123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132 |
- /**************************************************************************/
- /* camera_feed.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef CAMERA_FEED_H
- #define CAMERA_FEED_H
- #include "core/io/image.h"
- #include "core/math/transform_2d.h"
- #include "servers/camera_server.h"
- #include "servers/rendering_server.h"
- /**
- The camera server is a singleton object that gives access to the various
- camera feeds that can be used as the background for our environment.
- **/
- class CameraFeed : public RefCounted {
- GDCLASS(CameraFeed, RefCounted);
- public:
- enum FeedDataType {
- FEED_NOIMAGE, // we don't have an image yet
- FEED_RGB, // our texture will contain a normal RGB texture that can be used directly
- FEED_YCBCR, // our texture will contain a YCbCr texture that needs to be converted to RGB before output
- FEED_YCBCR_SEP, // our camera is split into two textures, first plane contains Y data, second plane contains CbCr data
- FEED_EXTERNAL, // specific for android atm, camera feed is managed externally, assumed RGB for now
- };
- enum FeedPosition {
- FEED_UNSPECIFIED, // we have no idea
- FEED_FRONT, // this is a camera on the front of the device
- FEED_BACK // this is a camera on the back of the device
- };
- private:
- int id; // unique id for this, for internal use in case feeds are removed
- protected:
- struct FeedFormat {
- int width = 0;
- int height = 0;
- String format;
- int frame_numerator = 0;
- int frame_denominator = 0;
- uint32_t pixel_format = 0;
- };
- String name; // name of our camera feed
- FeedDataType datatype; // type of texture data stored
- FeedPosition position; // position of camera on the device
- Transform2D transform; // display transform
- int base_width = 0;
- int base_height = 0;
- Vector<FeedFormat> formats;
- Dictionary parameters;
- int selected_format = -1;
- bool active; // only when active do we actually update the camera texture each frame
- RID texture[CameraServer::FEED_IMAGES]; // texture images needed for this
- static void _bind_methods();
- public:
- int get_id() const;
- bool is_active() const;
- void set_active(bool p_is_active);
- String get_name() const;
- void set_name(String p_name);
- int get_base_width() const;
- int get_base_height() const;
- FeedPosition get_position() const;
- void set_position(FeedPosition p_position);
- Transform2D get_transform() const;
- void set_transform(const Transform2D &p_transform);
- RID get_texture(CameraServer::FeedImage p_which);
- uint64_t get_texture_tex_id(CameraServer::FeedImage p_which);
- CameraFeed();
- CameraFeed(String p_name, FeedPosition p_position = CameraFeed::FEED_UNSPECIFIED);
- virtual ~CameraFeed();
- FeedDataType get_datatype() const;
- void set_rgb_image(const Ref<Image> &p_rgb_img);
- void set_ycbcr_image(const Ref<Image> &p_ycbcr_img);
- void set_ycbcr_images(const Ref<Image> &p_y_img, const Ref<Image> &p_cbcr_img);
- void set_external(int p_width, int p_height);
- virtual bool set_format(int p_index, const Dictionary &p_parameters);
- virtual Array get_formats() const;
- virtual FeedFormat get_format() const;
- virtual bool activate_feed();
- virtual void deactivate_feed();
- };
- VARIANT_ENUM_CAST(CameraFeed::FeedDataType);
- VARIANT_ENUM_CAST(CameraFeed::FeedPosition);
- #endif // CAMERA_FEED_H
|