video_stream_player.cpp 16 KB

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  1. /**************************************************************************/
  2. /* video_stream_player.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "video_stream_player.h"
  31. #include "core/os/os.h"
  32. #include "servers/audio_server.h"
  33. int VideoStreamPlayer::sp_get_channel_count() const {
  34. if (playback.is_null()) {
  35. return 0;
  36. }
  37. return playback->get_channels();
  38. }
  39. bool VideoStreamPlayer::mix(AudioFrame *p_buffer, int p_frames) {
  40. // Check the amount resampler can really handle.
  41. // If it cannot, wait "wait_resampler_phase_limit" times.
  42. // This mechanism contributes to smoother pause/unpause operation.
  43. if (p_frames <= resampler.get_num_of_ready_frames() ||
  44. wait_resampler_limit <= wait_resampler) {
  45. wait_resampler = 0;
  46. return resampler.mix(p_buffer, p_frames);
  47. }
  48. wait_resampler++;
  49. return false;
  50. }
  51. // Called from main thread (e.g. VideoStreamPlaybackTheora::update).
  52. int VideoStreamPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
  53. ERR_FAIL_NULL_V(p_udata, 0);
  54. ERR_FAIL_NULL_V(p_data, 0);
  55. VideoStreamPlayer *vp = static_cast<VideoStreamPlayer *>(p_udata);
  56. int todo = MIN(vp->resampler.get_writer_space(), p_frames);
  57. float *wb = vp->resampler.get_write_buffer();
  58. int c = vp->resampler.get_channel_count();
  59. for (int i = 0; i < todo * c; i++) {
  60. wb[i] = p_data[i];
  61. }
  62. vp->resampler.write(todo);
  63. return todo;
  64. }
  65. void VideoStreamPlayer::_mix_audios(void *p_self) {
  66. ERR_FAIL_NULL(p_self);
  67. static_cast<VideoStreamPlayer *>(p_self)->_mix_audio();
  68. }
  69. // Called from audio thread
  70. void VideoStreamPlayer::_mix_audio() {
  71. if (!stream.is_valid()) {
  72. return;
  73. }
  74. if (!playback.is_valid() || !playback->is_playing() || playback->is_paused()) {
  75. return;
  76. }
  77. AudioFrame *buffer = mix_buffer.ptrw();
  78. int buffer_size = mix_buffer.size();
  79. // Resample
  80. if (!mix(buffer, buffer_size)) {
  81. return;
  82. }
  83. AudioFrame vol = AudioFrame(volume, volume);
  84. int cc = AudioServer::get_singleton()->get_channel_count();
  85. if (cc == 1) {
  86. AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
  87. ERR_FAIL_NULL(target);
  88. for (int j = 0; j < buffer_size; j++) {
  89. target[j] += buffer[j] * vol;
  90. }
  91. } else {
  92. AudioFrame *targets[4];
  93. for (int k = 0; k < cc; k++) {
  94. targets[k] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, k);
  95. ERR_FAIL_NULL(targets[k]);
  96. }
  97. for (int j = 0; j < buffer_size; j++) {
  98. AudioFrame frame = buffer[j] * vol;
  99. for (int k = 0; k < cc; k++) {
  100. targets[k][j] += frame;
  101. }
  102. }
  103. }
  104. }
  105. void VideoStreamPlayer::_notification(int p_notification) {
  106. switch (p_notification) {
  107. case NOTIFICATION_ENTER_TREE: {
  108. AudioServer::get_singleton()->add_mix_callback(_mix_audios, this);
  109. if (stream.is_valid() && autoplay && !Engine::get_singleton()->is_editor_hint()) {
  110. play();
  111. }
  112. } break;
  113. case NOTIFICATION_EXIT_TREE: {
  114. AudioServer::get_singleton()->remove_mix_callback(_mix_audios, this);
  115. } break;
  116. case NOTIFICATION_INTERNAL_PROCESS: {
  117. bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
  118. if (stream.is_null() || paused || playback.is_null() || !playback->is_playing()) {
  119. return;
  120. }
  121. double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec());
  122. double delta = last_audio_time == 0 ? 0 : audio_time - last_audio_time;
  123. last_audio_time = audio_time;
  124. if (delta == 0) {
  125. return;
  126. }
  127. playback->update(delta); // playback->is_playing() returns false in the last video frame
