123456789101112131415161718192021222324252627 |
- import os
- import sys
- from pathlib import Path
- import pytest
- CWD = Path(__file__).parent
- ROOT = CWD.parent.parent
- # append directory with build files to sys.path to import them
- sys.path.append(str(ROOT))
- @pytest.fixture
- def shader_files(request):
- shader_path = request.param
- res = {
- "path_input": str(CWD / "fixtures" / f"{shader_path}.glsl"),
- "path_output": str(CWD / "fixtures" / f"{shader_path}.glsl.gen.h"),
- "path_expected_full": str(CWD / "fixtures" / f"{shader_path}_expected_full.glsl"),
- "path_expected_parts": str(CWD / "fixtures" / f"{shader_path}_expected_parts.json"),
- }
- yield res
- if not os.getenv("PYTEST_KEEP_GENERATED_FILES"):
- os.remove(res["path_output"])
|