slider.cpp 15 KB

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  1. /**************************************************************************/
  2. /* slider.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "slider.h"
  31. #include "core/os/keyboard.h"
  32. #include "scene/theme/theme_db.h"
  33. Size2 Slider::get_minimum_size() const {
  34. Size2i ss = theme_cache.slider_style->get_minimum_size();
  35. Size2i rs = theme_cache.grabber_icon->get_size();
  36. if (orientation == HORIZONTAL) {
  37. return Size2i(ss.width, MAX(ss.height, rs.height));
  38. } else {
  39. return Size2i(MAX(ss.width, rs.width), ss.height);
  40. }
  41. }
  42. void Slider::gui_input(const Ref<InputEvent> &p_event) {
  43. ERR_FAIL_COND(p_event.is_null());
  44. if (!editable) {
  45. return;
  46. }
  47. Ref<InputEventMouseButton> mb = p_event;
  48. if (mb.is_valid()) {
  49. if (mb->get_button_index() == MouseButton::LEFT) {
  50. if (mb->is_pressed()) {
  51. Ref<Texture2D> grabber;
  52. if (mouse_inside || has_focus()) {
  53. grabber = theme_cache.grabber_hl_icon;
  54. } else {
  55. grabber = theme_cache.grabber_icon;
  56. }
  57. grab.pos = orientation == VERTICAL ? mb->get_position().y : mb->get_position().x;
  58. grab.value_before_dragging = get_as_ratio();
  59. emit_signal(SNAME("drag_started"));
  60. double grab_width = theme_cache.center_grabber ? 0.0 : (double)grabber->get_width();
  61. double grab_height = theme_cache.center_grabber ? 0.0 : (double)grabber->get_height();
  62. double max = orientation == VERTICAL ? get_size().height - grab_height : get_size().width - grab_width;
  63. set_block_signals(true);
  64. if (orientation == VERTICAL) {
  65. set_as_ratio(1 - (((double)grab.pos - (grab_height / 2.0)) / max));
  66. } else {
  67. double v = ((double)grab.pos - (grab_width / 2.0)) / max;
  68. set_as_ratio(is_layout_rtl() ? 1 - v : v);
  69. }
  70. set_block_signals(false);
  71. grab.active = true;
  72. grab.uvalue = get_as_ratio();
  73. _notify_shared_value_changed();
  74. } else {
  75. grab.active = false;
  76. const bool value_changed = !Math::is_equal_approx((double)grab.value_before_dragging, get_as_ratio());
  77. emit_signal(SNAME("drag_ended"), value_changed);
  78. }
  79. } else if (scrollable) {
  80. if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) {
  81. if (get_focus_mode() != FOCUS_NONE) {
  82. grab_focus();
  83. }
  84. set_value(get_value() + get_step());
  85. } else if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) {
  86. if (get_focus_mode() != FOCUS_NONE) {
  87. grab_focus();
  88. }
  89. set_value(get_value() - get_step());
  90. }
  91. }
  92. }
  93. Ref<InputEventMouseMotion> mm = p_event;
  94. if (mm.is_valid()) {
  95. if (grab.active) {
  96. Size2i size = get_size();
  97. Ref<Texture2D> grabber = theme_cache.grabber_hl_icon;
  98. double grab_width = theme_cache.center_grabber ? 0.0 : (double)grabber->get_width();
  99. double grab_height = theme_cache.center_grabber ? 0.0 : (double)grabber->get_height();
  100. double motion = (orientation == VERTICAL ? mm->get_position().y : mm->get_position().x) - grab.pos;
  101. if (orientation == VERTICAL) {
  102. motion = -motion;
  103. } else if (is_layout_rtl()) {
  104. motion = -motion;
  105. }
  106. double areasize = orientation == VERTICAL ? size.height - grab_height : size.width - grab_width;
  107. if (areasize <= 0) {
  108. return;
  109. }
  110. double umotion = motion / double(areasize);
  111. set_as_ratio(grab.uvalue + umotion);
  112. }
  113. }
  114. Input *input = Input::get_singleton();
  115. Ref<InputEventJoypadMotion> joypadmotion_event = p_event;
