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- // SPDX-License-Identifier: Apache-2.0
- // ----------------------------------------------------------------------------
- // Copyright 2011-2023 Arm Limited
- //
- // Licensed under the Apache License, Version 2.0 (the "License"); you may not
- // use this file except in compliance with the License. You may obtain a copy
- // of the License at:
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
- // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
- // License for the specific language governing permissions and limitations
- // under the License.
- // ----------------------------------------------------------------------------
- /**
- * @brief Functions for generating partition tables on demand.
- */
- #include "astcenc_internal.h"
- /** @brief The number of 64-bit words needed to represent a canonical partition bit pattern. */
- #define BIT_PATTERN_WORDS (((ASTCENC_BLOCK_MAX_TEXELS * 2) + 63) / 64)
- /**
- * @brief Generate a canonical representation of a partition pattern.
- *
- * The returned value stores two bits per texel, for up to 6x6x6 texels, where the two bits store
- * the remapped texel index. Remapping ensures that we only match on the partition pattern,
- * independent of the partition order generated by the hash.
- *
- * @param texel_count The number of texels in the block.
- * @param partition_of_texel The partition assignments, in hash order.
- * @param[out] bit_pattern The output bit pattern representation.
- */
- static void generate_canonical_partitioning(
- unsigned int texel_count,
- const uint8_t* partition_of_texel,
- uint64_t bit_pattern[BIT_PATTERN_WORDS]
- ) {
- // Clear the pattern
- for (unsigned int i = 0; i < BIT_PATTERN_WORDS; i++)
- {
- bit_pattern[i] = 0;
- }
- // Store a mapping to reorder the raw partitions so that the partitions are ordered such
- // that the lowest texel index in partition N is smaller than the lowest texel index in
- // partition N + 1.
- int mapped_index[BLOCK_MAX_PARTITIONS];
- int map_weight_count = 0;
- for (unsigned int i = 0; i < BLOCK_MAX_PARTITIONS; i++)
- {
- mapped_index[i] = -1;
- }
- for (unsigned int i = 0; i < texel_count; i++)
- {
- int index = partition_of_texel[i];
- if (mapped_index[index] < 0)
- {
- mapped_index[index] = map_weight_count++;
- }
- uint64_t xlat_index = mapped_index[index];
- bit_pattern[i >> 5] |= xlat_index << (2 * (i & 0x1F));
- }
- }
- /**
- * @brief Compare two canonical patterns to see if they are the same.
- *
- * @param part1 The first canonical bit pattern to check.
- * @param part2 The second canonical bit pattern to check.
- *
- * @return @c true if the patterns are the same, @c false otherwise.
- */
- static bool compare_canonical_partitionings(
- const uint64_t part1[BIT_PATTERN_WORDS],
- const uint64_t part2[BIT_PATTERN_WORDS]
- ) {
- return (part1[0] == part2[0])
- #if BIT_PATTERN_WORDS > 1
- && (part1[1] == part2[1])
- #endif
- #if BIT_PATTERN_WORDS > 2
- && (part1[2] == part2[2])
- #endif
- #if BIT_PATTERN_WORDS > 3
- && (part1[3] == part2[3])
- #endif
- #if BIT_PATTERN_WORDS > 4
- && (part1[4] == part2[4])
- #endif
- #if BIT_PATTERN_WORDS > 5
- && (part1[5] == part2[5])
- #endif
- #if BIT_PATTERN_WORDS > 6
- && (part1[6] == part2[6])
- #endif
- ;
- }
- /**
- * @brief Hash function used for procedural partition assignment.
- *
- * @param inp The hash seed.
- *
- * @return The hashed value.
- */
- static uint32_t hash52(
- uint32_t inp
- ) {
- inp ^= inp >> 15;
- // (2^4 + 1) * (2^7 + 1) * (2^17 - 1)
- inp *= 0xEEDE0891;
- inp ^= inp >> 5;
- inp += inp << 16;
- inp ^= inp >> 7;
- inp ^= inp >> 3;
- inp ^= inp << 6;
- inp ^= inp >> 17;
- return inp;
- }
- /**
- * @brief Select texel assignment for a single coordinate.
- *
- * @param seed The seed - the partition index from the block.
- * @param x The texel X coordinate in the block.
- * @param y The texel Y coordinate in the block.
- * @param z The texel Z coordinate in the block.
- * @param partition_count The total partition count of this encoding.
- * @param small_block @c true if the block has fewer than 32 texels.
- *
- * @return The assigned partition index for this texel.
