3";
- case SL::TYPE_VEC4: return "vec4";
- case SL::TYPE_MAT3: return "mat3";
- case SL::TYPE_MAT4: return "mat4";
- case SL::TYPE_TEXTURE: return "texture";
- case SL::TYPE_CUBEMAP: return "cubemap";
- default: {}
- }
- return "";
- }
- static String _opstr(SL::Operator p_op) {
- switch(p_op) {
- case SL::OP_ASSIGN: return "=";
- case SL::OP_ADD: return "+";
- case SL::OP_SUB: return "-";
- case SL::OP_MUL: return "*";
- case SL::OP_DIV: return "/";
- case SL::OP_ASSIGN_ADD: return "+=";
- case SL::OP_ASSIGN_SUB: return "-=";
- case SL::OP_ASSIGN_MUL: return "*=";
- case SL::OP_ASSIGN_DIV: return "/=";
- case SL::OP_NEG: return "-";
- case SL::OP_NOT: return "!";
- case SL::OP_CMP_EQ: return "==";
- case SL::OP_CMP_NEQ: return "!=";
- case SL::OP_CMP_LEQ: return "<=";
- case SL::OP_CMP_GEQ: return ">=";
- case SL::OP_CMP_LESS: return "<";
- case SL::OP_CMP_GREATER: return ">";
- case SL::OP_CMP_OR: return "||";
- case SL::OP_CMP_AND: return "&&";
- default: return "";
- }
- return "";
- }
- static String dump_node_code(SL::Node *p_node,int p_level) {
- String code;
- switch(p_node->type) {
- case SL::Node::TYPE_PROGRAM: {
- SL::ProgramNode *pnode=(SL::ProgramNode*)p_node;
- for(Map<StringName,SL::Uniform>::Element *E=pnode->uniforms.front();E;E=E->next()) {
- String ucode="uniform ";
- ucode+=_typestr(E->get().type)+"="+String(E->get().default_value)+"\n";
- code+=ucode;
- }
- for(int i=0;i<pnode->functions.size();i++) {
- SL::FunctionNode *fnode=pnode->functions[i].function;
- String header;
- header=_typestr(fnode->return_type)+" "+fnode->name+"(";
- for(int i=0;i<fnode->arguments.size();i++) {
- if (i>0)
- header+=", ";
- header+=_typestr(fnode->arguments[i].type)+" "+fnode->arguments[i].name;
- }
- header+=") {\n";
- code+=header;
- code+=dump_node_code(fnode->body,p_level+1);
- code+="}\n";
- }
- code+=dump_node_code(pnode->body,p_level);
- } break;
- case SL::Node::TYPE_FUNCTION: {
- } break;
- case SL::Node::TYPE_BLOCK: {
- SL::BlockNode *bnode=(SL::BlockNode*)p_node;
- //variables
- for(Map<StringName,SL::DataType>::Element *E=bnode->variables.front();E;E=E->next()) {
- code+=_mktab(p_level)+_typestr(E->value())+" "+E->key()+";\n";
- }
- for(int i=0;i<bnode->statements.size();i++) {
- code+=_mktab(p_level)+dump_node_code(bnode->statements[i],p_level)+";\n";
- }
- } break;
- case SL::Node::TYPE_VARIABLE: {
- SL::VariableNode *vnode=(SL::VariableNode*)p_node;
- code=vnode->name;
- } break;
- case SL::Node::TYPE_CONSTANT: {
- SL::ConstantNode *cnode=(SL::ConstantNode*)p_node;
- switch(cnode->datatype) {
- case SL::TYPE_BOOL: code=cnode->value.operator bool()?"true":"false"; break;
- case SL::TYPE_FLOAT: code=cnode->value; break;
- case SL::TYPE_VEC2: { Vector2 v = cnode->value; code="vec2("+rtos(v.x)+", "+rtos(v.y)+")"; } break;
- case SL::TYPE_VEC3: { Vector3 v = cnode->value; code="vec3("+rtos(v.x)+", "+rtos(v.y)+", "+rtos(v.z)+")"; } break;
- case SL::TYPE_VEC4: { Plane v = cnode->value; code="vec4("+rtos(v.normal.x)+", "+rtos(v.normal.y)+", "+rtos(v.normal.z)+", "+rtos(v.d)+")"; } break;
- case SL::TYPE_MAT3: { Matrix3 x = cnode->value; code="mat3( vec3("+rtos(x.get_axis(0).x)+", "+rtos(x.get_axis(0).y)+", "+rtos(x.get_axis(0).z)+"), vec3("+rtos(x.get_axis(1).x)+", "+rtos(x.get_axis(1).y)+", "+rtos(x.get_axis(1).z)+"), vec3("+rtos(x.get_axis(2).x)+", "+rtos(x.get_axis(2).y)+", "+rtos(x.get_axis(2).z)+"))"; } break;
- case SL::TYPE_MAT4: { Transform x = cnode->value; code="mat4( vec3("+rtos(x.basis.get_axis(0).x)+", "+rtos(x.basis.get_axis(0).y)+", "+rtos(x.basis.get_axis(0).z)+"), vec3("+rtos(x.basis.get_axis(1).x)+", "+rtos(x.basis.get_axis(1).y)+", "+rtos(x.basis.get_axis(1).z)+"), vec3("+rtos(x.basis.get_axis(2).x)+", "+rtos(x.basis.get_axis(2).y)+", "+rtos(x.basis.get_axis(2).z)+"), vec3("+rtos(x.origin.x)+", "+rtos(x.origin.y)+", "+rtos(x.origin.z)+"))"; } break;