  116. Ref<InputEventJoypadButton> joypadbutton_event = p_event;
  117. bool is_joypad_event = (joypadmotion_event.is_valid() || joypadbutton_event.is_valid());
  118. if (!mm.is_valid() && !mb.is_valid()) {
  119. if (p_event->is_action_pressed("ui_left", true)) {
  120. if (orientation != HORIZONTAL) {
  121. return;
  122. }
  123. if (is_joypad_event) {
  124. if (!input->is_action_just_pressed("ui_left", true)) {
  125. return;
  126. }
  127. set_process_internal(true);
  128. }
  129. if (is_layout_rtl()) {
  130. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  131. } else {
  132. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  133. }
  134. accept_event();
  135. } else if (p_event->is_action_pressed("ui_right", true)) {
  136. if (orientation != HORIZONTAL) {
  137. return;
  138. }
  139. if (is_joypad_event) {
  140. if (!input->is_action_just_pressed("ui_right", true)) {
  141. return;
  142. }
  143. set_process_internal(true);
  144. }
  145. if (is_layout_rtl()) {
  146. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  147. } else {
  148. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  149. }
  150. accept_event();
  151. } else if (p_event->is_action_pressed("ui_up", true)) {
  152. if (orientation != VERTICAL) {
  153. return;
  154. }
  155. if (is_joypad_event) {
  156. if (!input->is_action_just_pressed("ui_up", true)) {
  157. return;
  158. }
  159. set_process_internal(true);
  160. }
  161. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  162. accept_event();
  163. } else if (p_event->is_action_pressed("ui_down", true)) {
  164. if (orientation != VERTICAL) {
  165. return;
  166. }
  167. if (is_joypad_event) {
  168. if (!input->is_action_just_pressed("ui_down", true)) {
  169. return;
  170. }
  171. set_process_internal(true);
  172. }
  173. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  174. accept_event();
  175. } else if (p_event->is_action("ui_home", true) && p_event->is_pressed()) {
  176. set_value(get_min());
  177. accept_event();
  178. } else if (p_event->is_action("ui_end", true) && p_event->is_pressed()) {
  179. set_value(get_max());
  180. accept_event();
  181. }
  182. }
  183. }
  184. void Slider::_notification(int p_what) {
  185. switch (p_what) {
  186. case NOTIFICATION_INTERNAL_PROCESS: {
  187. Input *input = Input::get_singleton();
  188. if (input->is_action_just_released("ui_left") || input->is_action_just_released("ui_right") || input->is_action_just_released("ui_up") || input->is_action_just_released("ui_down")) {
  189. gamepad_event_delay_ms = DEFAULT_GAMEPAD_EVENT_DELAY_MS;
  190. set_process_internal(false);
  191. return;
  192. }
  193. gamepad_event_delay_ms -= get_process_delta_time();
  194. if (gamepad_event_delay_ms <= 0) {
  195. gamepad_event_delay_ms = GAMEPAD_EVENT_REPEAT_RATE_MS + gamepad_event_delay_ms;
  196. if (orientation == HORIZONTAL) {
  197. if (input->is_action_pressed("ui_left")) {
  198. if (is_layout_rtl()) {
  199. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  200. } else {
  201. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  202. }
  203. }
  204. if (input->is_action_pressed("ui_right")) {
  205. if (is_layout_rtl()) {
  206. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  207. } else {
  208. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  209. }
  210. }
  211. } else if (orientation == VERTICAL) {
  212. if (input->is_action_pressed("ui_down")) {
  213. set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
  214. }
  215. if (input->is_action_pressed("ui_up")) {
  216. set_value(get_value() + (custom_step >= 0 ? custom_step : get_step()));
  217. }
  218. }
  219. }
  220. } break;