- */
- static uint8_t select_partition(
- int seed,
- int x,
- int y,
- int z,
- int partition_count,
- bool small_block
- ) {
- // For small blocks bias the coordinates to get better distribution
- if (small_block)
- {
- x <<= 1;
- y <<= 1;
- z <<= 1;
- }
- seed += (partition_count - 1) * 1024;
- uint32_t rnum = hash52(seed);
- uint8_t seed1 = rnum & 0xF;
- uint8_t seed2 = (rnum >> 4) & 0xF;
- uint8_t seed3 = (rnum >> 8) & 0xF;
- uint8_t seed4 = (rnum >> 12) & 0xF;
- uint8_t seed5 = (rnum >> 16) & 0xF;
- uint8_t seed6 = (rnum >> 20) & 0xF;
- uint8_t seed7 = (rnum >> 24) & 0xF;
- uint8_t seed8 = (rnum >> 28) & 0xF;
- uint8_t seed9 = (rnum >> 18) & 0xF;
- uint8_t seed10 = (rnum >> 22) & 0xF;
- uint8_t seed11 = (rnum >> 26) & 0xF;
- uint8_t seed12 = ((rnum >> 30) | (rnum << 2)) & 0xF;
- // Squaring all the seeds in order to bias their distribution towards lower values.
- seed1 *= seed1;
- seed2 *= seed2;
- seed3 *= seed3;
- seed4 *= seed4;
- seed5 *= seed5;
- seed6 *= seed6;
- seed7 *= seed7;
- seed8 *= seed8;
- seed9 *= seed9;
- seed10 *= seed10;
- seed11 *= seed11;
- seed12 *= seed12;
- int sh1, sh2;
- if (seed & 1)
- {
- sh1 = (seed & 2 ? 4 : 5);
- sh2 = (partition_count == 3 ? 6 : 5);
- }
- else
- {
- sh1 = (partition_count == 3 ? 6 : 5);
- sh2 = (seed & 2 ? 4 : 5);
- }
- int sh3 = (seed & 0x10) ? sh1 : sh2;
- seed1 >>= sh1;
- seed2 >>= sh2;
- seed3 >>= sh1;
- seed4 >>= sh2;
- seed5 >>= sh1;
- seed6 >>= sh2;
- seed7 >>= sh1;
- seed8 >>= sh2;
- seed9 >>= sh3;
- seed10 >>= sh3;
- seed11 >>= sh3;
- seed12 >>= sh3;
- int a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
- int b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
- int c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
- int d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
- // Apply the saw
- a &= 0x3F;
- b &= 0x3F;
- c &= 0x3F;
- d &= 0x3F;
- // Remove some of the components if we are to output < 4 partitions.
- if (partition_count <= 3)
- {
- d = 0;
- }
- if (partition_count <= 2)
- {
- c = 0;
- }
- if (partition_count <= 1)
- {
- b = 0;
- }
- uint8_t partition;
- if (a >= b && a >= c && a >= d)
- {
- partition = 0;
- }
- else if (b >= c && b >= d)
- {
- partition = 1;
- }
- else if (c >= d)
- {
- partition = 2;
- }
- else
- {
- partition = 3;
- }
- return partition;
- }
- /**
- * @brief Generate a single partition info structure.
- *
- * @param[out] bsd The block size information.
- * @param partition_count The partition count of this partitioning.
- * @param partition_index The partition index / seed of this partitioning.
- * @param partition_remap_index The remapped partition index of this partitioning.
- * @param[out] pi The partition info structure to populate.
- *
- * @return True if this is a useful partition index, False if we can skip it.
- */
- static bool generate_one_partition_info_entry(
- block_size_descriptor& bsd,
- unsigned int partition_count,
- unsigned int partition_index,
- unsigned int partition_remap_index,
- partition_info& pi
- ) {
- int texels_per_block = bsd.texel_count;
- bool small_block = texels_per_block < 32;
- uint8_t *partition_of_texel = pi.partition_of_texel;
- // Assign texels to partitions
- int texel_idx = 0;
- int counts[BLOCK_MAX_PARTITIONS] { 0 };
- for (unsigned int z = 0; z < bsd.zdim; z++)
- {
- for (unsigned int y = 0; y < bsd.ydim; y++)
- {
- for (unsigned int x = 0; x < bsd.xdim; x++)
- {
- uint8_t part = select_partition(partition_index, x, y, z, partition_count, small_block);
- pi.texels_of_partition[part][counts[part]++] = static_cast<uint8_t>(texel_idx++);
- *partition_of_texel++ = part;
- }
- }
- }
- // Fill loop tail so we can overfetch later
- for (unsigned int i = 0; i < partition_count; i++)
- {
- int ptex_count = counts[i];
- int ptex_count_simd = round_up_to_simd_multiple_vla(ptex_count);
- for (int j = ptex_count; j < ptex_count_simd; j++)
- {
- pi.texels_of_partition[i][j] = pi.texels_of_partition[i][ptex_count - 1];
- }
- }
- // Populate the actual procedural partition count
- if (counts[0] == 0)
- {
- pi.partition_count = 0;
- }
- else if (counts[1] == 0)
- {
- pi.partition_count = 1;
- }
- else if (counts[2] == 0)
- {
- pi.partition_count = 2;
- }
- else if (counts[3] == 0)
- {
- pi.partition_count = 3;
- }
- else
- {
- pi.partition_count = 4;
- }
- // Populate the partition index
- pi.partition_index = static_cast<uint16_t>(partition_index);
