123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115 |
- /**************************************************************************/
- /* resource_importer_bmfont.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "resource_importer_bmfont.h"
- #include "core/io/config_file.h"
- #include "core/io/resource_saver.h"
- String ResourceImporterBMFont::get_importer_name() const {
- return "font_data_bmfont";
- }
- String ResourceImporterBMFont::get_visible_name() const {
- return "Font Data (AngelCode BMFont)";
- }
- void ResourceImporterBMFont::get_recognized_extensions(List<String> *p_extensions) const {
- if (p_extensions) {
- p_extensions->push_back("font");
- p_extensions->push_back("fnt");
- }
- }
- String ResourceImporterBMFont::get_save_extension() const {
- return "fontdata";
- }
- String ResourceImporterBMFont::get_resource_type() const {
- return "FontFile";
- }
- bool ResourceImporterBMFont::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
- return true;
- }
- void ResourceImporterBMFont::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
- r_options->push_back(ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, MAKE_RESOURCE_TYPE_HINT("Font")), Array()));
- r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "scaling_mode", PROPERTY_HINT_ENUM, "Disabled,Enabled (Integer),Enabled (Fractional)"), TextServer::FIXED_SIZE_SCALE_ENABLED));
- }
- Error ResourceImporterBMFont::import(ResourceUID::ID p_source_id, const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
- print_verbose("Importing BMFont font from: " + p_source_file);
- Array fallbacks = p_options["fallbacks"];
- TextServer::FixedSizeScaleMode smode = (TextServer::FixedSizeScaleMode)p_options["scaling_mode"].operator int();
- Ref<FontFile> font;
- font.instantiate();
- List<String> image_files;
- Error err = font->_load_bitmap_font(p_source_file, &image_files);
- ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot load font to file \"" + p_source_file + "\".");
- // Update import settings for the image files used by font.
- for (List<String>::Element *E = image_files.front(); E; E = E->next()) {
- Ref<ConfigFile> config;
- config.instantiate();
- err = config->load(E->get() + ".import");
- if (err == OK) {
- config->clear();
- config->set_value("remap", "importer", "skip");
- config->save(E->get() + ".import");
- }
- }
- font->set_allow_system_fallback(false);
- font->set_fallbacks(fallbacks);
- font->set_fixed_size_scale_mode(smode);
- int flg = 0;
- if ((bool)p_options["compress"]) {
- flg |= ResourceSaver::SaverFlags::FLAG_COMPRESS;
- }
- print_verbose("Saving to: " + p_save_path + ".fontdata");
- err = ResourceSaver::save(font, p_save_path + ".fontdata", flg);
- ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\".");
- print_verbose("Done saving to: " + p_save_path + ".fontdata");
- return OK;
- }
- ResourceImporterBMFont::ResourceImporterBMFont() {
- }
|