- default: code="<error: "+Variant::get_type_name(cnode->value.get_type())+" ("+itos(cnode->datatype)+">";
- }
- } break;
- case SL::Node::TYPE_OPERATOR: {
- SL::OperatorNode *onode=(SL::OperatorNode*)p_node;
- switch(onode->op) {
- case SL::OP_ASSIGN:
- case SL::OP_ASSIGN_ADD:
- case SL::OP_ASSIGN_SUB:
- case SL::OP_ASSIGN_MUL:
- case SL::OP_ASSIGN_DIV:
- code=dump_node_code(onode->arguments[0],p_level)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level);
- break;
- case SL::OP_ADD:
- case SL::OP_SUB:
- case SL::OP_MUL:
- case SL::OP_DIV:
- case SL::OP_CMP_EQ:
- case SL::OP_CMP_NEQ:
- case SL::OP_CMP_LEQ:
- case SL::OP_CMP_GEQ:
- case SL::OP_CMP_LESS:
- case SL::OP_CMP_GREATER:
- case SL::OP_CMP_OR:
- case SL::OP_CMP_AND:
- code="("+dump_node_code(onode->arguments[0],p_level)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level)+")";
- break;
- case SL::OP_NEG:
- case SL::OP_NOT:
- code=_opstr(onode->op)+dump_node_code(onode->arguments[0],p_level);
- break;
- case SL::OP_CALL:
- case SL::OP_CONSTRUCT:
- code=dump_node_code(onode->arguments[0],p_level)+"(";
- for(int i=1;i<onode->arguments.size();i++) {
- if (i>1)
- code+=", ";
- code+=dump_node_code(onode->arguments[i],p_level);
- }
- code+=")";
- break;
- default: {}
- }
- } break;
- case SL::Node::TYPE_CONTROL_FLOW: {
- SL::ControlFlowNode *cfnode=(SL::ControlFlowNode*)p_node;
- if (cfnode->flow_op==SL::FLOW_OP_IF) {
- code+="if ("+dump_node_code(cfnode->statements[0],p_level)+") {\n";
- code+=dump_node_code(cfnode->statements[1],p_level+1);
- if (cfnode->statements.size()==3) {
- code+="} else {\n";
- code+=dump_node_code(cfnode->statements[2],p_level+1);
- }
- code+="}\n";
- } else if (cfnode->flow_op==SL::FLOW_OP_RETURN) {
- if (cfnode->statements.size()) {
- code="return "+dump_node_code(cfnode->statements[0],p_level);
- } else {
- code="return";
- }
- }
- } break;
- case SL::Node::TYPE_MEMBER: {
- SL::MemberNode *mnode=(SL::MemberNode*)p_node;
- code=dump_node_code(mnode->owner,p_level)+"."+mnode->name;
- } break;
- }
- return code;
- }
- static Error recreate_code(void *p_str,SL::ProgramNode *p_program) {
- print_line("recr");
- String *str=(String*)p_str;
- *str=dump_node_code(p_program,0);
- return OK;
- }
- MainLoop* test() {
- List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
- if (cmdlargs.empty()) {
- //try editor!
- return NULL;
- }
- String test = cmdlargs.back()->get();
- FileAccess *fa = FileAccess::open(test,FileAccess::READ);
- if (!fa) {
- ERR_FAIL_V(NULL);
- }
- String code;
- while(true) {
- CharType c = fa->get_8();
- if (fa->eof_reached())
- break;
- code+=c;
- }
- int errline;
- int errcol;
- String error;
- print_line(SL::lex_debug(code));
- Error err = SL::compile(code,ShaderLanguage::SHADER_MATERIAL_FRAGMENT,NULL,NULL,&error,&errline,&errcol);
- if (err) {
- print_line("Error: "+itos(errline)+":"+itos(errcol)+" "+error);
- return NULL;
- }
- print_line("Compile OK! - pretty printing");
- String rcode;
- err = SL::compile(code,ShaderLanguage::SHADER_MATERIAL_FRAGMENT,recreate_code,&rcode,&error,&errline,&errcol);
- if (!err) {
- print_line(rcode);
- }
- ShaderCompilerGLES2 comp;
- String codeline,globalsline;
- SL::VarInfo vi;
- vi.name="mongs";
- vi.type=SL::TYPE_VEC3;
- ShaderCompilerGLES2::Flags fl;
- comp.compile(code,ShaderLanguage::SHADER_MATERIAL_FRAGMENT,codeline,globalsline,fl);
- return NULL;
- }
- }
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