resource_importer_layered_texture.h 5.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129
  1. /**************************************************************************/
  2. /* resource_importer_layered_texture.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef RESOURCE_IMPORTER_LAYERED_TEXTURE_H
  31. #define RESOURCE_IMPORTER_LAYERED_TEXTURE_H
  32. #include "core/io/image.h"
  33. #include "core/io/resource_importer.h"
  34. #include "core/object/ref_counted.h"
  35. class CompressedTexture2D;
  36. class LayeredTextureImport : public RefCounted {
  37. GDCLASS(LayeredTextureImport, RefCounted);
  38. public:
  39. Image::CompressSource *csource = nullptr;
  40. String save_path;
  41. HashMap<StringName, Variant> options;
  42. List<String> *platform_variants = nullptr;
  43. Ref<Image> image = nullptr;
  44. Array formats_imported;
  45. Vector<Ref<Image>> *slices = nullptr;
  46. int compress_mode = 0;
  47. float lossy = 1.0;
  48. int hdr_compression = 0;
  49. bool mipmaps = true;
  50. bool high_quality = false;
  51. Image::UsedChannels used_channels = Image::USED_CHANNELS_RGBA;
  52. virtual ~LayeredTextureImport() {}
  53. };
  54. class ResourceImporterLayeredTexture : public ResourceImporter {
  55. GDCLASS(ResourceImporterLayeredTexture, ResourceImporter);
  56. public:
  57. enum Mode {
  58. MODE_2D_ARRAY,
  59. MODE_CUBEMAP,
  60. MODE_CUBEMAP_ARRAY,
  61. MODE_3D,
  62. };
  63. enum CubemapFormat {
  64. CUBEMAP_FORMAT_1X6,
  65. CUBEMAP_FORMAT_2X3,
  66. CUBEMAP_FORMAT_3X2,
  67. CUBEMAP_FORMAT_6X1,
  68. };
  69. enum TextureFlags {
  70. TEXTURE_FLAGS_MIPMAPS = 1
  71. };
  72. private:
  73. Mode mode;
  74. static const char *compression_formats[];
  75. protected:
  76. static ResourceImporterLayeredTexture *singleton;
  77. public:
  78. void _check_compress_ctex(const String &p_source_file, Ref<LayeredTextureImport> r_texture_import);
  79. static ResourceImporterLayeredTexture *get_singleton() { return singleton; }
  80. virtual String get_importer_name() const override;
  81. virtual String get_visible_name() const override;
  82. virtual void get_recognized_extensions(List<String> *p_extensions) const override;
  83. virtual String get_save_extension() const override;
  84. virtual String get_resource_type() const override;
  85. enum CompressMode {
  86. COMPRESS_LOSSLESS,
  87. COMPRESS_LOSSY,
  88. COMPRESS_VRAM_COMPRESSED,
  89. COMPRESS_VRAM_UNCOMPRESSED,
  90. COMPRESS_BASIS_UNIVERSAL
  91. };
  92. virtual int get_preset_count() const override;
  93. virtual String get_preset_name(int p_idx) const override;
  94. virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset = 0) const override;
  95. virtual bool get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
  96. void _save_tex(Vector<Ref<Image>> p_images, const String &p_to_path, int p_compress_mode, float p_lossy, Image::CompressMode p_vram_compression, Image::CompressSource p_csource, Image::UsedChannels used_channels, bool p_mipmaps, bool p_force_po2);
  97. virtual Error import(ResourceUID::ID p_source_id, const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
  98. virtual bool are_import_settings_valid(const String &p_path, const Dictionary &p_meta) const override;
  99. virtual String get_import_settings_string() const override;
  100. virtual bool can_import_threaded() const override { return true; }
  101. void set_mode(Mode p_mode) { mode = p_mode; }
  102. ResourceImporterLayeredTexture(bool p_singleton = false);
  103. ~ResourceImporterLayeredTexture();
  104. };
  105. #endif // RESOURCE_IMPORTER_LAYERED_TEXTURE_H