- // Populate the coverage bitmaps for 2/3/4 partitions
- uint64_t* bitmaps { nullptr };
- if (partition_count == 2)
- {
- bitmaps = bsd.coverage_bitmaps_2[partition_remap_index];
- }
- else if (partition_count == 3)
- {
- bitmaps = bsd.coverage_bitmaps_3[partition_remap_index];
- }
- else if (partition_count == 4)
- {
- bitmaps = bsd.coverage_bitmaps_4[partition_remap_index];
- }
- for (unsigned int i = 0; i < BLOCK_MAX_PARTITIONS; i++)
- {
- pi.partition_texel_count[i] = static_cast<uint8_t>(counts[i]);
- }
- // Valid partitionings have texels in all of the requested partitions
- bool valid = pi.partition_count == partition_count;
- if (bitmaps)
- {
- // Populate the partition coverage bitmap
- for (unsigned int i = 0; i < partition_count; i++)
- {
- bitmaps[i] = 0ULL;
- }
- unsigned int texels_to_process = astc::min(bsd.texel_count, BLOCK_MAX_KMEANS_TEXELS);
- for (unsigned int i = 0; i < texels_to_process; i++)
- {
- unsigned int idx = bsd.kmeans_texels[i];
- bitmaps[pi.partition_of_texel[idx]] |= 1ULL << i;
- }
- }
- return valid;
- }
- static void build_partition_table_for_one_partition_count(
- block_size_descriptor& bsd,
- bool can_omit_partitionings,
- unsigned int partition_count_cutoff,
- unsigned int partition_count,
- partition_info* ptab,
- uint64_t* canonical_patterns
- ) {
- unsigned int next_index = 0;
- bsd.partitioning_count_selected[partition_count - 1] = 0;
- bsd.partitioning_count_all[partition_count - 1] = 0;
- // Skip tables larger than config max partition count if we can omit modes
- if (can_omit_partitionings && (partition_count > partition_count_cutoff))
- {
- return;
- }
- // Iterate through twice
- // - Pass 0: Keep selected partitionings
- // - Pass 1: Keep non-selected partitionings (skip if in omit mode)
- unsigned int max_iter = can_omit_partitionings ? 1 : 2;
- // Tracker for things we built in the first iteration
- uint8_t build[BLOCK_MAX_PARTITIONINGS] { 0 };
- for (unsigned int x = 0; x < max_iter; x++)
- {
- for (unsigned int i = 0; i < BLOCK_MAX_PARTITIONINGS; i++)
- {
- // Don't include things we built in the first pass
- if ((x == 1) && build[i])
- {
- continue;
- }
- bool keep_useful = generate_one_partition_info_entry(bsd, partition_count, i, next_index, ptab[next_index]);
- if ((x == 0) && !keep_useful)
- {
- continue;
- }
- generate_canonical_partitioning(bsd.texel_count, ptab[next_index].partition_of_texel, canonical_patterns + next_index * BIT_PATTERN_WORDS);
- bool keep_canonical = true;
- for (unsigned int j = 0; j < next_index; j++)
- {
- bool match = compare_canonical_partitionings(canonical_patterns + next_index * BIT_PATTERN_WORDS, canonical_patterns + j * BIT_PATTERN_WORDS);
- if (match)
- {
- keep_canonical = false;
- break;
- }
- }
- if (keep_useful && keep_canonical)
- {
- if (x == 0)
- {
- bsd.partitioning_packed_index[partition_count - 2][i] = static_cast<uint16_t>(next_index);
- bsd.partitioning_count_selected[partition_count - 1]++;
- bsd.partitioning_count_all[partition_count - 1]++;
- build[i] = 1;
- next_index++;
- }
- }
- else
- {
- if (x == 1)
- {
- bsd.partitioning_packed_index[partition_count - 2][i] = static_cast<uint16_t>(next_index);
- bsd.partitioning_count_all[partition_count - 1]++;
- next_index++;
- }
- }
- }
- }
- }
- /* See header for documentation. */
- void init_partition_tables(
- block_size_descriptor& bsd,
- bool can_omit_partitionings,
- unsigned int partition_count_cutoff
- ) {
- partition_info* par_tab2 = bsd.partitionings;
- partition_info* par_tab3 = par_tab2 + BLOCK_MAX_PARTITIONINGS;
- partition_info* par_tab4 = par_tab3 + BLOCK_MAX_PARTITIONINGS;
- partition_info* par_tab1 = par_tab4 + BLOCK_MAX_PARTITIONINGS;
- generate_one_partition_info_entry(bsd, 1, 0, 0, *par_tab1);
- bsd.partitioning_count_selected[0] = 1;
- bsd.partitioning_count_all[0] = 1;
- uint64_t* canonical_patterns = new uint64_t[BLOCK_MAX_PARTITIONINGS * BIT_PATTERN_WORDS];
- build_partition_table_for_one_partition_count(bsd, can_omit_partitionings, partition_count_cutoff, 2, par_tab2, canonical_patterns);
- build_partition_table_for_one_partition_count(bsd, can_omit_partitionings, partition_count_cutoff, 3, par_tab3, canonical_patterns);
- build_partition_table_for_one_partition_count(bsd, can_omit_partitionings, partition_count_cutoff, 4, par_tab4, canonical_patterns);
- delete[] canonical_patterns;
- }
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