  128. if (!playback->is_playing()) {
  129. if (loop) {
  130. play();
  131. return;
  132. }
  133. emit_signal(SceneStringName(finished));
  134. }
  135. } break;
  136. case NOTIFICATION_DRAW: {
  137. if (texture.is_null()) {
  138. return;
  139. }
  140. if (texture->get_width() == 0) {
  141. return;
  142. }
  143. Size2 s = expand ? get_size() : texture->get_size();
  144. draw_texture_rect(texture, Rect2(Point2(), s), false);
  145. } break;
  146. case NOTIFICATION_SUSPENDED:
  147. case NOTIFICATION_PAUSED: {
  148. if (is_playing() && !is_paused()) {
  149. paused_from_tree = true;
  150. if (playback.is_valid()) {
  151. playback->set_paused(true);
  152. set_process_internal(false);
  153. }
  154. last_audio_time = 0;
  155. }
  156. } break;
  157. case NOTIFICATION_UNSUSPENDED: {
  158. if (get_tree()->is_paused()) {
  159. break;
  160. }
  161. [[fallthrough]];
  162. }
  163. case NOTIFICATION_UNPAUSED: {
  164. if (paused_from_tree) {
  165. paused_from_tree = false;
  166. if (playback.is_valid()) {
  167. playback->set_paused(false);
  168. set_process_internal(true);
  169. }
  170. last_audio_time = 0;
  171. }
  172. } break;
  173. }
  174. }
  175. Size2 VideoStreamPlayer::get_minimum_size() const {
  176. if (!expand && !texture.is_null()) {
  177. return texture->get_size();
  178. } else {
  179. return Size2();
  180. }
  181. }
  182. void VideoStreamPlayer::set_expand(bool p_expand) {
  183. if (expand == p_expand) {
  184. return;
  185. }
  186. expand = p_expand;
  187. queue_redraw();
  188. update_minimum_size();
  189. }
  190. bool VideoStreamPlayer::has_expand() const {
  191. return expand;
  192. }
  193. void VideoStreamPlayer::set_loop(bool p_loop) {
  194. loop = p_loop;
  195. }
  196. bool VideoStreamPlayer::has_loop() const {
  197. return loop;
  198. }
  199. void VideoStreamPlayer::set_stream(const Ref<VideoStream> &p_stream) {
  200. stop();
  201. // Make sure to handle stream changes seamlessly, e.g. when done via
  202. // translation remapping.
  203. if (stream.is_valid()) {
  204. stream->disconnect_changed(callable_mp(this, &VideoStreamPlayer::set_stream));
  205. }
  206. AudioServer::get_singleton()->lock();
  207. mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
  208. stream = p_stream;
  209. if (stream.is_valid()) {
  210. stream->set_audio_track(audio_track);
  211. playback = stream->instantiate_playback();
  212. } else {
  213. playback = Ref<VideoStreamPlayback>();
  214. }
  215. AudioServer::get_singleton()->unlock();
  216. if (stream.is_valid()) {
  217. stream->connect_changed(callable_mp(this, &VideoStreamPlayer::set_stream).bind(stream));
  218. }
  219. if (!playback.is_null()) {
  220. playback->set_paused(paused);
  221. texture = playback->get_texture();
  222. const int channels = playback->get_channels();
  223. AudioServer::get_singleton()->lock();
  224. if (channels > 0) {
  225. resampler.setup(channels, playback->get_mix_rate(), AudioServer::get_singleton()->get_mix_rate(), buffering_ms, 0);
  226. } else {
  227. resampler.clear();
  228. }
  229. AudioServer::get_singleton()->unlock();
  230. if (channels > 0) {
  231. playback->set_mix_callback(_audio_mix_callback, this);
  232. }
  233. } else {
  234. texture.unref();
  235. AudioServer::get_singleton()->lock();
  236. resampler.clear();
  237. AudioServer::get_singleton()->unlock();
  238. }
  239. queue_redraw();
  240. if (!expand) {
  241. update_minimum_size();
  242. }
  243. }
  244. Ref<VideoStream> VideoStreamPlayer::get_stream() const {
  245. return stream;
  246. }
  247. void VideoStreamPlayer::play() {
  248. ERR_FAIL_COND(!is_inside_tree());
  249. if (playback.is_null()) {
  250. return;
  251. }
  252. playback->stop();
  253. playback->play();
  254. set_process_internal(true);
  255. last_audio_time = 0;
  256. // We update the playback to render the first frame immediately.
