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- /**************************************************************************/
- /* style_box_texture.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef STYLE_BOX_TEXTURE_H
- #define STYLE_BOX_TEXTURE_H
- #include "scene/resources/style_box.h"
- #include "scene/resources/texture.h"
- class StyleBoxTexture : public StyleBox {
- GDCLASS(StyleBoxTexture, StyleBox);
- public:
- enum AxisStretchMode {
- AXIS_STRETCH_MODE_STRETCH,
- AXIS_STRETCH_MODE_TILE,
- AXIS_STRETCH_MODE_TILE_FIT,
- };
- private:
- float expand_margin[4] = {};
- float texture_margin[4] = {};
- Rect2 region_rect;
- Ref<Texture2D> texture;
- bool draw_center = true;
- Color modulate = Color(1, 1, 1, 1);
- AxisStretchMode axis_h = AXIS_STRETCH_MODE_STRETCH;
- AxisStretchMode axis_v = AXIS_STRETCH_MODE_STRETCH;
- protected:
- virtual float get_style_margin(Side p_side) const override;
- static void _bind_methods();
- public:
- void set_texture(Ref<Texture2D> p_texture);
- Ref<Texture2D> get_texture() const;
- void set_texture_margin(Side p_side, float p_size);
- void set_texture_margin_all(float p_size);
- void set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_texture_margin(Side p_side) const;
- void set_expand_margin(Side p_expand_side, float p_size);
- void set_expand_margin_all(float p_expand_margin_size);
- void set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom);
- float get_expand_margin(Side p_expand_side) const;
- void set_region_rect(const Rect2 &p_region_rect);
- Rect2 get_region_rect() const;
- void set_draw_center(bool p_enabled);
- bool is_draw_center_enabled() const;
- void set_h_axis_stretch_mode(AxisStretchMode p_mode);
- AxisStretchMode get_h_axis_stretch_mode() const;
- void set_v_axis_stretch_mode(AxisStretchMode p_mode);
- AxisStretchMode get_v_axis_stretch_mode() const;
- void set_modulate(const Color &p_modulate);
- Color get_modulate() const;
- virtual Rect2 get_draw_rect(const Rect2 &p_rect) const override;
- virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;
- StyleBoxTexture();
- ~StyleBoxTexture();
- };
- VARIANT_ENUM_CAST(StyleBoxTexture::AxisStretchMode)
- #endif // STYLE_BOX_TEXTURE_H
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