  221. case NOTIFICATION_THEME_CHANGED: {
  222. update_minimum_size();
  223. queue_redraw();
  224. } break;
  225. case NOTIFICATION_MOUSE_ENTER: {
  226. mouse_inside = true;
  227. queue_redraw();
  228. } break;
  229. case NOTIFICATION_MOUSE_EXIT: {
  230. mouse_inside = false;
  231. queue_redraw();
  232. } break;
  233. case NOTIFICATION_VISIBILITY_CHANGED:
  234. case NOTIFICATION_EXIT_TREE: {
  235. mouse_inside = false;
  236. grab.active = false;
  237. } break;
  238. case NOTIFICATION_DRAW: {
  239. RID ci = get_canvas_item();
  240. Size2i size = get_size();
  241. double ratio = Math::is_nan(get_as_ratio()) ? 0 : get_as_ratio();
  242. Ref<StyleBox> style = theme_cache.slider_style;
  243. Ref<Texture2D> tick = theme_cache.tick_icon;
  244. bool highlighted = editable && (mouse_inside || has_focus());
  245. Ref<Texture2D> grabber;
  246. if (editable) {
  247. if (highlighted) {
  248. grabber = theme_cache.grabber_hl_icon;
  249. } else {
  250. grabber = theme_cache.grabber_icon;
  251. }
  252. } else {
  253. grabber = theme_cache.grabber_disabled_icon;
  254. }
  255. Ref<StyleBox> grabber_area;
  256. if (highlighted) {
  257. grabber_area = theme_cache.grabber_area_hl_style;
  258. } else {
  259. grabber_area = theme_cache.grabber_area_style;
  260. }
  261. if (orientation == VERTICAL) {
  262. int widget_width = style->get_minimum_size().width;
  263. double areasize = size.height - (theme_cache.center_grabber ? 0 : grabber->get_height());
  264. int grabber_shift = theme_cache.center_grabber ? grabber->get_height() / 2 : 0;
  265. style->draw(ci, Rect2i(Point2i(size.width / 2 - widget_width / 2, 0), Size2i(widget_width, size.height)));
  266. grabber_area->draw(ci, Rect2i(Point2i((size.width - widget_width) / 2, Math::round(size.height - areasize * ratio - grabber->get_height() / 2 + grabber_shift)), Size2i(widget_width, Math::round(areasize * ratio + grabber->get_height() / 2 - grabber_shift))));
  267. if (ticks > 1) {
  268. int grabber_offset = (grabber->get_height() / 2 - tick->get_height() / 2);
  269. for (int i = 0; i < ticks; i++) {
  270. if (!ticks_on_borders && (i == 0 || i + 1 == ticks)) {
  271. continue;
  272. }
  273. int ofs = (i * areasize / (ticks - 1)) + grabber_offset - grabber_shift;
  274. tick->draw(ci, Point2i((size.width - widget_width) / 2, ofs));
  275. }
  276. }
  277. grabber->draw(ci, Point2i(size.width / 2 - grabber->get_width() / 2 + theme_cache.grabber_offset, size.height - ratio * areasize - grabber->get_height() + grabber_shift));
  278. } else {
  279. int widget_height = style->get_minimum_size().height;
  280. double areasize = size.width - (theme_cache.center_grabber ? 0 : grabber->get_size().width);
  281. int grabber_shift = theme_cache.center_grabber ? -grabber->get_width() / 2 : 0;
  282. bool rtl = is_layout_rtl();
  283. style->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(size.width, widget_height)));
  284. int p = areasize * (rtl ? 1 - ratio : ratio) + grabber->get_width() / 2 + grabber_shift;
  285. if (rtl) {
  286. grabber_area->draw(ci, Rect2i(Point2i(p, (size.height - widget_height) / 2), Size2i(size.width - p, widget_height)));
  287. } else {
  288. grabber_area->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(p, widget_height)));
  289. }
  290. if (ticks > 1) {
  291. int grabber_offset = (grabber->get_width() / 2 - tick->get_width() / 2);
  292. for (int i = 0; i < ticks; i++) {
  293. if ((!ticks_on_borders) && ((i == 0) || ((i + 1) == ticks))) {
  294. continue;
  295. }
  296. int ofs = (i * areasize / (ticks - 1)) + grabber_offset + grabber_shift;
  297. tick->draw(ci, Point2i(ofs, (size.height - widget_height) / 2));
  298. }
  299. }
