123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123 |
- /**************************************************************************/
- /* curve_texture.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef CURVE_TEXTURE_H
- #define CURVE_TEXTURE_H
- #include "scene/resources/texture.h"
- class CurveTexture : public Texture2D {
- GDCLASS(CurveTexture, Texture2D);
- RES_BASE_EXTENSION("curvetex")
- public:
- enum TextureMode {
- TEXTURE_MODE_RGB,
- TEXTURE_MODE_RED,
- };
- private:
- mutable RID _texture;
- Ref<Curve> _curve;
- int _width = 256;
- int _current_width = 0;
- TextureMode texture_mode = TEXTURE_MODE_RGB;
- TextureMode _current_texture_mode = TEXTURE_MODE_RGB;
- void _update();
- protected:
- static void _bind_methods();
- public:
- void set_width(int p_width);
- int get_width() const override;
- void set_texture_mode(TextureMode p_mode);
- TextureMode get_texture_mode() const;
- void ensure_default_setup(float p_min = 0, float p_max = 1);
- void set_curve(Ref<Curve> p_curve);
- Ref<Curve> get_curve() const;
- virtual RID get_rid() const override;
- virtual int get_height() const override { return 1; }
- virtual bool has_alpha() const override { return false; }
- CurveTexture();
- ~CurveTexture();
- };
- VARIANT_ENUM_CAST(CurveTexture::TextureMode)
- class CurveXYZTexture : public Texture2D {
- GDCLASS(CurveXYZTexture, Texture2D);
- RES_BASE_EXTENSION("curvetex")
- private:
- mutable RID _texture;
- Ref<Curve> _curve_x;
- Ref<Curve> _curve_y;
- Ref<Curve> _curve_z;
- int _width = 256;
- int _current_width = 0;
- void _update();
- protected:
- static void _bind_methods();
- public:
- void set_width(int p_width);
- int get_width() const override;
- void ensure_default_setup(float p_min = 0, float p_max = 1);
- void set_curve_x(Ref<Curve> p_curve);
- Ref<Curve> get_curve_x() const;
- void set_curve_y(Ref<Curve> p_curve);
- Ref<Curve> get_curve_y() const;
- void set_curve_z(Ref<Curve> p_curve);
- Ref<Curve> get_curve_z() const;
- virtual RID get_rid() const override;
- virtual int get_height() const override { return 1; }
- virtual bool has_alpha() const override { return false; }
- CurveXYZTexture();
- ~CurveXYZTexture();
- };
- #endif // CURVE_TEXTURE_H
|