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- /**************************************************************************/
- /* editor_audio_buses.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef EDITOR_AUDIO_BUSES_H
- #define EDITOR_AUDIO_BUSES_H
- #include "editor/plugins/editor_plugin.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/button.h"
- #include "scene/gui/control.h"
- #include "scene/gui/line_edit.h"
- #include "scene/gui/menu_button.h"
- #include "scene/gui/option_button.h"
- #include "scene/gui/panel.h"
- #include "scene/gui/panel_container.h"
- #include "scene/gui/scroll_container.h"
- #include "scene/gui/slider.h"
- #include "scene/gui/texture_progress_bar.h"
- #include "scene/gui/texture_rect.h"
- #include "scene/gui/tree.h"
- class EditorAudioBuses;
- class EditorFileDialog;
- class EditorAudioBus : public PanelContainer {
- GDCLASS(EditorAudioBus, PanelContainer);
- Ref<Texture2D> disabled_vu;
- LineEdit *track_name = nullptr;
- MenuButton *bus_options = nullptr;
- VSlider *slider = nullptr;
- int cc;
- static const int CHANNELS_MAX = 4;
- struct {
- bool prev_active = false;
- float peak_l = 0;
- float peak_r = 0;
- TextureProgressBar *vu_l = nullptr;
- TextureProgressBar *vu_r = nullptr;
- } channel[CHANNELS_MAX];
- OptionButton *send = nullptr;
- PopupMenu *effect_options = nullptr;
- PopupMenu *bus_popup = nullptr;
- PopupMenu *delete_effect_popup = nullptr;
- Panel *audio_value_preview_box = nullptr;
- Label *audio_value_preview_label = nullptr;
- Timer *preview_timer = nullptr;
- Button *solo = nullptr;
- Button *mute = nullptr;
- Button *bypass = nullptr;
- Tree *effects = nullptr;
- bool updating_bus = false;
- bool is_master;
- mutable bool hovering_drop = false;
- virtual void gui_input(const Ref<InputEvent> &p_event) override;
- void _effects_gui_input(Ref<InputEvent> p_event);
- void _bus_popup_pressed(int p_option);
- void _name_changed(const String &p_new_name);
- void _name_focus_exit() { _name_changed(track_name->get_text()); }
- void _volume_changed(float p_normalized);
- float _normalized_volume_to_scaled_db(float normalized);
- float _scaled_db_to_normalized_volume(float db);
- void _show_value(float slider_value);
- void _hide_value_preview();
- void _solo_toggled();
- void _mute_toggled();
- void _bypass_toggled();
- void _send_selected(int p_which);
- void _effect_edited();
- void _effect_add(int p_which);
- void _effect_selected();
- void _delete_effect_pressed(int p_option);
- void _effect_rmb(const Vector2 &p_pos, MouseButton p_button);
- void _update_visible_channels();
- virtual Variant get_drag_data(const Point2 &p_point) override;
- virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
- virtual void drop_data(const Point2 &p_point, const Variant &p_data) override;
- Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
- bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
- void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
- friend class EditorAudioBuses;
- EditorAudioBuses *buses = nullptr;
- protected:
- static void _bind_methods();
- void _notification(int p_what);
- public:
- void update_bus();
- void update_send();
- EditorAudioBus(EditorAudioBuses *p_buses = nullptr, bool p_is_master = false);
- };
- class EditorAudioBusDrop : public Control {
- GDCLASS(EditorAudioBusDrop, Control);
- virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
- virtual void drop_data(const Point2 &p_point, const Variant &p_data) override;
- mutable bool hovering_drop = false;
- protected:
- static void _bind_methods();
- void _notification(int p_what);
- public:
- EditorAudioBusDrop();
- };
- class EditorAudioBuses : public VBoxContainer {
- GDCLASS(EditorAudioBuses, VBoxContainer);
- HBoxContainer *top_hb = nullptr;
- ScrollContainer *bus_scroll = nullptr;
- HBoxContainer *bus_hb = nullptr;
- EditorAudioBusDrop *drop_end = nullptr;
- Label *file = nullptr;
- Button *add = nullptr;
- Button *load = nullptr;
- Button *save_as = nullptr;
- Button *_default = nullptr;
- Button *_new = nullptr;
- Timer *save_timer = nullptr;
- String edited_path;
- void _rebuild_buses();
- void _update_bus(int p_index);
- void _update_sends();
- void _add_bus();
- void _delete_bus(Object *p_which);
- void _duplicate_bus(int p_which);
- void _reset_bus_volume(Object *p_which);
- void _request_drop_end();
- void _drop_at_index(int p_bus, int p_index);
- void _server_save();
- void _select_layout();
- void _load_layout();
- void _save_as_layout();
- void _load_default_layout();
- void _new_layout();
- EditorFileDialog *file_dialog = nullptr;
- bool new_layout = false;
- void _file_dialog_callback(const String &p_string);
- protected:
- static void _bind_methods();
- void _notification(int p_what);
- public:
- void open_layout(const String &p_path);
- static EditorAudioBuses *register_editor();
- EditorAudioBuses();
- };
- class EditorAudioMeterNotches : public Control {
- GDCLASS(EditorAudioMeterNotches, Control);
- private:
- struct AudioNotch {
- float relative_position = 0;
- float db_value = 0;
- bool render_db_value = false;
- _FORCE_INLINE_ AudioNotch(float r_pos, float db_v, bool rndr_val) {
- relative_position = r_pos;
- db_value = db_v;
- render_db_value = rndr_val;
- }
- _FORCE_INLINE_ AudioNotch(const AudioNotch &n) {
- relative_position = n.relative_position;
- db_value = n.db_value;
- render_db_value = n.render_db_value;
- }
- _FORCE_INLINE_ void operator=(const EditorAudioMeterNotches::AudioNotch &n) {
- relative_position = n.relative_position;
- db_value = n.db_value;
- render_db_value = n.render_db_value;
- }
- _FORCE_INLINE_ AudioNotch() {}
- };
- List<AudioNotch> notches;
- struct ThemeCache {
- Color notch_color;
- Ref<Font> font;
- int font_size = 0;
- } theme_cache;
- public:
- const float line_length = 5.0f;
- const float label_space = 2.0f;
- const float btm_padding = 9.0f;
- const float top_padding = 5.0f;
- void add_notch(float p_normalized_offset, float p_db_value, bool p_render_value = false);
- Size2 get_minimum_size() const override;
- private:
- virtual void _update_theme_item_cache() override;
- static void _bind_methods();
- void _notification(int p_what);
- void _draw_audio_notches();
- public:
- EditorAudioMeterNotches() {}
- };
- class AudioBusesEditorPlugin : public EditorPlugin {
- GDCLASS(AudioBusesEditorPlugin, EditorPlugin);
- EditorAudioBuses *audio_bus_editor = nullptr;
- public:
- virtual String get_plugin_name() const override { return "SampleLibrary"; }
- bool has_main_screen() const override { return false; }
- virtual void edit(Object *p_node) override;
- virtual bool handles(Object *p_node) const override;
- virtual void make_visible(bool p_visible) override;
- AudioBusesEditorPlugin(EditorAudioBuses *p_node);
- ~AudioBusesEditorPlugin();
- };
- #endif // EDITOR_AUDIO_BUSES_H
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