  300. grabber->draw(ci, Point2i((rtl ? 1 - ratio : ratio) * areasize + grabber_shift, size.height / 2 - grabber->get_height() / 2 + theme_cache.grabber_offset));
  301. }
  302. } break;
  303. }
  304. }
  305. void Slider::set_custom_step(double p_custom_step) {
  306. custom_step = p_custom_step;
  307. }
  308. double Slider::get_custom_step() const {
  309. return custom_step;
  310. }
  311. void Slider::set_ticks(int p_count) {
  312. if (ticks == p_count) {
  313. return;
  314. }
  315. ticks = p_count;
  316. queue_redraw();
  317. }
  318. int Slider::get_ticks() const {
  319. return ticks;
  320. }
  321. bool Slider::get_ticks_on_borders() const {
  322. return ticks_on_borders;
  323. }
  324. void Slider::set_ticks_on_borders(bool _tob) {
  325. if (ticks_on_borders == _tob) {
  326. return;
  327. }
  328. ticks_on_borders = _tob;
  329. queue_redraw();
  330. }
  331. void Slider::set_editable(bool p_editable) {
  332. if (editable == p_editable) {
  333. return;
  334. }
  335. grab.active = false;
  336. editable = p_editable;
  337. queue_redraw();
  338. }
  339. bool Slider::is_editable() const {
  340. return editable;
  341. }
  342. void Slider::set_scrollable(bool p_scrollable) {
  343. scrollable = p_scrollable;
  344. }
  345. bool Slider::is_scrollable() const {
  346. return scrollable;
  347. }
  348. void Slider::_bind_methods() {
  349. ClassDB::bind_method(D_METHOD("set_ticks", "count"), &Slider::set_ticks);
  350. ClassDB::bind_method(D_METHOD("get_ticks"), &Slider::get_ticks);
  351. ClassDB::bind_method(D_METHOD("get_ticks_on_borders"), &Slider::get_ticks_on_borders);
  352. ClassDB::bind_method(D_METHOD("set_ticks_on_borders", "ticks_on_border"), &Slider::set_ticks_on_borders);
  353. ClassDB::bind_method(D_METHOD("set_editable", "editable"), &Slider::set_editable);
  354. ClassDB::bind_method(D_METHOD("is_editable"), &Slider::is_editable);
  355. ClassDB::bind_method(D_METHOD("set_scrollable", "scrollable"), &Slider::set_scrollable);
  356. ClassDB::bind_method(D_METHOD("is_scrollable"), &Slider::is_scrollable);
  357. ADD_SIGNAL(MethodInfo("drag_started"));
  358. ADD_SIGNAL(MethodInfo("drag_ended", PropertyInfo(Variant::BOOL, "value_changed")));
  359. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
  360. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scrollable"), "set_scrollable", "is_scrollable");
  361. ADD_PROPERTY(PropertyInfo(Variant::INT, "tick_count", PROPERTY_HINT_RANGE, "0,4096,1"), "set_ticks", "get_ticks");
  362. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ticks_on_borders"), "set_ticks_on_borders", "get_ticks_on_borders");
  363. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, Slider, slider_style, "slider");
  364. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, Slider, grabber_area_style, "grabber_area");
  365. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, Slider, grabber_area_hl_style, "grabber_area_highlight");
  366. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, Slider, grabber_icon, "grabber");
  367. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, Slider, grabber_hl_icon, "grabber_highlight");
  368. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, Slider, grabber_disabled_icon, "grabber_disabled");
  369. BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_ICON, Slider, tick_icon, "tick");
  370. BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, Slider, center_grabber);
  371. BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, Slider, grabber_offset);
  372. }
  373. Slider::Slider(Orientation p_orientation) {
  374. orientation = p_orientation;
  375. set_focus_mode(FOCUS_ALL);
  376. }