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- /**************************************************************************/
- /* editor_run_bar.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef EDITOR_RUN_BAR_H
- #define EDITOR_RUN_BAR_H
- #include "editor/editor_run.h"
- #include "editor/export/editor_export.h"
- #include "scene/gui/margin_container.h"
- class Button;
- class EditorRunNative;
- class PanelContainer;
- class HBoxContainer;
- class EditorRunBar : public MarginContainer {
- GDCLASS(EditorRunBar, MarginContainer);
- static EditorRunBar *singleton;
- enum RunMode {
- STOPPED = 0,
- RUN_MAIN,
- RUN_CURRENT,
- RUN_CUSTOM,
- };
- PanelContainer *main_panel = nullptr;
- HBoxContainer *main_hbox = nullptr;
- HBoxContainer *outer_hbox = nullptr;
- Button *profiler_autostart_indicator = nullptr;
- Button *play_button = nullptr;
- Button *pause_button = nullptr;
- Button *stop_button = nullptr;
- Button *play_scene_button = nullptr;
- Button *play_custom_scene_button = nullptr;
- EditorRun editor_run;
- EditorRunNative *run_native = nullptr;
- PanelContainer *write_movie_panel = nullptr;
- Button *write_movie_button = nullptr;
- RunMode current_mode = RunMode::STOPPED;
- String run_custom_filename;
- String run_current_filename;
- void _reset_play_buttons();
- void _update_play_buttons();
- void _write_movie_toggled(bool p_enabled);
- void _quick_run_selected(const String &p_file_path);
- void _play_current_pressed();
- void _play_custom_pressed();
- void _run_scene(const String &p_scene_path = "");
- void _run_native(const Ref<EditorExportPreset> &p_preset);
- void _profiler_autostart_indicator_pressed();
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- static EditorRunBar *get_singleton() { return singleton; }
- void play_main_scene(bool p_from_native = false);
- void play_current_scene(bool p_reload = false);
- void play_custom_scene(const String &p_custom);
- void stop_playing();
- bool is_playing() const;
- String get_playing_scene() const;
- Error start_native_device(int p_device_id);
- OS::ProcessID has_child_process(OS::ProcessID p_pid) const;
- void stop_child_process(OS::ProcessID p_pid);
- OS::ProcessID get_current_process() const;
- void set_movie_maker_enabled(bool p_enabled);
- bool is_movie_maker_enabled() const;
- void update_profiler_autostart_indicator();
- Button *get_pause_button() { return pause_button; }
- HBoxContainer *get_buttons_container();
- EditorRunBar();
- };
- #endif // EDITOR_RUN_BAR_H
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