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- /**************************************************************************/
- /* editor_resource_picker.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef EDITOR_RESOURCE_PICKER_H
- #define EDITOR_RESOURCE_PICKER_H
- #include "scene/gui/box_container.h"
- class Button;
- class ConfirmationDialog;
- class PopupMenu;
- class TextureRect;
- class Tree;
- class TreeItem;
- class EditorResourcePicker : public HBoxContainer {
- GDCLASS(EditorResourcePicker, HBoxContainer);
- String base_type;
- Ref<Resource> edited_resource;
- bool editable = true;
- bool dropping = false;
- Vector<String> inheritors_array;
- mutable HashSet<StringName> allowed_types_without_convert;
- mutable HashSet<StringName> allowed_types_with_convert;
- Button *assign_button = nullptr;
- TextureRect *preview_rect = nullptr;
- Button *load_button = nullptr;
- Button *edit_button = nullptr;
- ConfirmationDialog *duplicate_resources_dialog = nullptr;
- Tree *duplicate_resources_tree = nullptr;
- Size2i assign_button_min_size = Size2i(1, 1);
- enum MenuOption {
- OBJ_MENU_INSPECT,
- OBJ_MENU_CLEAR,
- OBJ_MENU_MAKE_UNIQUE,
- OBJ_MENU_MAKE_UNIQUE_RECURSIVE,
- OBJ_MENU_SAVE,
- OBJ_MENU_SAVE_AS,
- OBJ_MENU_COPY,
- OBJ_MENU_PASTE,
- OBJ_MENU_SHOW_IN_FILE_SYSTEM,
- TYPE_BASE_ID = 100,
- CONVERT_BASE_ID = 1000,
- };
- Object *resource_owner = nullptr;
- PopupMenu *edit_menu = nullptr;
- void _update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj);
- void _resource_selected();
- void _resource_changed();
- void _file_selected(const String &p_path);
- void _resource_saved(Object *p_resource);
- void _load_button_pressed();
- void _update_menu();
- void _update_menu_items();
- void _edit_menu_cbk(int p_which);
- void _button_draw();
- void _button_input(const Ref<InputEvent> &p_event);
- String _get_resource_type(const Ref<Resource> &p_resource) const;
- void _ensure_allowed_types() const;
- bool _is_drop_valid(const Dictionary &p_drag_data) const;
- bool _is_type_valid(const String &p_type_name, const HashSet<StringName> &p_allowed_types) const;
- bool _is_custom_type_script() const;
- Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
- bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
- void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
- void _ensure_resource_menu();
- void _gather_resources_to_duplicate(const Ref<Resource> p_resource, TreeItem *p_item, const String &p_property_name = "") const;
- void _duplicate_selected_resources();
- protected:
- virtual void _update_resource();
- Button *get_assign_button() { return assign_button; }
- static void _bind_methods();
- void _notification(int p_what);
- void set_assign_button_min_size(const Size2i &p_size);
- GDVIRTUAL1(_set_create_options, Object *)
- GDVIRTUAL1R(bool, _handle_menu_selected, int)
- public:
- void set_base_type(const String &p_base_type);
- String get_base_type() const;
- Vector<String> get_allowed_types() const;
- void set_edited_resource(Ref<Resource> p_resource);
- void set_edited_resource_no_check(Ref<Resource> p_resource);
- Ref<Resource> get_edited_resource();
- void set_toggle_mode(bool p_enable);
- bool is_toggle_mode() const;
- void set_toggle_pressed(bool p_pressed);
- bool is_toggle_pressed() const;
- void set_resource_owner(Object *p_object);
- void set_editable(bool p_editable);
- bool is_editable() const;
- virtual void set_create_options(Object *p_menu_node);
- virtual bool handle_menu_selected(int p_which);
- EditorResourcePicker(bool p_hide_assign_button_controls = false);
- };
- class EditorScriptPicker : public EditorResourcePicker {
- GDCLASS(EditorScriptPicker, EditorResourcePicker);
- enum ExtraMenuOption {
- OBJ_MENU_NEW_SCRIPT = 50,
- OBJ_MENU_EXTEND_SCRIPT = 51
- };
- Node *script_owner = nullptr;
- protected:
- static void _bind_methods();
- public:
- virtual void set_create_options(Object *p_menu_node) override;
- virtual bool handle_menu_selected(int p_which) override;
- void set_script_owner(Node *p_owner);
- Node *get_script_owner() const;
- EditorScriptPicker();
- };
- class EditorShaderPicker : public EditorResourcePicker {
- GDCLASS(EditorShaderPicker, EditorResourcePicker);
- enum ExtraMenuOption {
- OBJ_MENU_NEW_SHADER = 50,
- };
- ShaderMaterial *edited_material = nullptr;
- int preferred_mode = -1;
- public:
- virtual void set_create_options(Object *p_menu_node) override;
- virtual bool handle_menu_selected(int p_which) override;
- void set_edited_material(ShaderMaterial *p_material);
- ShaderMaterial *get_edited_material() const;
- void set_preferred_mode(int p_preferred_mode);
- EditorShaderPicker();
- };
- class EditorAudioStreamPicker : public EditorResourcePicker {
- GDCLASS(EditorAudioStreamPicker, EditorResourcePicker);
- uint64_t last_preview_version = 0;
- Control *stream_preview_rect = nullptr;
- enum {
- MAX_TAGGED_FRAMES = 8
- };
- float tagged_frame_offsets[MAX_TAGGED_FRAMES];
- uint32_t tagged_frame_offset_count = 0;
- void _preview_draw();
- virtual void _update_resource() override;
- protected:
- void _notification(int p_what);
- public:
- EditorAudioStreamPicker();
- };
- #endif // EDITOR_RESOURCE_PICKER_H
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