  257. playback->update(0);
  258. if (!can_process()) {
  259. _notification(NOTIFICATION_PAUSED);
  260. }
  261. }
  262. void VideoStreamPlayer::stop() {
  263. if (!is_inside_tree()) {
  264. return;
  265. }
  266. if (playback.is_null()) {
  267. return;
  268. }
  269. playback->stop();
  270. resampler.flush();
  271. set_process_internal(false);
  272. last_audio_time = 0;
  273. }
  274. bool VideoStreamPlayer::is_playing() const {
  275. if (playback.is_null()) {
  276. return false;
  277. }
  278. return playback->is_playing();
  279. }
  280. void VideoStreamPlayer::set_paused(bool p_paused) {
  281. if (paused == p_paused) {
  282. return;
  283. }
  284. paused = p_paused;
  285. if (!p_paused && !can_process()) {
  286. paused_from_tree = true;
  287. return;
  288. } else if (p_paused && paused_from_tree) {
  289. paused_from_tree = false;
  290. return;
  291. }
  292. if (playback.is_valid()) {
  293. playback->set_paused(p_paused);
  294. set_process_internal(!p_paused);
  295. }
  296. last_audio_time = 0;
  297. }
  298. bool VideoStreamPlayer::is_paused() const {
  299. return paused;
  300. }
  301. void VideoStreamPlayer::set_buffering_msec(int p_msec) {
  302. buffering_ms = p_msec;
  303. }
  304. int VideoStreamPlayer::get_buffering_msec() const {
  305. return buffering_ms;
  306. }
  307. void VideoStreamPlayer::set_audio_track(int p_track) {
  308. audio_track = p_track;
  309. if (stream.is_valid()) {
  310. stream->set_audio_track(audio_track);
  311. }
  312. if (playback.is_valid()) {
  313. playback->set_audio_track(audio_track);
  314. }
  315. }
  316. int VideoStreamPlayer::get_audio_track() const {
  317. return audio_track;
  318. }
  319. void VideoStreamPlayer::set_volume(float p_vol) {
  320. volume = p_vol;
  321. }
  322. float VideoStreamPlayer::get_volume() const {
  323. return volume;
  324. }
  325. void VideoStreamPlayer::set_volume_db(float p_db) {
  326. if (p_db < -79) {
  327. set_volume(0);
  328. } else {
  329. set_volume(Math::db_to_linear(p_db));
  330. }
  331. }
  332. float VideoStreamPlayer::get_volume_db() const {
  333. if (volume == 0) {
  334. return -80;
  335. } else {
  336. return Math::linear_to_db(volume);
  337. }
  338. }
  339. String VideoStreamPlayer::get_stream_name() const {
  340. if (stream.is_null()) {
  341. return "<No Stream>";
  342. }
  343. return stream->get_name();
  344. }
  345. double VideoStreamPlayer::get_stream_length() const {
  346. if (playback.is_null()) {
  347. return 0;
  348. }
  349. return playback->get_length();
  350. }
  351. double VideoStreamPlayer::get_stream_position() const {
  352. if (playback.is_null()) {
  353. return 0;
  354. }
  355. return playback->get_playback_position();
  356. }
  357. void VideoStreamPlayer::set_stream_position(double p_position) {
  358. if (playback.is_valid()) {
  359. playback->seek(p_position);
  360. }
  361. }
  362. Ref<Texture2D> VideoStreamPlayer::get_video_texture() const {
  363. if (playback.is_valid()) {
  364. return playback->get_texture();
  365. }
  366. return Ref<Texture2D>();
  367. }
  368. void VideoStreamPlayer::set_autoplay(bool p_enable) {
  369. autoplay = p_enable;
  370. }
  371. bool VideoStreamPlayer::has_autoplay() const {
  372. return autoplay;
  373. }
  374. void VideoStreamPlayer::set_bus(const StringName &p_bus) {
  375. // If audio is active, must lock this.
  376. AudioServer::get_singleton()->lock();
  377. bus = p_bus;
  378. AudioServer::get_singleton()->unlock();
  379. }
  380. StringName VideoStreamPlayer::get_bus() const {
  381. for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
  382. if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
  383. return bus;
  384. }
  385. }
  386. return SceneStringName(Master);
  387. }
  388. void VideoStreamPlayer::_validate_property(PropertyInfo &p_property) const {
  389. if (p_property.name == "bus") {
  390. String options;
  391. for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
  392. if (i > 0) {
  393. options += ",";
  394. }
  395. String name = AudioServer::get_singleton()->get_bus_name(i);
  396. options += name;
  397. }
  398. p_property.hint_string = options;
  399. }
  400. }
  401. void VideoStreamPlayer::_bind_methods() {
  402. ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoStreamPlayer::set_stream);
  403. ClassDB::bind_method(D_METHOD("get_stream"), &VideoStreamPlayer::get_stream);
  404. ClassDB::bind_method(D_METHOD("play"), &VideoStreamPlayer::play);
  405. ClassDB::bind_method(D_METHOD("stop"), &VideoStreamPlayer::stop);
  406. ClassDB::bind_method(D_METHOD("is_playing"), &VideoStreamPlayer::is_playing);
  407. ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoStreamPlayer::set_paused);
  408. ClassDB::bind_method(D_METHOD("is_paused"), &VideoStreamPlayer::is_paused);
  409. ClassDB::bind_method(D_METHOD("set_loop", "loop"), &VideoStreamPlayer::set_loop);
  410. ClassDB::bind_method(D_METHOD("has_loop"), &VideoStreamPlayer::has_loop);
  411. ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoStreamPlayer::set_volume);
  412. ClassDB::bind_method(D_METHOD("get_volume"), &VideoStreamPlayer::get_volume);
  413. ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoStreamPlayer::set_volume_db);
  414. ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoStreamPlayer::get_volume_db);
  415. ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoStreamPlayer::set_audio_track);
  416. ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoStreamPlayer::get_audio_track);
  417. ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoStreamPlayer::get_stream_name);
  418. ClassDB::bind_method(D_METHOD("get_stream_length"), &VideoStreamPlayer::get_stream_length);
  419. ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoStreamPlayer::set_stream_position);
  420. ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoStreamPlayer::get_stream_position);
  421. ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoStreamPlayer::set_autoplay);
  422. ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoStreamPlayer::has_autoplay);
  423. ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoStreamPlayer::set_expand);
  424. ClassDB::bind_method(D_METHOD("has_expand"), &VideoStreamPlayer::has_expand);
  425. ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoStreamPlayer::set_buffering_msec);
  426. ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoStreamPlayer::get_buffering_msec);
  427. ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoStreamPlayer::set_bus);
  428. ClassDB::bind_method(D_METHOD("get_bus"), &VideoStreamPlayer::get_bus);
  429. ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoStreamPlayer::get_video_texture);
  430. ADD_SIGNAL(MethodInfo("finished"));
  431. ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");
  432. ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
  433. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01,suffix:dB"), "set_volume_db", "get_volume_db");
  434. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_RANGE, "0,15,0.01,exp", PROPERTY_USAGE_NONE), "set_volume", "get_volume");
  435. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay");
  436. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused");
  437. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
  438. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
  439. ADD_PROPERTY(PropertyInfo(Variant::INT, "buffering_msec", PROPERTY_HINT_RANGE, "10,1000,suffix:ms"), "set_buffering_msec", "get_buffering_msec");
  440. ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", PROPERTY_USAGE_NONE), "set_stream_position", "get_stream_position");
  441. ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
  442. }
  443. VideoStreamPlayer::VideoStreamPlayer() {}
  444. VideoStreamPlayer::~VideoStreamPlayer() {
  445. resampler.clear(); // Not necessary here, but make in consistent with other "stream_player" classes.
  446. }